label="2p - Sullas Ruins-Auto-Save14"
version="1.4.3"
completion="running"
campaign_type="multiplayer"
difficulty="NORMAL"
random_seed="6351"
random_calls="0"
[variables]
[/variables]
[replay]
	[command]
		[start]
		[/start]
		[random]
			value="10835"
		[/random]
		[random]
			value="29711"
		[/random]
		[random]
			value="9105"
		[/random]
		[random]
			value="12766"
		[/random]
		[random]
			value="10154"
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="gl hf"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="you too"
			side="1"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="4"
			x="20"
			y="28"
		[/recruit]
		[random]
			value="18028"
		[/random]
		[random]
			value="1728"
		[/random]
		[random]
			value="15841"
		[/random]
		[random]
			value="5589"
		[/random]
		[random]
			value="9444"
		[/random]
		[random]
			value="17956"
		[/random]
		[random]
			value="32136"
		[/random]
		[random]
			value="12961"
		[/random]
		[random]
			value="15221"
		[/random]
		[random]
			value="15053"
		[/random]
		[random]
			value="30906"
		[/random]
		[random]
			value="11973"
		[/random]
		[random]
			value="4642"
		[/random]
		[random]
			value="6336"
		[/random]
		[random]
			value="28471"
		[/random]
		[random]
			value="30602"
			[results]
				checksum="ZO-eekHelXb7<f7g+f1++62,-<5.xGyD1z<jnVTAnPC,FurDGvtVMVDKsR>R>CCNHApCGEoIrTPMR2OuCRsG-JpmzpGNTv8z6LQqNstLpQ+Hx3wBwHNqqrFVOzen6XqK"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="18"
			y="28"
		[/recruit]
		[random]
			value="4537"
		[/random]
		[random]
			value="13170"
		[/random]
		[random]
			value="14342"
		[/random]
		[random]
			value="25214"
		[/random]
		[random]
			value="6699"
		[/random]
		[random]
			value="28376"
		[/random]
		[random]
			value="23264"
		[/random]
		[random]
			value="266"
		[/random]
		[random]
			value="5750"
		[/random]
		[random]
			value="10852"
		[/random]
		[random]
			value="28215"
		[/random]
		[random]
			value="28505"
		[/random]
		[random]
			value="25552"
		[/random]
		[random]
			value="17860"
		[/random]
		[random]
			value="11533"
		[/random]
		[random]
			value="11827"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c4V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="28"
			[/source]
			[destination]
				x="15"
				y="27"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="4"
			x="11"
			y="28"
		[/recruit]
		[random]
			value="16144"
		[/random]
		[random]
			value="7667"
		[/random]
		[random]
			value="1833"
		[/random]
		[random]
			value="22169"
		[/random]
		[random]
			value="12547"
		[/random]
		[random]
			value="18886"
		[/random]
		[random]
			value="16621"
		[/random]
		[random]
			value="10965"
		[/random]
		[random]
			value="1015"
		[/random]
		[random]
			value="25904"
		[/random]
		[random]
			value="10261"
		[/random]
		[random]
			value="26217"
		[/random]
		[random]
			value="9811"
		[/random]
		[random]
			value="1554"
		[/random]
		[random]
			value="6095"
		[/random]
		[random]
			value="24927"
			[results]
				checksum="ZO-eekHelXb7<f7g+f1++62,-<5.xGyD1z<jnVTAnPC,FurDGvtVMVDKsR>R>CCNHApCGEoIrQJMR2OuCRsG-JpmzpGNTv8z6LQqNstLpQ+Hx3wBwHNqqrFVOzen6XqK"
			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="7"
			x="15"
			y="28"
		[/recruit]
		[random]
			value="813"
		[/random]
		[random]
			value="22262"
		[/random]
		[random]
			value="28036"
		[/random]
		[random]
			value="19215"
		[/random]
		[random]
			value="2557"
		[/random]
		[random]
			value="21744"
		[/random]
		[random]
			value="29071"
		[/random]
		[random]
			value="9532"
		[/random]
		[random]
			value="10185"
		[/random]
		[random]
			value="22739"
		[/random]
		[random]
			value="10070"
		[/random]
		[random]
			value="13271"
		[/random]
		[random]
			value="3946"
		[/random]
		[random]
			value="32223"
		[/random]
		[random]
			value="25001"
		[/random]
		[random]
			value="20670"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1f<V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="27"
			[/source]
			[destination]
				x="15"
				y="26"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Tenente300DiSparta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="533000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="2"
			x="20"
			y="4"
		[/recruit]
		[random]
			value="21415"
		[/random]
		[random]
			value="11561"
		[/random]
		[random]
			value="510"
		[/random]
		[random]
			value="32352"
		[/random]
		[random]
			value="31692"
		[/random]
		[random]
			value="16960"
		[/random]
		[random]
			value="12140"
		[/random]
		[random]
			value="28732"
		[/random]
		[random]
			value="30467"
		[/random]
		[random]
			value="8312"
		[/random]
		[random]
			value="24173"
		[/random]
		[random]
			value="23169"
		[/random]
		[random]
			value="21918"
		[/random]
		[random]
			value="8878"
		[/random]
		[random]
			value="6903"
		[/random]
		[random]
			value="923"
			[results]
				checksum="ddzK0+h.4Ch4P.x-ld+n,+j86b,9jde4ri7hC3<>8fW+j1b92igd7-cfk>087kWjv,ai927pkeh4KZ2,eDo6gd44ygXfdk5k4NH+l7hl<64,YAdqkfeef3<b0>7bCNn6"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="3"
			x="19"
			y="4"
		[/recruit]
		[random]
			value="6459"
		[/random]
		[random]
			value="23471"
		[/random]
		[random]
			value="18848"
		[/random]
		[random]
			value="31509"
		[/random]
		[random]
			value="25418"
		[/random]
		[random]
			value="10651"
		[/random]
		[random]
			value="15306"
		[/random]
		[random]
			value="28681"
		[/random]
		[random]
			value="1109"
		[/random]
		[random]
			value="8203"
		[/random]
		[random]
			value="16393"
		[/random]
		[random]
			value="20446"
		[/random]
		[random]
			value="13666"
		[/random]
		[random]
			value="22648"
		[/random]
		[random]
			value="31810"
		[/random]
		[random]
			value="4593"
			[results]
				checksum="SIrAsAM+OcBrkQQPqD4QqHrqMrF>MFSQ5LMVMN+.07olS2.hik30f0.>.3cH.hf8ma-c47kgL,m9+ok5eohAcm-8<j16Jw,n06a91-3>riBb8p9o,9l,3gkX+tJ6hizl"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="3"
			[/source]
			[destination]
				x="14"
				y="4"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="13"
			y="4"
		[/recruit]
		[random]
			value="8817"
		[/random]
		[random]
			value="17382"
		[/random]
		[random]
			value="11990"
		[/random]
		[random]
			value="13707"
		[/random]
		[random]
			value="27280"
		[/random]
		[random]
			value="20741"
		[/random]
		[random]
			value="10823"
		[/random]
		[random]
			value="24851"
		[/random]
		[random]
			value="31656"
		[/random]
		[random]
			value="6892"
		[/random]
		[random]
			value="11339"
		[/random]
		[random]
			value="13849"
		[/random]
		[random]
			value="31901"
		[/random]
		[random]
			value="25659"
		[/random]
		[random]
			value="1814"
		[/random]
		[random]
			value="12245"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9f,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="4"
			x="15"
			y="4"
		[/recruit]
		[random]
			value="4075"
		[/random]
		[random]
			value="23703"
		[/random]
		[random]
			value="22743"
		[/random]
		[random]
			value="21761"
		[/random]
		[random]
			value="1718"
		[/random]
		[random]
			value="21547"
		[/random]
		[random]
			value="1149"
		[/random]
		[random]
			value="10280"
		[/random]
		[random]
			value="25399"
		[/random]
		[random]
			value="13324"
		[/random]
		[random]
			value="7926"
		[/random]
		[random]
			value="23466"
		[/random]
		[random]
			value="11302"
		[/random]
		[random]
			value="27165"
		[/random]
		[random]
			value="6246"
		[/random]
		[random]
			value="12717"
			[results]
				checksum="M-sB,yBNR3qJDFRJ.57.9MW7lvToC80MDPSzRUlWfTtUwDRLHUCTeBK+ZJ39dtb+Q+oqg.C9Ha0d<,ef740G42++b00XYok-LY0l2.exd6dtYh1g9h4eWH0L+Y>e.+60"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="539000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="28"
			[/source]
			[destination]
				x="11"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="28"
			[/source]
			[destination]
				x="14"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="28"
			[/source]
			[destination]
				x="21"
				y="28"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="28"
			[/source]
			[destination]
				x="25"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Somethings has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="26"
			[/source]
			[destination]
				x="11"
				y="23"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Flamesofwar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="4"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="4"
			[/source]
			[destination]
				x="22"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="omegadark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="4"
			[/source]
			[destination]
				x="17"
				y="3"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="4"
			[/source]
			[destination]
				x="10"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Kirim2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="4"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="21"
			[/source]
			[destination]
				x="6"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="23"
			[/source]
			[destination]
				x="9"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="23"
			[/source]
			[destination]
				x="18"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="28"
			[/source]
			[destination]
				x="24"
				y="24"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="23"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Evilwolf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Challen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="22363"
		[/random]
		[random]
			value="11155"
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		[random]
			value="7904"
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		[random]
			value="329"
		[/random]
		[random]
			value="16527"
		[/random]
		[random]
			value="15597"
		[/random]
		[random]
			value="4145"
		[/random]
		[random]
			value="6268"
		[/random]
		[random]
			value="10177"
		[/random]
		[random]
			value="13876"
		[/random]
		[random]
			value="30731"
		[/random]
		[random]
			value="17698"
		[/random]
		[random]
			value="22388"
		[/random]
		[random]
			value="24426"
		[/random]
		[random]
			value="18360"
		[/random]
		[random]
			value="5998"
			[results]
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			[/results]
		[/random]
	[/command]
	[command]
		[recruit]
			value="0"
			x="9"
			y="20"
		[/recruit]
		[random]
			value="27189"
		[/random]
		[random]
			value="21226"
		[/random]
		[random]
			value="23194"
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		[random]
			value="1166"
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		[random]
			value="28759"
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		[random]
			value="10748"
		[/random]
		[random]
			value="6209"
		[/random]
		[random]
			value="1349"
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		[random]
			value="14954"
		[/random]
		[random]
			value="31579"
		[/random]
		[random]
			value="22685"
		[/random]
		[random]
			value="23818"
		[/random]
		[random]
			value="17880"
		[/random]
		[random]
			value="2329"
		[/random]
		[random]
			value="26248"
		[/random]
		[random]
			value="14358"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk13WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Asgard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="26"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="figures"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="3"
			[/source]
			[destination]
				x="17"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="10"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="7"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="7"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Flamesofwar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="3ch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="16"
			y="8"
		[/recruit]
		[random]
			value="27898"
		[/random]
		[random]
			value="27663"
		[/random]
		[random]
			value="24067"
		[/random]
		[random]
			value="13375"
		[/random]
		[random]
			value="50"
		[/random]
		[random]
			value="30611"
		[/random]
		[random]
			value="27192"
		[/random]
		[random]
			value="2206"
		[/random]
		[random]
			value="2138"
		[/random]
		[random]
			value="32403"
		[/random]
		[random]
			value="26898"
		[/random]
		[random]
			value="31174"
		[/random]
		[random]
			value="28676"
		[/random]
		[random]
			value="2407"
		[/random]
		[random]
			value="10583"
		[/random]
		[random]
			value="9198"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8WhWo5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Sparky has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="5"
			x="15"
			y="8"
		[/recruit]
		[random]
			value="10171"
		[/random]
		[random]
			value="3575"
		[/random]
		[random]
			value="13401"
		[/random]
		[random]
			value="9571"
		[/random]
		[random]
			value="5986"
		[/random]
		[random]
			value="23803"
		[/random]
		[random]
			value="14494"
		[/random]
		[random]
			value="25309"
		[/random]
		[random]
			value="9564"
		[/random]
		[random]
			value="28697"
		[/random]
		[random]
			value="5988"
		[/random]
		[random]
			value="4205"
		[/random]
		[random]
			value="2121"
		[/random]
		[random]
			value="10429"
		[/random]
		[random]
			value="23668"
		[/random]
		[random]
			value="14981"
			[results]
				checksum="KIzyqKGnB,80lQYgJW991Q-7aa118XY6kZ,gl2,,XbF37Op>0b10e>+7g1-e14hf.3bhk-0.Bf8Wg+o5T,++n09Rbl.6eY2aGf667eWj9hs7odf89ad172I.fReje.>8"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="17"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Hirgwath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="19"
			[/source]
			[destination]
				x="6"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="16"
			[/source]
			[destination]
				x="7"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="16"
			[/source]
			[destination]
				x="8"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="20"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="15"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="OmegaCorps has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="6"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="19693"
		[/random]
		[random]
			value="5705"
		[/random]
		[random]
			value="24090"
		[/random]
		[random]
			value="8360"
		[/random]
		[random]
			value="14831"
		[/random]
		[random]
			value="32369"
		[/random]
		[random]
			value="9815"
		[/random]
		[random]
			value="6930"
		[/random]
		[random]
			value="20873"
		[/random]
		[random]
			value="8799"
		[/random]
		[random]
			value="31899"
		[/random]
		[random]
			value="19296"
		[/random]
		[random]
			value="15254"
		[/random]
		[random]
			value="13968"
		[/random]
		[random]
			value="32573"
		[/random]
		[random]
			value="25365"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTorJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="at least not all your units are strong/resil this time ;)"
			side="2"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="21"
			[/source]
			[destination]
				x="14"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="omegadark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="20"
			[/source]
			[destination]
				x="21"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="24"
			[/source]
			[destination]
				x="23"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="25"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bobu_le_rouge2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="22"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="12"
			[/source]
			[destination]
				x="21"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="7"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="13"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Juan- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="conor1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="19"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zagyg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="8"
			[/source]
			[destination]
				x="21"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="13"
			y="8"
		[/recruit]
		[random]
			value="23281"
		[/random]
		[random]
			value="18762"
		[/random]
		[random]
			value="6004"
		[/random]
		[random]
			value="16648"
		[/random]
		[random]
			value="10498"
		[/random]
		[random]
			value="8226"
		[/random]
		[random]
			value="22020"
		[/random]
		[random]
			value="10570"
		[/random]
		[random]
			value="15529"
		[/random]
		[random]
			value="22312"
		[/random]
		[random]
			value="21830"
		[/random]
		[random]
			value="20427"
		[/random]
		[random]
			value="10388"
		[/random]
		[random]
			value="4189"
		[/random]
		[random]
			value="24835"
		[/random]
		[random]
			value="31678"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj96,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="20"
			[/source]
			[destination]
				x="9"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="13"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="16"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="20"
			[/source]
			[destination]
				x="18"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Plum has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Mikrze005 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="24"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="12"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="8"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Age has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bobu_le_rouge2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="0"
			x="9"
			y="20"
		[/recruit]
		[random]
			value="15956"
		[/random]
		[random]
			value="17711"
		[/random]
		[random]
			value="14988"
		[/random]
		[random]
			value="14488"
		[/random]
		[random]
			value="28725"
		[/random]
		[random]
			value="3983"
		[/random]
		[random]
			value="3234"
		[/random]
		[random]
			value="15094"
		[/random]
		[random]
			value="23171"
		[/random]
		[random]
			value="27313"
		[/random]
		[random]
			value="25174"
		[/random]
		[random]
			value="25801"
		[/random]
		[random]
			value="15228"
		[/random]
		[random]
			value="3755"
		[/random]
		[random]
			value="31482"
		[/random]
		[random]
			value="364"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk93WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bobu_le_rouge has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="TheMasterOfBattle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="20"
			[/source]
			[destination]
				x="22"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="19"
			[/source]
			[destination]
				x="21"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Eam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="16"
			[/source]
			[destination]
				x="18"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="16"
			[/source]
			[destination]
				x="18"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="7"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="TheMasterOfBattle"
			message="hello Bece, Cackfiend"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="hi"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="hihi"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faust has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="17"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="hello has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="22"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="23"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="22"
				y="13"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="8"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="the_dude2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="9"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="9"
			[/source]
			[destination]
				x="7"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="14"
			[/source]
			[destination]
				x="9"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Faust has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="20"
			[/source]
			[destination]
				x="19"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="20"
			[/source]
			[destination]
				x="18"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="19"
			[/source]
			[destination]
				x="15"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="17"
			[/source]
			[destination]
				x="17"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="6"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="20"
			[/source]
			[destination]
				x="8"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="6"
			x="9"
			y="20"
		[/recruit]
		[random]
			value="13835"
		[/random]
		[random]
			value="30725"
		[/random]
		[random]
			value="32161"
		[/random]
		[random]
			value="8162"
		[/random]
		[random]
			value="7894"
		[/random]
		[random]
			value="13317"
		[/random]
		[random]
			value="13511"
		[/random]
		[random]
			value="20034"
		[/random]
		[random]
			value="22651"
		[/random]
		[random]
			value="30719"
		[/random]
		[random]
			value="22612"
		[/random]
		[random]
			value="20066"
		[/random]
		[random]
			value="27652"
		[/random]
		[random]
			value="1262"
		[/random]
		[random]
			value="20783"
		[/random]
		[random]
			value="8735"
			[results]
				checksum="p.XlFHk,PlsBAu83twDNOBwxnPGyExGHFMyP1ApAUAVEHIQHmQCQOVSVIrzuqxwzxS9ICqVSTosJz0yCvGv7rVmKSMhvwNTSvCF3vx.qAtIFCID8Hxu9IRzHPzQxPOA>"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="anton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="27"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="19"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="22"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="19"
				y="21"
			[/source]
			[destination]
				x="21"
				y="21"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="anton has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="killer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="14"
			[/source]
			[destination]
				x="23"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="shark has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Pershire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="17"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="9"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DrEaMsOfScReAmS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="SirRitalin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Python has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jdsampayo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="9"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="7"
				y="14"
			[/source]
			[destination]
				x="8"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="20"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Isaac has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="27"
				y="18"
			[/source]
			[destination]
				x="23"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="20"
			[/source]
			[destination]
				x="23"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="19"
			[/source]
			[destination]
				x="24"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bjourne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="18"
			[/source]
			[destination]
				x="25"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="18"
				y="20"
			[/source]
			[destination]
				x="22"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="19"
			[/source]
			[destination]
				x="6"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="6"
				y="18"
			[/source]
			[destination]
				x="7"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="7"
				y="17"
			[/source]
			[destination]
				x="8"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="14306"
		[/random]
		[random]
			value="27611"
		[/random]
		[random]
			value="21731"
		[/random]
		[random]
			value="25954"
		[/random]
		[random]
			value="471"
		[/random]
		[random]
			value="28814"
		[/random]
		[random]
			value="3666"
		[/random]
		[random]
			value="5308"
		[/random]
		[random]
			value="18957"
		[/random]
		[random]
			value="22881"
		[/random]
		[random]
			value="17086"
		[/random]
		[random]
			value="4362"
		[/random]
		[random]
			value="21932"
		[/random]
		[random]
			value="19752"
		[/random]
		[random]
			value="23227"
		[/random]
		[random]
			value="18783"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk,3WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="13"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="a1611 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="18"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="21"
			[/source]
			[destination]
				x="20"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="13"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Spazmire has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Varata has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="9"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="13"
			[/source]
			[destination]
				x="9"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="14"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="8"
				y="13"
			[/source]
			[destination]
				x="10"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ozzylords has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Juan-1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Huang has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="13"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="12"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Python2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="player2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="18"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="14"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Roger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Andalu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="14240"
		[/random]
		[random]
			value="8699"
		[/random]
		[random]
			value="4585"
		[/random]
		[random]
			value="20944"
		[/random]
		[random]
			value="19703"
		[/random]
		[random]
			value="11553"
		[/random]
		[random]
			value="20789"
		[/random]
		[random]
			value="10997"
		[/random]
		[random]
			value="20654"
		[/random]
		[random]
			value="30660"
		[/random]
		[random]
			value="26162"
		[/random]
		[random]
			value="10889"
		[/random]
		[random]
			value="16010"
		[/random]
		[random]
			value="28580"
		[/random]
		[random]
			value="9327"
		[/random]
		[random]
			value="16245"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c2V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="19"
			[/source]
			[destination]
				x="25"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="18"
			[/source]
			[destination]
				x="24"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="17"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ShadowUchiha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="17"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="23"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="24"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="18"
			[/source]
			[destination]
				x="23"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="22"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="10"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="17"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="kaname has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="12"
			[/source]
			[destination]
				x="19"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="19"
				y="13"
			[/source]
			[destination]
				x="20"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Zagyg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="goobalube has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="20"
				y="13"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="16"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Lucifer626 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="11"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="9"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="14"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="8"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DarkMarineXx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Addow has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jjj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="25"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="12"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="17"
			[/source]
			[destination]
				x="14"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="16"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="20"
			[/source]
			[destination]
				x="21"
				y="19"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="19"
			[/source]
			[destination]
				x="21"
				y="20"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="23"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="15"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="16"
			[/source]
			[destination]
				x="11"
				y="15"
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		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
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			[destination]
				x="12"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="5718"
		[/random]
		[random]
			value="9102"
		[/random]
		[random]
			value="19134"
		[/random]
		[random]
			value="27287"
		[/random]
		[random]
			value="1281"
		[/random]
		[random]
			value="22868"
		[/random]
		[random]
			value="32093"
		[/random]
		[random]
			value="19241"
		[/random]
		[random]
			value="7483"
		[/random]
		[random]
			value="30995"
		[/random]
		[random]
			value="8722"
		[/random]
		[random]
			value="6506"
		[/random]
		[random]
			value="9367"
		[/random]
		[random]
			value="5861"
		[/random]
		[random]
			value="3625"
		[/random]
		[random]
			value="24776"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk13WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="17"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="21"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="16"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="15"
			[/source]
			[destination]
				x="26"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="14"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="17"
			[/source]
			[destination]
				x="25"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="15"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="13"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="25"
				y="12"
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		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="12"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="17"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador545457 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="21"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="d-_-b has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Eviscerate has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="ChaosTheory has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="10"
			[/source]
			[destination]
				x="13"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="12"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="13"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="fishermanelnorte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="9"
			[/source]
			[destination]
				x="14"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="9"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="12"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LuKaS_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="27"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="27"
				y="14"
			[/source]
			[destination]
				x="27"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="22"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="16"
			[/source]
			[destination]
				x="22"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="23"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="16"
			[/source]
			[destination]
				x="26"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[recruit]
			value="0"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="19482"
		[/random]
		[random]
			value="14339"
		[/random]
		[random]
			value="19661"
		[/random]
		[random]
			value="17422"
		[/random]
		[random]
			value="16354"
		[/random]
		[random]
			value="24658"
		[/random]
		[random]
			value="22828"
		[/random]
		[random]
			value="24145"
		[/random]
		[random]
			value="17721"
		[/random]
		[random]
			value="7465"
		[/random]
		[random]
			value="24657"
		[/random]
		[random]
			value="8988"
		[/random]
		[random]
			value="11873"
		[/random]
		[random]
			value="26705"
		[/random]
		[random]
			value="25400"
		[/random]
		[random]
			value="1169"
			[results]
				checksum="-.iZM,6dkI-788X3i9<Wj0i2X+I7MdXXj8>lbmbj4g8+>j3j889a4,,ibw0l8947<,lj6kk+3WQYl487Yol0<gkl.scdI<X3iXkipSl>0Tib.ld1a5dc+xS3-fDA15qL"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="20"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="james has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Clegane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Adriano has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="17"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="12"
			[/source]
			[destination]
				x="18"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rudy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="d has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="codenamekt2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="12"
			[/source]
			[destination]
				x="16"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="12"
			[/source]
			[destination]
				x="15"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zygomega has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sloth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="12"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="13"
			[/source]
			[destination]
				x="14"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="11"
			[/source]
			[destination]
				x="25"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="25"
				y="12"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Disturbed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="10"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="BigDaddy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="17"
			[/source]
			[destination]
				x="23"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="23"
				y="16"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="K0B4LT has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="21"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="17"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="27"
				y="17"
			[/source]
			[destination]
				x="25"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="zzyzx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="19"
			[/source]
			[destination]
				x="24"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="24"
				y="16"
			[/source]
			[destination]
				x="26"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="15"
			[/source]
			[destination]
				x="27"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="3ch has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="26"
				y="16"
			[/source]
			[destination]
				x="30"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="15"
				y="18"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="18"
			[/source]
			[destination]
				x="16"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="16"
				y="17"
			[/source]
			[destination]
				x="17"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="21"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="codenamekt2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="11"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="15"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Rabid1ne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="14"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="14"
			[/source]
			[destination]
				x="14"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="15"
				y="16"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="16"
			[/source]
			[destination]
				x="13"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="17"
				y="17"
			[/source]
			[destination]
				x="14"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="11"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="10"
				y="16"
			[/source]
			[destination]
				x="11"
				y="16"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Wizard_of_Oz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="20"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="25"
				y="15"
			[/source]
			[destination]
				x="22"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="12"
			[/source]
			[destination]
				x="31"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="12"
			[/source]
			[destination]
				x="31"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="31"
				y="11"
			[/source]
			[destination]
				x="30"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="27"
				y="16"
			[/source]
			[destination]
				x="20"
				y="15"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Drizzt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[recruit]
			value="7"
			x="8"
			y="19"
		[/recruit]
		[random]
			value="13398"
		[/random]
		[random]
			value="26124"
		[/random]
		[random]
			value="17690"
		[/random]
		[random]
			value="12301"
		[/random]
		[random]
			value="26832"
		[/random]
		[random]
			value="23521"
		[/random]
		[random]
			value="19474"
		[/random]
		[random]
			value="31494"
		[/random]
		[random]
			value="7302"
		[/random]
		[random]
			value="26143"
		[/random]
		[random]
			value="4983"
		[/random]
		[random]
			value="28604"
		[/random]
		[random]
			value="26099"
		[/random]
		[random]
			value="31333"
		[/random]
		[random]
			value="20283"
		[/random]
		[random]
			value="29671"
			[results]
				checksum="8JtPAGDCyy5MLwLNOPzcnzbfm2MlwILepXd8<6-8e8.4b08iFm+Zih653n84.2j-7cdY8b1jjep47Q6>ieffkWh1c2V1Hcik8h70jl5M70+h.M72-jaa0AoRiGsFeb>f"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="21"
			[/source]
			[destination]
				x="9"
				y="17"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="24"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LuKaS_BR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Ghislaa has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="24"
				y="11"
			[/source]
			[destination]
				x="23"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="21"
				y="11"
			[/source]
			[destination]
				x="26"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="16"
			y="8"
		[/recruit]
		[random]
			value="17156"
		[/random]
		[random]
			value="17420"
		[/random]
		[random]
			value="3532"
		[/random]
		[random]
			value="27505"
		[/random]
		[random]
			value="32135"
		[/random]
		[random]
			value="29475"
		[/random]
		[random]
			value="18408"
		[/random]
		[random]
			value="15675"
		[/random]
		[random]
			value="1296"
		[/random]
		[random]
			value="28185"
		[/random]
		[random]
			value="2453"
		[/random]
		[random]
			value="10956"
		[/random]
		[random]
			value="17877"
		[/random]
		[random]
			value="11162"
		[/random]
		[random]
			value="31965"
		[/random]
		[random]
			value="19412"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9b,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="13"
			y="8"
		[/recruit]
		[random]
			value="2664"
		[/random]
		[random]
			value="16181"
		[/random]
		[random]
			value="764"
		[/random]
		[random]
			value="1998"
		[/random]
		[random]
			value="25815"
		[/random]
		[random]
			value="14195"
		[/random]
		[random]
			value="15847"
		[/random]
		[random]
			value="15715"
		[/random]
		[random]
			value="7510"
		[/random]
		[random]
			value="23934"
		[/random]
		[random]
			value="19315"
		[/random]
		[random]
			value="19195"
		[/random]
		[random]
			value="12829"
		[/random]
		[random]
			value="17852"
		[/random]
		[random]
			value="316"
		[/random]
		[random]
			value="14160"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj9b,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="flugufrelsarinn has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Duthlet has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="15"
			y="8"
		[/recruit]
		[random]
			value="31440"
		[/random]
		[random]
			value="24452"
		[/random]
		[random]
			value="9235"
		[/random]
		[random]
			value="23250"
		[/random]
		[random]
			value="21506"
		[/random]
		[random]
			value="20501"
		[/random]
		[random]
			value="9511"
		[/random]
		[random]
			value="2436"
		[/random]
		[random]
			value="13152"
		[/random]
		[random]
			value="27622"
		[/random]
		[random]
			value="12084"
		[/random]
		[random]
			value="12565"
		[/random]
		[random]
			value="20674"
		[/random]
		[random]
			value="10169"
		[/random]
		[random]
			value="20235"
		[/random]
		[random]
			value="10722"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj99,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="1"
			x="14"
			y="7"
		[/recruit]
		[random]
			value="7959"
		[/random]
		[random]
			value="19668"
		[/random]
		[random]
			value="8640"
		[/random]
		[random]
			value="21693"
		[/random]
		[random]
			value="503"
		[/random]
		[random]
			value="21866"
		[/random]
		[random]
			value="158"
		[/random]
		[random]
			value="10635"
		[/random]
		[random]
			value="7577"
		[/random]
		[random]
			value="27038"
		[/random]
		[random]
			value="28401"
		[/random]
		[random]
			value="15620"
		[/random]
		[random]
			value="10771"
		[/random]
		[random]
			value="18626"
		[/random]
		[random]
			value="14356"
		[/random]
		[random]
			value="20780"
			[results]
				checksum="rrEUNvyHFfuw78r0Lqb5HLpyHCq+F-GIIr1DPAMFHNIHvq090,DgJtu77nh+l1k<<omfag>2bjdle4fkR,a7ljj96,jr3h3ZH6nd738hA8fh-3<2o,F5X<e23h7aAl>t"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="toddle has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="james2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Noxah has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="15"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="10"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Piloto has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="17"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="13"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Elegy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Wizard_of_Oz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bal-Sagoth has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="DA2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Archmage has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="pbert has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="15"
			[/source]
			[destination]
				x="12"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="12"
				y="12"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="23750"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26436"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2242"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="16"
			[/source]
			[destination]
				x="13"
				y="13"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="13"
				y="13"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="15991"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9972"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="31371"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="jogador has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="15"
			[/source]
			[destination]
				x="14"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="14"
				y="12"
			[/source]
			[destination]
				x="13"
				y="12"
			[/destination]
		[/attack]
		[random]
			value="21268"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="30244"
			[results]
				chance="60"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26286"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="12"
				y="15"
			[/source]
			[destination]
				x="11"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="11"
				y="12"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="27505"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="8592"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="32526"
			[results]
				chance="40"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17761"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="3573"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19372"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20529"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Yeru has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="11"
				y="14"
			[/source]
			[destination]
				x="10"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="10"
				y="11"
			[/source]
			[destination]
				x="11"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="12378"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10981"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21791"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="20016"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="28064"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7087"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="27027"
			[results]
				chance="40"
				damage="4"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="8"
				y="19"
			[/source]
			[destination]
				x="10"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="13"
				y="14"
			[/source]
			[destination]
				x="9"
				y="12"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Fly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="21"
				y="15"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="18"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="17187"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15688"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="7622"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20371"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="9589"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="14392"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Illindar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="14"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="27638"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="9230"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="872"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="17566"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="15316"
			[results]
				chance="60"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="16207"
			[results]
				chance="70"
				damage="8"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="20"
				y="15"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="13101"
			[results]
				chance="60"
				damage="20"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="13"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Noi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[move]
			[source]
				x="22"
				y="15"
			[/source]
			[destination]
				x="21"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="30"
				y="11"
			[/source]
			[destination]
				x="27"
				y="7"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="14"
				y="15"
			[/source]
			[destination]
				x="13"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[move]
			[source]
				x="9"
				y="17"
			[/source]
			[destination]
				x="11"
				y="14"
			[/destination]
		[/move]
	[/command]
	[command]
		[countdown_update]
			team="1"
			value="600000"
		[/countdown_update]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="brandon has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Bellito_el_Golfo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="sphii has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="23"
				y="11"
			[/source]
			[destination]
				x="20"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="20"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="14744"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19081"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5632"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26439"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19206"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24415"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="LetTheDyingBegin has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="26"
				y="8"
			[/source]
			[destination]
				x="20"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="20"
				y="10"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="2383"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19372"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="13002"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24763"
			[results]
				chance="40"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19683"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="19519"
			[results]
				chance="60"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="devilman-thelegend has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="7"
			[/source]
			[destination]
				x="19"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="19"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="25694"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="22059"
			[results]
				chance="70"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="23620"
			[results]
				chance="60"
				damage="7"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="12"
			[/source]
			[destination]
				x="16"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="16"
				y="11"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="17743"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="13904"
			[results]
				chance="70"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="14906"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="11171"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15428"
			[results]
				chance="70"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="bgh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="8"
			[/source]
			[destination]
				x="14"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="8"
			[/source]
			[destination]
				x="17"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="16"
			y="8"
		[/recruit]
		[random]
			value="4107"
		[/random]
		[random]
			value="1364"
		[/random]
		[random]
			value="13278"
		[/random]
		[random]
			value="4734"
		[/random]
		[random]
			value="14232"
		[/random]
		[random]
			value="17993"
		[/random]
		[random]
			value="7532"
		[/random]
		[random]
			value="22220"
		[/random]
		[random]
			value="21759"
		[/random]
		[random]
			value="26462"
		[/random]
		[random]
			value="9606"
		[/random]
		[random]
			value="30387"
		[/random]
		[random]
			value="24048"
		[/random]
		[random]
			value="24284"
		[/random]
		[random]
			value="9060"
		[/random]
		[random]
			value="32342"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija.ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="8"
			[/source]
			[destination]
				x="15"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="15"
			y="8"
		[/recruit]
		[random]
			value="23111"
		[/random]
		[random]
			value="15570"
		[/random]
		[random]
			value="14834"
		[/random]
		[random]
			value="11580"
		[/random]
		[random]
			value="18573"
		[/random]
		[random]
			value="14209"
		[/random]
		[random]
			value="1694"
		[/random]
		[random]
			value="26958"
		[/random]
		[random]
			value="9558"
		[/random]
		[random]
			value="2144"
		[/random]
		[random]
			value="3983"
		[/random]
		[random]
			value="18448"
		[/random]
		[random]
			value="22415"
		[/random]
		[random]
			value="21626"
		[/random]
		[random]
			value="6196"
		[/random]
		[random]
			value="10120"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija,ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[recruit]
			value="0"
			x="14"
			y="7"
		[/recruit]
		[random]
			value="10225"
		[/random]
		[random]
			value="24143"
		[/random]
		[random]
			value="8405"
		[/random]
		[random]
			value="5650"
		[/random]
		[random]
			value="30424"
		[/random]
		[random]
			value="28223"
		[/random]
		[random]
			value="26960"
		[/random]
		[random]
			value="2301"
		[/random]
		[random]
			value="6471"
		[/random]
		[random]
			value="29864"
		[/random]
		[random]
			value="28475"
		[/random]
		[random]
			value="1294"
		[/random]
		[random]
			value="28645"
		[/random]
		[random]
			value="13212"
		[/random]
		[random]
			value="45"
		[/random]
		[random]
			value="9740"
			[results]
				checksum="rLt3fQvYi-CcYM36,7g>gZebHb13X<k7e48cmffz4hjJ8b8-iefbc0<Wdd7<ca8a<jb-9>6up6Zb11ija.ZeHl2c8LoW344ygXfdk5k4NH+l7hl<64,YAdqkfeef3190"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="7"
			[/source]
			[destination]
				x="17"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="17"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="6762"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="12766"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="2199"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="23442"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Klawz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="nice job not recruiting, but you are setting us up for very very long games in the future"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="14"
				y="8"
			[/source]
			[destination]
				x="18"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="18"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="19187"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="11922"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="19811"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="10482"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="18017"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="32256"
			[results]
				chance="70"
				damage="6"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="7568"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="KOGFruitcake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="well if u make 12 units and dont pressure me enough to make me recruit to defend then im gonna save :P"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="12"
				y="10"
			[/source]
			[destination]
				x="17"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="-1"
			weapon="1"
			[source]
				x="17"
				y="11"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="17621"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="5837"
			[results]
				chance="70"
				damage="5"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="17999"
			[results]
				chance="70"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="part of that is the forward keep you cant pressure cause there is an insta army + flare"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="if we play this map again ill just sit too"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="17"
				y="9"
			[/source]
			[destination]
				x="19"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="0"
			[source]
				x="19"
				y="10"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/attack]
		[random]
			value="4207"
			[results]
				chance="60"
				damage="6"
				dies="yes"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Disturbed has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="quaznog has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="if my opponent has equal economy as me theres no point to not recruit though its not like im gonna force a stalemate"
			side="2"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Somethings has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="15"
				y="9"
			[/source]
			[destination]
				x="18"
				y="10"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="0"
			weapon="1"
			[source]
				x="18"
				y="10"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="18064"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="15007"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="2336"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="20253"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="24563"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="21223"
			[results]
				chance="60"
				damage="7"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26525"
			[results]
				chance="60"
				damage="9"
				dies="no"
				hits="yes"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="well if people play this game super rationally I think maybe 60% of games would stalemate"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Asgard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="anyway this game was over, I didnt think you would have another 60 gold, maybe 25, not 60"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="11"
				y="11"
			[/source]
			[destination]
				x="13"
				y="8"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="13"
				y="10"
			[/source]
			[destination]
				x="16"
				y="9"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="alhen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="er is over i think"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="we will see"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		undo="no"
		[speak]
			description="Cackfiend"
			message="so u see why i did it"
			side="2"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="I didnt disagree"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Kimara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[move]
			[source]
				x="16"
				y="9"
			[/source]
			[destination]
				x="19"
				y="11"
			[/destination]
		[/move]
	[/command]
	[command]
		sent="yes"
		[attack]
			defender_weapon="1"
			weapon="1"
			[source]
				x="19"
				y="11"
			[/source]
			[destination]
				x="18"
				y="11"
			[/destination]
		[/attack]
		[random]
			value="23333"
			[results]
				chance="60"
				damage="3"
				dies="no"
				hits="yes"
			[/results]
		[/random]
		[random]
			value="26881"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="10867"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
		[random]
			value="5592"
			[results]
				chance="60"
				damage="0"
				dies="no"
				hits="no"
			[/results]
		[/random]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="just saying once people start doing this the games will get 4 times as long"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="literally"
			side="1"
		[/speak]
	[/command]
	[command]
		undo="no"
		[speak]
			description="Becephalus"
			message="if not mroe"
			side="1"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[speak]
			description="server"
			message="Quetz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent="yes"
		[countdown_update]
			team="2"
			value="496000"
		[/countdown_update]
	[/command]
	[command]
		sent="yes"
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		[end_turn]
		[/end_turn]
	[/command]
[/replay]
[snapshot]
	campaign_type="multiplayer"
	completion="running"
	current_tod="1"
#textdomain wesnoth-multiplayer
	description=_ "Flooded by the seas and battered by the winter elements, only ruins, water and ice now remain in the shadow of this once mighty empire." + 
		_ " Recommended setting of 2 gold per village."
	difficulty="NORMAL"
	experience_modifier="70"
	hash="iwX4N,j->qas5Irq00i0Z4-IbPk.SbB1jzC-GhBD1<N3xDlCPHlP5mGO2<.QLsQGcisgmoQ.FXza4<4N>TmKrAtAeeR2z25.8N+yCwAo-lqwaEoFO+1opYlc9+,mwema"
	id="multiplayer_Sullas_Ruins"
	label="2p - Sullas Ruins"
	map_data="border_size=1
usage=map

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_off^_usr   , _off^_usr   , _off^_usr   , Hh          , Gs^Fp       , Gs          , Gs          , Gs          , Gs^Fp       , Wwf         , Rd          , Gs^Fp       , Gs          , Gs          , Ww          , Ww          , Ai          , Aa^Fpa      , Chw         , Wwf         , Wwf         , Rr          , Wwf         , Wwf         , Mm          , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gs          , Wwf         , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
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_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Gs          , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="0"
	mp_countdown_init_time="300"
	mp_countdown_reservoir_time="600"
	mp_countdown_turn_bonus="300"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Sullas Ruins"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	playing_team="0"
	random_calls="0"
	random_seed="6351"
	random_start_time="no"
	snapshot="yes"
	turn_at="14"
	turns="-1"
	unit_wml_ids="Bowman,Drake Burner,Drake Clasher,Drake Fighter,Drake Flare,Drake Glider,Great Mage,Horseman,Merman Fighter,Saurian Augur,Saurian Skirmisher,Spearman,Swordsman,Yeti,era_events"
	version="1.4.3"
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="1"
		controller="human"
		countdown_time="600000"
		current_player="Becephalus"
		description="Becephalus"
		disallow_observers="no"
		fog="yes"
		gold="27"
		income="0"
		leader_value="3"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="no"
		persistent="1"
		recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		save_id="Becephalus"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		start_gold="100"
		team_name="south"
		user_team_name="South"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
		[village]
			x="6"
			y="19"
		[/village]
		[village]
			x="11"
			y="21"
		[/village]
		[village]
			x="14"
			y="23"
		[/village]
		[village]
			x="18"
			y="20"
		[/village]
		[village]
			x="21"
			y="28"
		[/village]
		[village]
			x="25"
			y="19"
		[/village]
		[village]
			x="25"
			y="23"
		[/village]
		[unit]
			advances_to="Longbowman"
			advanceto="Longbowman"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Bowman-364-Lon"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Bowman"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Pekka_Aikio/human-bowman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Bowman"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Lon"
			value="15"
			x="9"
			y="12"
			zoc="1"
			[attack_anim]
				start_time="-445"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[attack_filter]
					name="short sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-5998-Ceory"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="29"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Ceory"
			value="14"
			x="10"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-29671-Sudry"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="35"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Sudry"
			value="14"
			x="10"
			y="14"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-16245-Vent"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vent"
			value="14"
			x="11"
			y="12"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Royal Guard"
			advanceto="Royal Guard"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="1"
			canrecruit="1"
			colour="1"
			controller="human"
			cost="25"
			current_player="Becephalus"
			description="Becephalus"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			experience="0"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="-999"
			goto_y="-999"
			hitpoints="55"
			id="Swordsman"
			image="units/human-loyalists/swordsman.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Swordsman"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			level="2"
			max_attacks="1"
			max_experience="60"
			max_hitpoints="55"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			mp_countdown="yes"
			mp_countdown_action_bonus="0"
			mp_countdown_init_time="300"
			mp_countdown_reservoir_time="600"
			mp_countdown_turn_bonus="300"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=Loyalists"
			profile="portraits/Jason_Lutes/human-swordsman.png"
			race="human"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			random_traits="no"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			resting="yes"
			save_id="Becephalus"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="1"
			team_name="south"
			terrain_liked="Gg, Ww, Wo"
			type="Swordsman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Becephalus"
			user_team_name="South"
			value="25"
			village_gold="2"
			x="11"
			y="14"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/human-loyalists/swordsman.png"
				[/frame]
				[frame]
					begin="-175"
					end="-75"
					image="units/human-loyalists/swordsman-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-75"
						end="75"
						image="units/human-loyalists/swordsman-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-75"
						end="75"
						image="units/human-loyalists/swordsman-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="200"
					image="units/human-loyalists/swordsman-attack-3.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="80"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="8"
				description=_ "sword"
				icon="attacks/sword-human.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			advanceto="Longbowman"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Bowman-18783-Aetheogwyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="34"
			id="Bowman"
			image="units/human-loyalists/bowman.png"
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Pekka_Aikio/human-bowman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Bowman"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Aetheogwyn"
			value="15"
			x="12"
			y="12"
			zoc="1"
			[attack_anim]
				start_time="-445"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[attack_filter]
					name="short sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			advanceto="Longbowman"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Bowman-1169-Cary"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="36"
			id="Bowman"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Pekka_Aikio/human-bowman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Bowman"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Cary"
			value="15"
			x="13"
			y="13"
			zoc="1"
			[attack_anim]
				start_time="-445"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[attack_filter]
					name="short sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Knight,Lancer"
			advanceto="Knight,Lancer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="23"
			description="Horseman-30602-Rheorran"
			die_sound="horse-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Horseman"
			image="units/human-loyalists/horseman.png"
#textdomain wesnoth-units
			language_name=_ "Horseman"
			level="1"
			max_attacks="1"
			max_experience="44"
			max_hitpoints="38"
			max_moves="8"
			movement="8"
			movement_type="mounted"
			moves="8"
			profile="portraits/Jason_Lutes/human-horseman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Horseman"
			undead_variation="mounted"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Rheorran"
			value="23"
			x="13"
			y="14"
			zoc="1"
			[attack_anim]
				hits="no"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-225"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-225"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				hits="yes"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-loyalists/horseman.png"
					sound="horse-canter.wav"
				[/frame]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="-150"
					end="100"
					image="units/human-loyalists/horseman-attack.png"
					sound="spear.ogg"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/horseman-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
						sound="    horse-hit-1.ogg,horse-hit-2.ogg,horse-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/horseman-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/horseman.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/human-loyalists/horseman-moving.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="4"
				cavewall="99"
				deep_water="99"
				forest="3"
				fungus="4"
				grassland="1"
				hills="2"
				mountains="99"
				sand="2"
				shallow_water="4"
				swamp_water="4"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="80"
				cavewall="80"
				deep_water="80"
				forest="70"
				fungus="80"
				grassland="60"
				hills="60"
				mountains="80"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="70"
				village="60"
			[/defense]
			[resistance]
				arcane="80"
				blade="80"
				cold="100"
				fire="100"
				impact="70"
				pierce="120"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="9"
				description=_ "spear"
				name="spear"
				number="2"
				range="melee"
				type="pierce"
				[specials]
					[damage]
						active_on="offense"
						apply_to="both"
#textdomain wesnoth
						description=_ "Charge:
When used offensively, this attack deals double damage to the target. It also causes this unit to take double damage from the target's counterattack."
						id="charge"
						multiply="2"
						name=_ "charge"
					[/damage]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			advanceto="Longbowman"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Bowman-24776-Sercyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Bowman"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Pekka_Aikio/human-bowman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Bowman"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Sercyn"
			value="15"
			x="14"
			y="12"
			zoc="1"
			[attack_anim]
				start_time="-445"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[attack_filter]
					name="short sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-20670-Gluc"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="3"
			facing="ne"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="20"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gluc"
			value="14"
			x="18"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Swordsman,Pikeman,Javelineer"
			advanceto="Swordsman,Pikeman,Javelineer"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="14"
			description="Spearman-11827-Owenvan"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="n"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="37"
			id="Spearman"
			image="units/human-loyalists/spearman.png"
#textdomain wesnoth-units
			language_name=_ "Spearman"
			level="1"
			max_attacks="1"
			max_experience="42"
			max_hitpoints="36"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="5"
			profile="portraits/Jason_Lutes/human-spearman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Spearman"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Owenvan"
			value="14"
			x="21"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="javelin"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-250"
					end="-150"
					image="units/human-loyalists/spearman-death1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/human-loyalists/spearman-attack-ranged.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="-50"
						image="units/human-loyalists/spearman-attack-ranged.png"
					[/frame]
				[/else]
				[frame]
					begin="-50"
					end="50"
					image="units/human-loyalists/spearman-attack-ranged2.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="s"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[frame]
					begin="-150"
					end="-50"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-50"
						end="100"
						image="units/human-loyalists/spearman-attack-s-2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman-attack-s-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-n.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack-ne.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="se,sw"
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-loyalists/spearman.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-loyalists/spearman-attack.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="150"
					image="units/human-loyalists/spearman.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="125"
					image="units/human-loyalists/spearman-death1.png"
				[/frame]
				[frame]
					begin="125"
					end="250"
					image="units/human-loyalists/spearman-death2.png"
				[/frame]
				[frame]
					begin="250"
					end="375"
					image="units/human-loyalists/spearman-death3.png"
				[/frame]
				[frame]
					begin="375"
					end="500"
					image="units/human-loyalists/spearman-death4.png"
				[/frame]
			[/death]
			[defend]
				[frame]
					begin="-100"
					end="-90"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
				[frame]
					begin="-90"
					end="90"
					image="units/human-loyalists/spearman-defend.png"
				[/frame]
				[frame]
					begin="90"
					end="100"
					image="units/human-loyalists/spearman-defend-2.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="7"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="3"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[attack]
				damage="6"
#textdomain wesnoth-units
				description=_ "javelin"
				icon="attacks/javelin-human.png"
				name="javelin"
				number="1"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Longbowman"
			advanceto="Longbowman"
			alignment="lawful"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Bowman-14358-Blercyn"
			die_sound="    human-die-1.ogg,human-die-2.ogg,human-die-3.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="nw"
			flag_rgb="magenta"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="31"
			id="Bowman"
			image="units/human-loyalists/bowman.png"
#textdomain wesnoth-units
			language_name=_ "Bowman"
			level="1"
			max_attacks="1"
			max_experience="39"
			max_hitpoints="33"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="6"
			profile="portraits/Pekka_Aikio/human-bowman.png"
			race="human"
			random_gender="no"
			random_traits="no"
			resting="yes"
			side="1"
			type="Bowman"
			undead_variation="archer"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Blercyn"
			value="15"
			x="27"
			y="7"
			zoc="1"
			[attack_anim]
				start_time="-445"
				[attack_filter]
					name="bow"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/missile-n.png"
					image_diagonal="projectiles/missile-ne.png"
				[/missile_frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-loyalists/bowman-bow-attack-2.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-bow-attack-3.png"
						sound="bow.ogg"
					[/frame]
				[/else]
				[frame]
					duration="130"
					image="units/human-loyalists/bowman-bow-attack-4.png"
				[/frame]
				[frame]
					duration="65"
					image="units/human-loyalists/bowman-bow-attack-1.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				start_time="-275"
				[attack_filter]
					name="short sword"
				[/attack_filter]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						duration="100"
						image="units/human-loyalists/bowman-melee-attack-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-3.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-attack-4.png"
				[/frame]
				[frame]
					duration="50"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[attack_filter]
					range="melee"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-melee-defend-2.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-melee-defend-2.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-melee-defend-1.png"
				[/frame]
			[/defend]
			[defend]
				start_time="-126"
				[attack_filter]
					range="ranged"
				[/attack_filter]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-loyalists/bowman-bow-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
						sound="    human-hit-1.ogg,human-hit-2.ogg,human-hit-3.ogg,human-hit-4.ogg,human-hit-5.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/human-loyalists/bowman-bow-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/human-loyalists/bowman-bow.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="100"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="6"
				description=_ "short sword"
				icon="attacks/sword-human-short.png"
				name="short sword"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "bow"
				name="bow"
				number="3"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		allow_player="yes"
		colour="4"
		controller="network"
		countdown_time="496000"
		current_player="Cackfiend"
		description="Cackfiend"
		disallow_observers="no"
		fog="yes"
		gold="6"
		income="0"
		leader_value="3"
		name="&drakes/flare.png=Drakes"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		save_id="Cackfiend"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		start_gold="100"
		team_name="north"
		user_team_name="North"
		village_gold="2"
		village_value="1"
		villages_per_scout="8"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
		[village]
			x="10"
			y="7"
		[/village]
		[village]
			x="13"
			y="12"
		[/village]
		[village]
			x="17"
			y="3"
		[/village]
		[village]
			x="18"
			y="10"
		[/village]
		[village]
			x="22"
			y="7"
		[/village]
		[village]
			x="23"
			y="11"
		[/village]
		[village]
			x="26"
			y="8"
		[/village]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="1"
			cost="15"
			description="Saurian Skirmisher-9198-Xiraz"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="2"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="23"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="2"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Xiraz"
			value="15"
			x="13"
			y="8"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="21"
			description="Drake Burner-9740-Veravlasp"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Veravlasp"
			value="21"
			x="14"
			y="7"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="21"
			description="Drake Burner-10120-Kralo"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="40"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Kralo"
			value="21"
			x="15"
			y="8"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Fire Drake,Drake Flare"
			advanceto="Fire Drake,Drake Flare"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="21"
			description="Drake Burner-32342-Gall Ohm"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="0"
			facing="se"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="41"
			id="Drake Burner"
			image="units/drakes/burner.png"
#textdomain wesnoth-units
			language_name=_ "Drake Burner"
			level="1"
			max_attacks="1"
			max_experience="43"
			max_hitpoints="42"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Burner"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="archer"
			user_description="Gall Ohm"
			value="21"
			x="16"
			y="8"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/burner-attack-ranged1.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/burner-attack-ranged2.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="claws"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/burner-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="claws.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/burner-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/burner-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/burner.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="110"
					image="units/drakes/burner-die-1.png"
				[/frame]
				[frame]
					begin="110"
					end="320"
					image="units/drakes/burner-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/burner-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/burner-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/burner-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/burner-die-6.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/burner-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/burner-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/burner.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/burner-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="7"
				description=_ "claws"
				icon="attacks/claws-drake.png"
				name="claws"
				number="2"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Drake Clasher-31678-Gel"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="11"
			facing="ne"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="18"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gel"
			value="19"
			x="16"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Flameheart"
			advanceto="Drake Flameheart"
			alignment="lawful"
			allow_changes="yes"
			allow_player="yes"
			alpha="256"
			attacks_left="0"
			canrecruit="1"
			colour="4"
			controller="network"
			cost="35"
			current_player="Cackfiend"
			description="Cackfiend"
			die_sound="drake-die.ogg"
			experience="1"
			facing="se"
			flies="true"
			flying="yes"
			fog="yes"
			gender="male"
			gender_id="male"
			gold="100"
			goto_x="0"
			goto_y="0"
			hitpoints="54"
			id="Drake Flare"
			image="units/drakes/flare.png"
			income="0"
#textdomain wesnoth-units
			language_name=_ "Drake Flare"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			level="2"
			max_attacks="1"
			max_experience="80"
			max_hitpoints="54"
			max_moves="5"
			movement="5"
			movement_type="drakefly"
			moves="0"
			mp_countdown="yes"
			mp_countdown_action_bonus="0"
			mp_countdown_init_time="300"
			mp_countdown_reservoir_time="600"
			mp_countdown_turn_bonus="300"
			name="&drakes/flare.png=Drakes"
			profile="portraits/Alex_Jarocha-Ernst/drake-burner.png"
			race="drake"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			random_traits="no"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			resting="no"
			save_id="Cackfiend"
			share_maps="no"
			share_view="yes"
			shroud="no"
			side="2"
			team_name="north"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="mixed fighter"
			user_description="Cackfiend"
			user_team_name="North"
			value="35"
			village_gold="2"
			x="17"
			y="10"
			zoc="2"
			[ai]
				villages_per_scout="8"
			[/ai]
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/flare.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/flare.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/flare-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/flare.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-175"
					image="units/drakes/flare.png"
				[/frame]
				[frame]
					begin="-175"
					end="-125"
					image="units/drakes/flare-defend.png"
				[/frame]
				[frame]
					begin="-125"
					end="-75"
					image="units/drakes/flare-lead.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-75"
						end="100"
						image="units/drakes/flare-attack-close.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-75"
						end="100"
						image="units/drakes/flare-attack-close.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/drakes/flare-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/flare.png"
				[/frame]
			[/attack_anim]
			[leading_anim]
				[frame]
					begin="-150"
					end="150"
					image="units/drakes/flare-lead.png"
				[/frame]
			[/leading_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
				[leadership]
					affect_self="no"
					cumulative="no"
#textdomain wesnoth
					description=_ "Leadership:
This unit can lead friendly units that are next to it, making them fight better.

Adjacent friendly units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					id="leadership"
					name=_ "leadership"
					value="50"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="0"
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self="no"
					cumulative="no"
					id="leadership"
					value="25"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level="1"
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="8"
#textdomain wesnoth-units
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="3"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="7"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="4"
				range="ranged"
				type="fire"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Oracle,Saurian Soothsayer"
			advanceto="Saurian Oracle,Saurian Soothsayer"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="16"
			description="Saurian Augur-12717-Satrax"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="ne"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="22"
			id="Saurian Augur"
			image="units/saurians/augur.png"
			language_name=_ "Saurian Augur"
			level="1"
			max_attacks="1"
			max_experience="28"
			max_hitpoints="22"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/saurian-augur.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Augur"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="healer"
			user_description="Satrax"
			value="16"
			x="17"
			y="11"
			zoc="1"
			[attack_anim]
				start_time="-300"
				[attack_filter]
					name="curse"
				[/attack_filter]
				[if]
					hits="yes"
					[missile_frame]
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
					[missile_frame]
						begin="0"
						end="50"
						halo="projectiles/whitemissile-impact-1.png"
						offset="0.8"
					[/missile_frame]
					[missile_frame]
						begin="50"
						end="100"
						halo="projectiles/whitemissile-impact-2.png"
						offset="0.92"
					[/missile_frame]
					[missile_frame]
						begin="100"
						end="150"
						halo="projectiles/whitemissile-impact-3.png"
						offset="0.94"
					[/missile_frame]
					[missile_frame]
						begin="150"
						end="200"
						halo="projectiles/whitemissile-impact-4.png"
						offset="0.96"
					[/missile_frame]
					[missile_frame]
						begin="200"
						end="250"
						halo="projectiles/whitemissile-impact-5.png"
						offset="0.98"
					[/missile_frame]
					[missile_frame]
						begin="250"
						end="300"
						halo="projectiles/whitemissile-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						begin="300"
						end="350"
						halo="projectiles/whitemissile-impact-7.png"
						offset="1.02"
					[/missile_frame]
					[missile_frame]
						begin="350"
						end="400"
						halo="projectiles/whitemissile-impact-8.png"
						offset="1.04"
					[/missile_frame]
				[/if]
				[else]
					hits="no"
					[missile_frame]
						alpha=".8~0.0:200"
						begin="-200"
						end="0"
						image="projectiles/whitemissile-n.png"
						image_diagonal="projectiles/whitemissile-ne.png"
						offset="0.0~0.8"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
					sound="magicmissile.wav"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/augur.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/saurians/augur-melee.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="200"
					image="units/saurians/augur.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/augur-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/augur-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/augur.png"
				[/frame]
			[/defend]
			[healing_anim]
				start_time="-300"
				[frame]
					duration="50"
					halo="halo/saurian-magic-halo-1.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="60"
					halo="halo/saurian-magic-halo-2.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="70"
					halo="halo/saurian-magic-halo-3.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="80"
					halo="halo/saurian-magic-halo-4.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="90"
					halo="halo/saurian-magic-halo-5.png"
					image="units/saurians/augur-magic.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-6.png"
					image="units/saurians/augur.png"
				[/frame]
				[frame]
					duration="100"
					halo="halo/saurian-magic-halo-7.png"
					image="units/saurians/augur.png"
				[/frame]
			[/healing_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[heals]
					affect_allies="yes"
					affect_self="no"
#textdomain wesnoth
					description=_ "Heals +4:
Allows the unit to heal adjacent friendly units at the beginning of each turn.

A unit cared for by this healer may heal up to 4 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					id="healing"
					name=_ "heals +4"
					poison="slowed"
					value="4"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="5"
				description=_ "curse"
				icon="attacks/curse.png"
				name="curse"
				number="3"
				range="ranged"
				type="cold"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Drake Clasher-14160-Velknir"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Velknir"
			value="19"
			x="18"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Drake Clasher-10722-Ka"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="21"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Ka"
			value="19"
			x="18"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Drake Clasher-20780-Vert'lek"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="s"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="32"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vert'lek"
			value="19"
			x="19"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Drake Clasher-19412-Vertin ohn"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="8"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="44"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Vertin ohn"
			value="19"
			x="19"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Sky Drake"
			advanceto="Sky Drake"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="16"
			description="Drake Glider-4593-Marka Di'lo"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="sw"
			flies="true"
			flying="yes"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="33"
			id="Drake Glider"
			image="units/drakes/glider.png"
#textdomain wesnoth-units
			language_name=_ "Drake Glider"
			level="1"
			max_attacks="1"
			max_experience="35"
			max_hitpoints="32"
			max_moves="8"
			movement="8"
			movement_type="drakefly"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-glider.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Glider"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Marka Di'lo"
			value="16"
			x="19"
			y="11"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="fire breath"
				[/attack_filter]
				[if]
					direction="n"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-n-1.png:80,projectiles/fire-breath-n-2.png:80,projectiles/fire-breath-n-3.png:80,projectiles/fire-breath-n-4.png:80,projectiles/fire-breath-n-5.png:80"
						halo_x="9"
						halo_y="-34"
					[/missile_frame]
				[/if]
				[else]
					direction="s"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-s-1.png:80,projectiles/fire-breath-s-2.png:80,projectiles/fire-breath-s-3.png:80,projectiles/fire-breath-s-4.png:80,projectiles/fire-breath-s-5.png:80"
						halo_x="9"
						halo_y="15"
					[/missile_frame]
				[/else]
				[else]
					direction="ne,nw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-ne-1.png:80,projectiles/fire-breath-ne-2.png:80,projectiles/fire-breath-ne-3.png:80,projectiles/fire-breath-ne-4.png:80,projectiles/fire-breath-ne-5.png:80"
						halo_x="22"
						halo_y="-22"
					[/missile_frame]
				[/else]
				[else]
					direction="se,sw"
					[missile_frame]
						begin="-400"
						end="100"
						halo="projectiles/fire-breath-se-1.png:80,projectiles/fire-breath-se-2.png:80,projectiles/fire-breath-se-3.png:80,projectiles/fire-breath-se-4.png:80,projectiles/fire-breath-se-5.png:80"
						halo_x="24"
						halo_y="10"
					[/missile_frame]
				[/else]
				[if]
					hits="no"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-400"
						end="-350"
						image="units/drakes/glider.png"
						sound="flame-big.ogg"
					[/frame]
				[/else]
				[frame]
					begin="-350"
					end="-150"
					image="units/drakes/glider-attack-ranged.png"
				[/frame]
				[frame]
					begin="-150"
					end="0"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="slam"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="club.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/drakes/glider-attack-close2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="100"
					image="units/drakes/glider-flying.png"
				[/frame]
				[frame]
					begin="100"
					end="150"
					image="units/drakes/glider-attack-close1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/drakes/glider.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/glider-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/glider-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/glider-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/glider-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/glider-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/glider-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/glider-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/glider-die-8.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/glider-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/glider-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/glider.png"
				[/frame]
			[/defend]
			[movement_anim]
				[frame]
					begin="0"
					end="150"
					image="units/drakes/glider-flying.png"
				[/frame]
			[/movement_anim]
			[movement_costs]
				canyon="1"
				castle="1"
				cave="3"
				cavewall="99"
				deep_water="2"
				forest="1"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="1"
				swamp_water="1"
				tundra="2"
				village="1"
			[/movement_costs]
			[defense]
				canyon="60"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="80"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="70"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="90"
				cold="150"
				fire="50"
				impact="80"
				pierce="110"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="6"
				description=_ "slam"
				icon="attacks/slam-drake.png"
				name="slam"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="3"
				description=_ "fire breath"
				icon="attacks/fire-breath-drake.png"
				name="fire breath"
				number="3"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						active_on="offense"
						cumulative="yes"
#textdomain wesnoth
						description=_ "Marksman:
When used offensively, this attack always has at least a 60% chance to hit."
						id="marksman"
						name=_ "marksman"
						value="60"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^strong"
					id="strong"
					male_name=_ "strong"
					name=_ "strong"
					[effect]
						apply_to="attack"
						increase_damage="1"
						range="melee"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Drake Gladiator,Drake Slasher"
			advanceto="Drake Gladiator,Drake Slasher"
			alignment="lawful"
			alpha="256"
			attacks_left="0"
			cost="19"
			description="Drake Clasher-12245-Gish"
			die_sound="drake-die.ogg"
			ellipse="misc/ellipse"
			experience="1"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="39"
			id="Drake Clasher"
			image="units/drakes/clasher.png"
#textdomain wesnoth-units
			language_name=_ "Drake Clasher"
			level="1"
			max_attacks="1"
			max_experience="45"
			max_hitpoints="43"
			max_moves="5"
			movement="5"
			movement_type="drakefoot"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/drake-clasher.png"
			race="drake"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Drake Clasher"
			undead_variation="drake"
			unrenamable="no"
			upkeep="full"
			usage="fighter"
			user_description="Gish"
			value="19"
			x="20"
			y="9"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-spear.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="sword"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-100"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    sword-1.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="75"
						image="units/drakes/clasher-attack-sword.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="75"
					end="175"
					image="units/drakes/clasher-flying.png"
				[/frame]
				[frame]
					begin="175"
					end="200"
					image="units/drakes/clasher.png"
				[/frame]
			[/attack_anim]
			[death]
				[frame]
					begin="0"
					end="130"
					image="units/drakes/clasher-die-1.png"
				[/frame]
				[frame]
					begin="130"
					end="320"
					image="units/drakes/clasher-die-2.png"
				[/frame]
				[frame]
					begin="320"
					end="450"
					image="units/drakes/clasher-die-3.png"
				[/frame]
				[frame]
					begin="450"
					end="600"
					image="units/drakes/clasher-die-4.png"
				[/frame]
				[frame]
					begin="600"
					end="750"
					image="units/drakes/clasher-die-5.png"
				[/frame]
				[frame]
					begin="750"
					end="900"
					image="units/drakes/clasher-die-6.png"
				[/frame]
				[frame]
					begin="900"
					end="1050"
					image="units/drakes/clasher-die-7.png"
				[/frame]
				[frame]
					begin="1050"
					end="1200"
					image="units/drakes/clasher-die-8.png"
				[/frame]
				[frame]
					begin="1200"
					end="1350"
					image="units/drakes/clasher-die-9.png"
				[/frame]
				[frame]
					begin="1350"
					end="1500"
					image="units/drakes/clasher-die-10.png"
				[/frame]
			[/death]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/drakes/clasher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
						sound="    drake-hit-1.ogg,drake-hit-2.ogg,drake-hit-3.ogg"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/drakes/clasher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/drakes/clasher.png"
				[/frame]
			[/defend]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="1"
				sand="1"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="70"
				cavewall="70"
				deep_water="90"
				forest="60"
				fungus="60"
				grassland="70"
				hills="60"
				mountains="60"
				sand="60"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="60"
			[/defense]
			[resistance]
				arcane="130"
				blade="80"
				cold="150"
				fire="50"
				impact="70"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="5"
				description=_ "sword"
				icon="attacks/scimitar.png"
				name="sword"
				number="4"
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage="6"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth
						description=_ "First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_ "firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name=_ "female^resilient"
					id="resilient"
					male_name=_ "resilient"
					name=_ "resilient"
					[effect]
						apply_to="hitpoints"
						increase_total="4"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="1"
						times="per level"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advances_to="Saurian Ambusher"
			advanceto="Saurian Ambusher"
			alignment="chaotic"
			alpha="256"
			attacks_left="0"
			cost="15"
			description="Saurian Skirmisher-14981-Kerxenarez"
			die_sound="hiss-die.wav"
			ellipse="misc/ellipse"
			experience="1"
			facing="nw"
			flag_rgb="magenta"
			flies="false"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="-999"
			goto_y="-999"
			hitpoints="25"
			id="Saurian Skirmisher"
			image="units/saurians/skirmisher.png"
#textdomain wesnoth-units
			language_name=_ "Saurian Skirmisher"
			level="1"
			max_attacks="1"
			max_experience="32"
			max_hitpoints="26"
			max_moves="6"
			movement="6"
			movement_type="lizard"
			moves="0"
			profile="portraits/Alex_Jarocha-Ernst/saurian-skirmisher.png"
			race="lizard"
			random_gender="no"
			random_traits="no"
			resting="no"
			side="2"
			type="Saurian Skirmisher"
			undead_variation="saurian"
			unrenamable="no"
			upkeep="full"
			usage="scout"
			user_description="Kerxenarez"
			value="15"
			x="20"
			y="10"
			zoc="1"
			[attack_anim]
				[attack_filter]
					name="spear"
					range="ranged"
				[/attack_filter]
				[missile_frame]
					begin="-150"
					end="0"
					image="projectiles/spear-n.png"
					image_diagonal="projectiles/spear-ne.png"
				[/missile_frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/saurians/skirmisher-attack-ranged-1.png"
					sound="    throw-1.wav,throw-2.wav,throw-3.wav,throw-4.wav"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack-ranged-2.png"
					[/frame]
				[/else]
			[/attack_anim]
			[attack_anim]
				direction="ne,nw,s,se,sw"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[if]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/if]
				[else]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/saurians/skirmisher-attack2.png"
						sound="spear.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="150"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				direction="n"
				[attack_filter]
					name="spear"
					range="melee"
				[/attack_filter]
				[frame]
					begin="-150"
					end="-100"
					image="units/saurians/skirmisher-attack-n1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="90"
						image="units/saurians/skirmisher-attack-n2.png"
						sound="spear-miss.ogg"
					[/frame]
				[/else]
				[frame]
					begin="90"
					end="150"
					image="units/saurians/skirmisher-attack1.png"
				[/frame]
				[frame]
					begin="150"
					end="200"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/attack_anim]
			[defend]
				start_time="-126"
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
				[frame]
					duration="100"
					image="units/saurians/skirmisher-defend.png"
				[/frame]
				[if]
					hits="hit"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
						sound="hiss-hit.wav"
					[/frame]
				[/if]
				[else]
					hits="miss,kill"
					[frame]
						duration="150"
						image="units/saurians/skirmisher-defend.png"
					[/frame]
				[/else]
				[frame]
					duration="1"
					image="units/saurians/skirmisher.png"
				[/frame]
			[/defend]
			[idle_anim]
				start_time="0"
				[unit_filter]
					[not]
						[wml_filter]
							[status]
								poisoned="yes"
							[/status]
						[/wml_filter]
					[/not]
				[/unit_filter]
				[unit_filter]
					[filter_adjacent]
						count="0"
						is_enemy="yes"
					[/filter_adjacent]
				[/unit_filter]
				[unit_filter]
					[filter_location]
						[not]
							terrain="C*,K*,*^V*"
						[/not]
					[/filter_location]
				[/unit_filter]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-1.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-2.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-3.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-4.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-7.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-5.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-6.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-8.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-9.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-10.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-11.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="200"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="225"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-12.png"
				[/frame]
				[frame]
					duration="250"
					image="units/saurians/skirmisher-idle-13.png"
				[/frame]
			[/idle_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="1"
				grassland="1"
				hills="1"
				mountains="2"
				sand="1"
				shallow_water="3"
				swamp_water="1"
				tundra="4"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="40"
				cavewall="40"
				deep_water="80"
				forest="40"
				fungus="40"
				grassland="60"
				hills="40"
				mountains="40"
				sand="40"
				shallow_water="60"
				swamp_water="40"
				tundra="70"
				village="50"
			[/defense]
			[resistance]
				arcane="80"
				blade="110"
				cold="120"
				fire="120"
				impact="110"
				pierce="80"
			[/resistance]
			[abilities]
				[skirmisher]
					affect_self="yes"
#textdomain wesnoth
					description=_ "Skirmisher:
This unit is skilled in moving past enemies quickly, and ignores all enemy Zones of Control."
					id="skirmisher"
					name=_ "skirmisher"
				[/skirmisher]
			[/abilities]
			[variables]
			[/variables]
			[status]
			[/status]
			[attack]
				damage="4"
#textdomain wesnoth-units
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="4"
				range="melee"
				type="pierce"
			[/attack]
			[attack]
				damage="4"
				description=_ "spear"
				icon="attacks/spear.png"
				name="spear"
				number="2"
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth
					female_name=_ "female^quick"
					id="quick"
					male_name=_ "quick"
					name=_ "quick"
					[effect]
						apply_to="movement"
						increase="1"
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
				[trait]
					female_name=_ "female^intelligent"
					id="intelligent"
					male_name=_ "intelligent"
					name=_ "intelligent"
					[effect]
						apply_to="max_experience"
						increase="-20%"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		action_bonus_count="0"
		allow_player="no"
		colour="5"
		controller="ai"
		countdown_time="300000"
		current_player="ai3"
		disallow_observers="no"
		fog="yes"
		gold="-116"
		income="0"
		leader_value="3"
		name="&dwarves/steelclad.png~RC(magenta>red)=Knalgan Alliance"
		no_leader="yes"
		objectives=_ "Victory:
@Defeat enemy leader(s)"
		objectives_changed="yes"
		persistent="0"
		recruit="Dwarvish Fighter,Dwarvish Guardsman,Dwarvish Thunderer,Dwarvish Ulfserker,Footpad,Gryphon Rider,Poacher,Thief"
		recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		start_gold="100"
		team_name="statues"
		user_team_name="statues"
		village_gold="2"
		village_value="1"
		villages_per_scout="4"
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		[/ai]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="80"
			description="Yeti-12766"
			die_sound="yeti-die.ogg"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Yeti"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="142"
			max_moves="5"
			movement="5"
			movement_type="largefoot"
			moves="0"
			race="monster"
			random_traits="no"
			resting="yes"
			side="3"
			type="Yeti"
			undead_variation="troll"
			unit_description="A stone-carved likeness of Ten-zin, Servant of Sulla."
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="`~`Statue of Ten-zin"
			value="80"
			x="13"
			y="16"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/monsters/yeti-defend.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/monsters/yeti-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="125"
					image="units/monsters/yeti-attack3.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/monsters/yeti.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="40"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-multiplayer
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="80"
			description="Yeti-10154"
			die_sound="yeti-die.ogg"
			experience="0"
			facing="se"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Yeti"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="142"
			max_moves="5"
			movement="5"
			movement_type="largefoot"
			moves="0"
			race="monster"
			random_traits="no"
			resting="yes"
			side="3"
			type="Yeti"
			undead_variation="troll"
			unit_description="A stone-carved likeness of Lo-bsang, Servant of Sulla."
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="`~`Statue of Lo-bsang"
			value="80"
			x="16"
			y="19"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/monsters/yeti-defend.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/monsters/yeti-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="125"
					image="units/monsters/yeti-attack3.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/monsters/yeti.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="40"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-multiplayer
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="72"
			description="Great Mage-10835"
			die_sound="    human-female-die-1.ogg,human-female-die-2.ogg,human-female-die-3.ogg"
			experience="0"
			facing="se"
			flag_rgb="magenta"
			flying="no"
			gender="female"
			gender_id="female"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Great Mage"
			image="units/human-magi/great-mage+female.png"
#textdomain wesnoth-units
			language_name=_ "female^Great Mage"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="65"
			max_moves="5"
			movement="5"
			movement_type="smallfoot"
			moves="0"
			race="human"
			random_traits="no"
			resting="yes"
			side="3"
			type="Great Mage"
			unit_description="A stone-carved likeness of Sulla the Great, also known as Sulla the Just, Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, Sulla the Incinerator, Sulla the Proud and Sulla the Righteous."
			unrenamable="yes"
			upkeep="full"
			usage="mixed fighter"
			user_description="`~`Statue of Sulla"
			value="72"
			x="18"
			y="15"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				missile_start_time="-350"
				start_time="-575"
				[attack_filter]
					name="fireball"
				[/attack_filter]
				[if]
					direction="n,ne,nw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png"
						offset="1.0"
					[/missile_frame]
				[/if]
				[else]
					direction="s,se,sw"
					hits="yes"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.10"
					[/missile_frame]
					[missile_frame]
						duration="100"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.1~0.30"
					[/missile_frame]
					[missile_frame]
						duration="125"
						image="projectiles/fireball-n.png"
						image_diagonal="projectiles/fireball-nw.png"
						offset="0.3~0.60"
					[/missile_frame]
					[missile_frame]
						duration="55"
						image="projectiles/fireball-n-2.png"
						image_diagonal="projectiles/fireball-nw-2.png"
						offset="0.7~0.8"
					[/missile_frame]
					[missile_frame]
						duration="30"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.8~0.9"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-1.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-2.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
					[missile_frame]
						duration="60"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
						offset="1.0"
					[/missile_frame]
				[/else]
				[else]
					direction="n,ne,nw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png"
					[/missile_frame]
				[/else]
				[else]
					direction="s,se,sw"
					hits="no"
					missile_alpha="1.0,1.0~0.0"
					missile_offset="0.0~0.25,0.25~0.45,0.45~0.60,0.6~0.7"
					[missile_frame]
						duration="40"
						image="projectiles/fireball-n-1.png"
						image_diagonal="projectiles/fireball-nw-1.png"
						offset="0.0~0.1"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-3.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-4.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-5.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-6.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-7.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-8.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-9.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-10.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-11.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-12.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-13.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-14.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-15.png~FL(vert)"
					[/missile_frame]
					[missile_frame]
						duration="40"
						halo="projectiles/fireball-impact-16.png~FL(vert)"
					[/missile_frame]
				[/else]
				[frame]
					duration="50"
					image="units/human-magi/great-mage+female.png"
				[/frame]
				[frame]
					duration="100"
					image="units/human-magi/great-mage+female-attack-magic-1.png"
					sound="fire.wav"
				[/frame]
				[frame]
					duration="150"
					image="units/human-magi/great-mage+female-attack-magic-2.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/great-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					duration="75"
					image="units/human-magi/great-mage+female.png"
				[/frame]
			[/attack_anim]
			[attack_anim]
				[attack_filter]
					name="staff"
				[/attack_filter]
				[frame]
					begin="-250"
					end="-200"
					image="units/human-magi/great-mage+female.png"
				[/frame]
				[frame]
					begin="-200"
					end="-100"
					image="units/human-magi/great-mage+female-attack-staff-1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/great-mage+female-attack-staff-2.png"
						sound="staff.wav"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="100"
						image="units/human-magi/great-mage+female-attack-staff-2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="100"
					end="175"
					image="units/human-magi/great-mage+female-attack-magic-1.png"
				[/frame]
				[frame]
					begin="175"
					end="250"
					image="units/human-magi/great-mage+female.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="2"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="2"
				mountains="3"
				sand="2"
				shallow_water="3"
				swamp_water="3"
				tundra="3"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="40"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="50"
				fungus="50"
				grassland="60"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="80"
				village="40"
			[/defense]
			[resistance]
				arcane="80"
				blade="100"
				cold="100"
				fire="70"
				impact="100"
				pierce="100"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="9"
#textdomain wesnoth-units
				description=_ "staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage="16"
				description=_ "fireball"
				name="fireball"
				number="4"
				range="ranged"
				type="fire"
				[specials]
					[chance_to_hit]
						cumulative="no"
#textdomain wesnoth
						description=_ "Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_ "magical"
						value="70"
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-multiplayer
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="80"
			description="Yeti-29711"
			die_sound="yeti-die.ogg"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Yeti"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="142"
			max_moves="5"
			movement="5"
			movement_type="largefoot"
			moves="0"
			race="monster"
			random_traits="no"
			resting="yes"
			side="3"
			type="Yeti"
			undead_variation="troll"
			unit_description="A stone-carved likeness of Lhun-dup, Servant of Sulla."
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="`~`Statue of Lhun-dup"
			value="80"
			x="20"
			y="11"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/monsters/yeti-defend.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/monsters/yeti-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="125"
					image="units/monsters/yeti-attack3.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/monsters/yeti.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="40"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-multiplayer
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			advanceto="null"
			alignment="neutral"
			alpha="256"
			attacks_left="0"
			cost="80"
			description="Yeti-9105"
			die_sound="yeti-die.ogg"
			experience="0"
			facing="sw"
			flying="no"
			gender="male"
			gender_id="male"
			goto_x="0"
			goto_y="0"
			hitpoints="1"
			id="Yeti"
			image="units/monsters/yeti.png"
#textdomain wesnoth-units
			language_name=_ "Yeti"
			level="4"
			max_attacks="1"
			max_experience="150"
			max_hitpoints="142"
			max_moves="5"
			movement="5"
			movement_type="largefoot"
			moves="0"
			race="monster"
			random_traits="no"
			resting="yes"
			side="3"
			type="Yeti"
			undead_variation="troll"
			unit_description="A stone-carved likeness of Ri-nzen, Servant of Sulla."
			unrenamable="yes"
			upkeep="full"
			usage="fighter"
			user_description="`~`Statue of Ri-nzen"
			value="80"
			x="23"
			y="15"
			zoc="4"
			[advancement]
#textdomain wesnoth
				description=_ "Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times="100"
				strict_amla="yes"
				[effect]
					apply_to="hitpoints"
					heal_full="yes"
					increase_total="3"
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
			[/advancement]
			[attack_anim]
				[attack_filter]
					name="fist"
				[/attack_filter]
				[frame]
					begin="-200"
					end="-150"
					image="units/monsters/yeti-defend.png"
				[/frame]
				[frame]
					begin="-150"
					end="-100"
					image="units/monsters/yeti-attack1.png"
				[/frame]
				[if]
					hits="yes"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="fist.ogg"
					[/frame]
				[/if]
				[else]
					hits="no"
					[frame]
						begin="-100"
						end="50"
						image="units/monsters/yeti-attack2.png"
						sound="    miss-1.ogg,miss-2.ogg,miss-3.ogg"
					[/frame]
				[/else]
				[frame]
					begin="50"
					end="125"
					image="units/monsters/yeti-attack3.png"
				[/frame]
				[frame]
					begin="125"
					end="200"
					image="units/monsters/yeti.png"
				[/frame]
			[/attack_anim]
			[movement_costs]
				canyon="99"
				castle="1"
				cave="1"
				cavewall="99"
				deep_water="99"
				forest="2"
				fungus="2"
				grassland="1"
				hills="1"
				mountains="2"
				sand="2"
				shallow_water="2"
				swamp_water="2"
				tundra="1"
				village="1"
			[/movement_costs]
			[defense]
				canyon="80"
				castle="60"
				cave="60"
				cavewall="60"
				deep_water="80"
				forest="60"
				fungus="50"
				grassland="70"
				hills="50"
				mountains="40"
				sand="70"
				shallow_water="80"
				swamp_water="80"
				tundra="40"
				village="60"
			[/defense]
			[resistance]
				arcane="100"
				blade="80"
				cold="50"
				fire="80"
				impact="90"
				pierce="80"
			[/resistance]
			[abilities]
			[/abilities]
			[variables]
			[/variables]
			[status]
				hides="yes"
				stoned="on"
			[/status]
			[attack]
				damage="32"
#textdomain wesnoth-units
				description=_ "fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number="2"
				range="melee"
				type="impact"
			[/attack]
			[modifications]
				[trait]
#textdomain wesnoth-multiplayer
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[time]
		blue="0"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lawful_bonus="0"
#textdomain wesnoth
		name=_ "Dawn"
		red="-20"
	[/time]
	[time]
		blue="0"
		green="0"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
		red="0"
	[/time]
	[time]
		blue="0"
		green="0"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
		red="0"
	[/time]
	[time]
		blue="-20"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lawful_bonus="0"
		name=_ "Dusk"
		red="0"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_after="0"
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_after="0"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[variables]
		side_number="1"
		turn_number="14"
		x1="-999"
		x2="-999"
		y1="-999"
		y2="-999"
	[/variables]
	[player]
		can_recruit="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		gold="-1"
		gold_add="false"
		save_id="Becephalus"
	[/player]
	[player]
		can_recruit="Drake Burner,Drake Clasher,Drake Fighter,Drake Glider,Saurian Augur,Saurian Skirmisher"
		gold="-1"
		gold_add="false"
		save_id="Cackfiend"
	[/player]
[/snapshot]
[replay_start]
	current_tod="0"
#textdomain wesnoth-multiplayer
	description=_ "Flooded by the seas and battered by the winter elements, only ruins, water and ice now remain in the shadow of this once mighty empire." + 
		_ " Recommended setting of 2 gold per village."
	experience_modifier="70"
	hash="iwX4N,j->qas5Irq00i0Z4-IbPk.SbB1jzC-GhBD1<N3xDlCPHlP5mGO2<.QLsQGcisgmoQ.FXza4<4N>TmKrAtAeeR2z25.8N+yCwAo-lqwaEoFO+1opYlc9+,mwema"
	id="multiplayer_Sullas_Ruins"
	map_data="border_size=1
usage=map

_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Gg^Fet      , Hh          , Hh          , Rd          , Gs          , Rd          , Mm^Vhh      , 2 Ke        , Gs^Fp       , Hh          , Gs^Fp       , Hh          , Mm          , Gg^Fet      , Gs^Fp       , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Hh          , Mm          , Gs          , Gs          , Rd          , Ce          , Ke          , Ce          , Re          , Re          , Re          , Ce          , Ce          , Wwf         , Ke          , Ce          , Ce          , Hh          , Rd          , Rd          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Wwf         , Gs          , Wwf         , Gg^Fet      , Gs          , Rd          , Hh          , Rd          , Ww          , Mm          , Gs^Fp       , Re          , Gs^Fp       , Re          , Wwf         , Re          , Re          , Ce          , Rd          , Ce          , Ce          , Gs          , Hh          , Gs          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , Gs^Fp       , Hh          , Gs          , Wwf         , Chw         , Wwf         , Wwf         , Mm          , Rr          , Gs          , Ww          , Ww          , Ww          , Hh          , Wwf         , Wwf         , Rd          , Gs^Fp       , Gs          , Mm          , Gs          , Ww          , Rd          , Re          , Mm          , Gs^Fp       , Gs          , Gg^Fet      , Hh          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Mm          , Gs          , Gs          , Gs          , Rr          , Gs          , Gs          , Ss^Vhs      , Wwf         , Khr         , Wwf         , Chw         , Wo          , Ww          , Hh          , Wwf         , Mm          , Gs          , Rd          , Ss^Vhs      , Gs          , Rd          , Gs          , Gs          , Re          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Mm          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Gs^Fp       , Rd          , Gs          , Gs          , Gs          , Gs          , Re          , Re          , Gg^Fet      , Wwf         , Chr         , Wwf         , Chw         , Chw         , Wwf         , Gs          , Gs          , Gs          , Rd          , Gs^Fp       , Hh          , Rd          , Gs          , Ss^Vhs      , Wwf         , Khr         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Gs          , Chw         , Rd          , Gs          , Gs          , Mm          , Hh          , Re          , Hh          , Gs          , Wwf         , Rr          , Wwf         , Ww          , Wwf         , Gs          , Gs          , Rr          , Rd          , Hh          , Mm          , Gs          , Ww          , Ww          , Ss          , Chs         , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Hh          , Gs          , Gs          , Gs^Fp       , Rr          , Wwf         , Gs          , Gs          , Re          , Re          , Gs^Fp       , Gs          , Gs          , Ww          , Gs          , Gg^Vh       , Gs          , Chw         , Gs          , Gs          , Gs          , Wwf         , Ww          , Ww          , Ww          , Chw         , Chw         , Rr          , Gs          , Gs          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Gs          , Gs          , Gs          , Rr          , Wwf         , Gs          , Gs          , Chw         , Mm          , Re          , Re          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs^Fp       , Gs          , Chw         , Gs          , Gg^Vh       , Gs          , Wwf         , Gs          , Wwf         , Wwf         , Gs          , Gs          , Gs          , Mm          , Wo          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Mm          , Hh          , Gs          , Gs          , Wo          , Wo          , Chw         , Wwf         , Chw         , Re          , Gs^Vht      , Gs          , Ww          , Ww          , Wwf         , Wwf         , Gs          , Rr          , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Gs          , Gg^Fet      , Wwf         , Wwf         , Gs          , Wwf         , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Hh          , Gs^Fp       , Gs          , Gs          , Gs          , Gs^Fp       , Wwf         , Rd          , Gs^Fp       , Gs          , Gs          , Ww          , Ww          , Ai          , Aa^Fpa      , Chw         , Wwf         , Wwf         , Rr          , Wwf         , Wwf         , Mm          , Hh          , Gs^Fp       , Rd          , Rd          , Hh          , Gs          , Wwf         , Gs^Fp       , Wwf         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Wo          , Chw         , Gs          , Gs          , Gs          , Gs          , Gg^Fet      , Rd          , Hh          , Rd          , Hh          , Ww          , Aa          , Aa^Fpa      , Ha          , Aa^Fpa      , Ai          , Wwf         , Wo          , Rd          , Gs^Fp       , Rd          , Gs          , Chs         , Chw         , Chw         , Rd          , Rd          , Gs          , Rr          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Mm          , Rr          , Gs          , Gs          , Gs          , Rr          , Gs          , Gs          , Chs         , Chs         , Rd          , Chw         , Wwf         , Ha          , Chr         , Khr         , Wo          , Ha          , Chw         , Chw         , Chr         , Chs         , Chs         , Chs         , Rd          , Gs          , Rd          , Gs          , Gs          , Hh          , Mm          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Gs^Fp       , Gs          , Gs          , Gs          , Rr          , Chw         , Rd          , Chs         , Chs         , Rr          , Chr         , Rd          , Chw         , Wwf         , Wo          , Aa^Fpa      , Chr         , Aa^Fpa      , Wwf         , Ww          , Rd          , Rd          , Rr          , Mm          , Gs          , Gs^Fp       , Gs          , Gs          , Gs          , Gs^Fp       , Wo          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Hh          , Chw         , Gs          , Wwf         , Mm          , Gs^Fp       , Wwf         , Wo          , Wwf         , Ai          , Chw         , Ha          , Ai          , Aa          , Ww          , Hh          , Rd          , Hh          , Wwf         , Rd          , Hh          , Rd          , Gs          , Gs          , Rd          , Chw         , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Hh          , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Rr          , Rr          , Wwf         , Wwf         , Aa^Fpa      , Ww          , Ww          , Gs          , Gg^Fet      , Gs          , Gs          , Wwf         , Mm          , Wwf         , Gs          , Wwf         , Rr          , Gs          , Rd          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Wo          , Re          , Gg^Fet      , Gs^Vht      , Gs          , Chw         , Ww          , Ww          , Ww          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Wwf         , Gs          , Ww          , Gs          , Re          , Re          , Gg^Vh       , Rr          , Chw         , Chw         , Wo          , Wo          , Wwf         , Rr          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Re          , Hh          , Re          , Gs          , Gs          , Chw         , Chs         , Ss          , Ww          , Ww          , Wwf         , Gs          , Chw         , Chw         , Gs^Fp       , Gg^Vh       , Gs          , Ww          , Ww          , Gs          , Gs          , Re          , Re          , Gs          , Chw         , Gg^Fet      , Gs          , Gs          , Rr          , Chw         , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Mm          , Gs^Fp       , Gs          , Gs          , Gs          , Gs          , Khr         , Wwf         , Ss^Vhs      , Re          , Gs          , Rd          , Rr          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Fp       , Gs          , Gs^Fp       , Re          , Re          , Gs          , Mm          , Gs^Fp       , Gs          , Gs          , Gs          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Wwf         , Re          , Re          , Mm          , Hh          , Gs^Fp       , Mm          , Gs          , Gs          , Rr          , Wwf         , Wwf         , Ww          , Wwf         , Wwf         , Ss          , Hh          , Gs          , Re          , Hh          , Rd          , Gs          , Gs          , Gs^Fp       , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Gs          , Re          , Wwf         , Gs          , Gs          , Gs          , Re          , Gs          , Gs          , Rd          , Hh          , Ss^Vhs      , Rd          , Gs          , Gs          , Wwf         , Wwf         , Rr          , Chw         , Chw         , Rr          , Khr         , Ss^Vhs      , Wwf         , Re          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Hh          , Gg^Fet      , Re          , Re          , Re          , Re          , Re          , Chw         , Gs          , Gs^Fp       , Gs          , Gs          , Rd          , Rd          , Mm          , Wwf         , Hh          , Wwf         , Chw         , Wo          , Chr         , Wwf         , Rr          , Gg^Fet      , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Hh          , Hh          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , Mm          , Gs^Fp       , Re          , Re          , Re          , Re          , Re          , Re          , Ww          , Rd          , Hh          , Wwf         , Hh          , Wwf         , Wwf         , Gs^Fp       , Hh          , Gs^Fp       , Ww          , Ww          , Ww          , Gs          , Mm          , Gs          , Gs          , Gg^Fet      , Gs          , Gs          , Wwf         , Wwf         , Mm          , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gs          , Hh          , Gs^Fp       , Hh          , Ww          , Gs^Fp       , Re          , Re          , Re          , Gs          , Wwf         , Wwf         , Rd          , Rd          , Rd          , Rd          , Mm          , Gs          , Gs^Fp       , Gs          , Hh          , Re          , Re          , Hh          , Gs          , Gs          , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Hh          , Rd          , Gs          , Gs          , Re          , Mm          , Hh          , Ke          , Ww          , Re          , Re          , Re          , Re          , Rd          , Rd          , Ke          , Gs          , Gs          , Hh          , Re          , Mm          , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Mm          , Gs^Fp       , Ce          , Ce          , Ce          , Ce          , Ce          , Gs^Fp       , Mm          , Ce          , 1 Ke        , Ce          , Mm^Vhh      , Hh          , Ce          , Ce          , Rd          , Gs^Fp       , Gs^Fp       , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Gs          , _off^_usr   , Hh          , _off^_usr   , Gg^Fet      , _off^_usr   , Gs^Fp       , _off^_usr   , Mm          , _off^_usr   , Gs          , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
_off^_usr   ,_off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   , _off^_usr   
"
	mp_countdown="yes"
	mp_countdown_action_bonus="0"
	mp_countdown_init_time="300"
	mp_countdown_reservoir_time="600"
	mp_countdown_turn_bonus="300"
	mp_fog="yes"
	mp_shroud="no"
	mp_use_map_settings="yes"
	mp_village_gold="2"
	name=_ "2p - Sullas Ruins"
#textdomain wesnoth
	objectives=_ "Victory:
@Defeat enemy leader(s)"
	observer="yes"
	random_seed="6351"
	random_start_time="no"
	scenario="Becephalus's game"
	turns="-1"
	version="1.4.3"
	[time]
		darker="second_watch"
		green="-20"
		id="dawn"
		image="misc/schedule-dawn.png"
		lighter="morning"
		name=_ "Dawn"
		red="-20"
		sound="ambient/morning.ogg"
	[/time]
	[time]
		darker="dawn"
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus="25"
		name=_ "Morning"
	[/time]
	[time]
		darker="dusk"
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus="25"
		name=_ "Afternoon"
	[/time]
	[time]
		blue="-20"
		darker="first_watch"
		green="-20"
		id="dusk"
		image="misc/schedule-dusk.png"
		lighter="afternoon"
		name=_ "Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus="-25"
		lighter="dusk"
		name=_ "First Watch"
		red="-40"
	[/time]
	[time]
		blue="-10"
		green="-40"
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus="-25"
		lighter="dawn"
		name=_ "Second Watch"
		red="-40"
	[/time]
	[music]
		ms_before="12000"
		name="knolls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="wanderer.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="battle.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="main_menu.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="the_city_falls.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="revelation.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="loyalists.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="elvish-theme.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="underground.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="vengeful.ogg"
	[/music]
	[music]
		append="yes"
		ms_before="12000"
		name="frantic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before="12000"
			name="knolls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="wanderer.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="battle.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="main_menu.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="revelation.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="loyalists.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="the_city_falls.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="elvish-theme.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="underground.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="vengeful.ogg"
		[/music]
		[music]
			append="yes"
			ms_before="12000"
			name="frantic.ogg"
		[/music]
	[/event]
	[era]
		id="era_default"
#textdomain wesnoth-multiplayer
		name=_ "Default"
		[multiplayer_side]
			id="Random"
			name="&random-dice.png=" + 
				_ "Random"
			random_faction="yes"
		[/multiplayer_side]
		[multiplayer_side]
			id="Loyalists"
			leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
			name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
				_ "Loyalists"
			random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
			recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
			terrain_liked="Gg, Ww, Wo"
			type="Lieutenant"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Rebels"
			leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,White Mage,Red Mage,Elder Wose"
			name="&elves-wood/captain.png~RC(magenta>red)=" + 
				_ "Rebels"
			random_leader="Elvish Captain,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Druid,Elvish Sorceress,Red Mage"
			recruit="Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose,Merman Hunter"
			terrain_liked="Ff, Fa, Ss, Ww"
			type="Elvish Captain"
			[ai]
				recruitment_pattern="fighter,fighter,archer,archer,mixed fighter,healer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Northerners"
			leader="Orcish Warrior,Troll,Troll Rocklobber,Orcish Crossbowman,Orcish Slayer"
			name="&orcs/warrior.png~RC(magenta>red)=" + 
				_ "Northerners"
			recruit="Orcish Grunt,Troll Whelp,Wolf Rider,Orcish Archer,Orcish Assassin,Naga Fighter,Goblin Spearman"
			terrain_liked="Hh, Ha, Mm, Ss"
			type="Orcish Warrior"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Undead"
			leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			name="&undead-necromancers/dark-sorcerer.png~RC(magenta>red)=" + 
				_ "Undead"
			random_leader="Dark Sorcerer,Revenant,Deathblade,Bone Shooter,Necrophage"
			recruit="Skeleton,Skeleton Archer,Walking Corpse,Ghost,Vampire Bat,Dark Adept,Ghoul"
			terrain_liked="Ss, Hh, Ha, Ww"
			type="Dark Sorcerer"
			[ai]
				recruitment_pattern="fighter,fighter,archer,fighter,scout,archer"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Knalgan Alliance"
			leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
			name="&dwarves/steelclad.png~RC(magenta>red)=" + 
				_ "Knalgan Alliance"
			random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
			recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
			terrain_liked="Hh, Ha, Mm"
			type="Dwarvish Steelclad"
			[ai]
				recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
			[/ai]
		[/multiplayer_side]
		[multiplayer_side]
			id="Drakes"
			leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
			name="&drakes/flare.png=" + 
				_ "Drakes"
			random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
			recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
			terrain_liked="Hh, Ha, Ds, Ss"
			type="Drake Flare"
			[ai]
				recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
			[/ai]
		[/multiplayer_side]
	[/era]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="1"
		controller="human"
		current_player="Becephalus"
		description="Becephalus"
		fog="yes"
		gender="male"
		gold="100"
		id="Loyalists"
		income="0"
		leader="Lieutenant,Swordsman,Pikeman,Javelineer,Shock Trooper,Longbowman,White Mage,Red Mage"
		mp_countdown="yes"
		mp_countdown_action_bonus="0"
		mp_countdown_init_time="300"
		mp_countdown_reservoir_time="600"
		mp_countdown_turn_bonus="300"
		name="&human-loyalists/lieutenant.png~RC(magenta>red)=" + 
			_ "Loyalists"
		random_leader="Lieutenant,Swordsman,Pikeman,Javelineer,Longbowman,Red Mage"
		recruit="Cavalryman,Horseman,Spearman,Fencer,Heavy Infantryman,Bowman,Mage,Merman Fighter"
		save_id="Becephalus"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="1"
		team_name="south"
		terrain_liked="Gg, Ww, Wo"
		type="Swordsman"
		user_description="Becephalus"
		user_team_name="South"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,archer,mixed fighter,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="yes"
		canrecruit="yes"
		colour="4"
		controller="network"
		current_player="Cackfiend"
		description="Cackfiend"
		fog="yes"
		gender="male"
		gold="100"
		id="Drakes"
		income="0"
		leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior,Saurian Oracle,Saurian Soothsayer"
		mp_countdown="yes"
		mp_countdown_action_bonus="0"
		mp_countdown_init_time="300"
		mp_countdown_reservoir_time="600"
		mp_countdown_turn_bonus="300"
		name="&drakes/flare.png=" + 
			_ "Drakes"
		random_leader="Drake Flare,Fire Drake,Drake Slasher,Drake Gladiator,Drake Warrior"
		recruit="Drake Burner,Drake Clasher,Drake Glider,Drake Fighter,Saurian Skirmisher,Saurian Augur"
		save_id="Cackfiend"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="2"
		team_name="north"
		terrain_liked="Hh, Ha, Ds, Ss"
		type="Drake Flare"
		user_description="Cackfiend"
		user_team_name="North"
		village_gold="2"
		[ai]
			villages_per_scout="8"
		[/ai]
		[ai]
			recruitment_pattern="fighter,fighter,archer,healer,scout,scout"
		[/ai]
	[/side]
	[side]
		allow_changes="yes"
		allow_player="no"
		canrecruit="no"
		colour="5"
		controller="ai"
		fog="yes"
		gender="male"
		gold="100"
		id="Knalgan Alliance"
		income="0"
		leader="Dwarvish Steelclad,Dwarvish Thunderguard,Dwarvish Stalwart,Rogue,Trapper"
		mp_countdown="yes"
		mp_countdown_action_bonus="0"
		mp_countdown_init_time="300"
		mp_countdown_reservoir_time="600"
		mp_countdown_turn_bonus="300"
		name="&dwarves/steelclad.png~RC(magenta>red)=" + 
			_ "Knalgan Alliance"
		no_leader="yes"
		random_leader="Dwarvish Steelclad,Dwarvish Thunderguard,Rogue,Trapper"
		recruit="Dwarvish Guardsman,Dwarvish Fighter,Dwarvish Ulfserker,Dwarvish Thunderer,Thief,Poacher,Footpad,Gryphon Rider"
		save_id="ai3"
		share_maps="no"
		share_view="yes"
		shroud="no"
		side="3"
		team_name="statues"
		terrain_liked="Hh, Ha, Mm"
		type="Trapper"
#textdomain wesnoth
		user_description=_ "Computer player"
		user_team_name="statues"
		village_gold="2"
		[unit]
			facing="se"
			gender="female"
			random_traits="no"
			type="Great Mage"
#textdomain wesnoth-multiplayer
			unit_description=_ "A stone-carved likeness of Sulla the Great, also known as Sulla the Just, Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, Sulla the Incinerator, Sulla the Proud and Sulla the Righteous."
			unrenamable="yes"
			user_description="`~`" + 
				_ "Statue of Sulla"
			x="18"
			y="15"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Yeti"
			unit_description=_ "A stone-carved likeness of Lhun-dup, Servant of Sulla."
			unrenamable="yes"
			user_description="`~`" + 
				_ "Statue of Lhun-dup"
			x="20"
			y="11"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="sw"
			random_traits="no"
			type="Yeti"
			unit_description=_ "A stone-carved likeness of Ri-nzen, Servant of Sulla."
			unrenamable="yes"
			user_description="`~`" + 
				_ "Statue of Ri-nzen"
			x="23"
			y="15"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="se"
			random_traits="no"
			type="Yeti"
			unit_description=_ "A stone-carved likeness of Ten-zin, Servant of Sulla."
			unrenamable="yes"
			user_description="`~`" + 
				_ "Statue of Ten-zin"
			x="13"
			y="16"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[unit]
			facing="se"
			random_traits="no"
			type="Yeti"
			unit_description=_ "A stone-carved likeness of Lo-bsang, Servant of Sulla."
			unrenamable="yes"
			user_description="`~`" + 
				_ "Statue of Lo-bsang"
			x="16"
			y="19"
			[status]
				stone="on"
			[/status]
			[modifications]
				[trait]
					description=_ "This is a sculpture made of stone."
					id="remove_hp"
					name=_ "statue"
					[effect]
						apply_to="hitpoints"
						increase_total="-100%"
					[/effect]
					[effect]
						apply_to="movement"
						set="0"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
		[ai]
			recruitment_pattern="fighter,fighter,fighter,mixed fighter,archer,scout"
		[/ai]
	[/side]
[/replay_start]
[statistics]
	mid_scenario="true"
	[scenario]
		scenario="2p - Sullas Ruins"
		[team]
			[recruits]
				Bowman="5"
				Horseman="2"
				Merman Fighter="2"
				Spearman="5"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Horseman="1"
				Merman Fighter="2"
			[/deaths]
			[killed]
				Drake Fighter="1"
			[/killed]
			[attacks]
				[sequence]
					s000="1"
					s110="1"
					_num="40"
				[/sequence]
				[sequence]
					s000="1"
					s010="2"
					s1="1"
					s101="1"
					s111="1"
					_num="60"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="2"
					_num="0"
				[/sequence]
				[sequence]
					s00="1"
					_num="40"
				[/sequence]
				[sequence]
					s0="1"
					s111="1"
					_num="60"
				[/sequence]
				[sequence]
					s="1"
					s01="1"
					s1="1"
					s10="1"
					s101="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="219"
			recall_cost="0"
			damage_inflicted="138"
			damage_taken="161"
			expected_damage_inflicted="15130"
			expected_damage_taken="17330"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
		[team]
			[recruits]
				Drake Burner="3"
				Drake Clasher="6"
				Drake Fighter="1"
				Drake Glider="1"
				Saurian Augur="1"
				Saurian Skirmisher="2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Drake Fighter="1"
			[/deaths]
			[killed]
				Horseman="1"
				Merman Fighter="2"
			[/killed]
			[attacks]
				[sequence]
					s0001="1"
					s01="1"
					s0101="2"
					s0110="1"
					s1="1"
					s100="1"
					s1111="1"
					_num="60"
				[/sequence]
				[sequence]
					s110="1"
					s111="1"
					_num="70"
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s="3"
					_num="0"
				[/sequence]
				[sequence]
					s0001="1"
					s0101="1"
					_num="40"
				[/sequence]
				[sequence]
					s="1"
					s000="1"
					_num="60"
				[/sequence]
				[sequence]
					s111="1"
					_num="70"
				[/sequence]
			[/defends]
			recruit_cost="256"
			recall_cost="0"
			damage_inflicted="161"
			damage_taken="138"
			expected_damage_inflicted="17330"
			expected_damage_taken="15130"
			turn_damage_inflicted="125"
			turn_damage_taken="58"
			turn_expected_damage_inflicted="12930"
			turn_expected_damage_taken="6370"
		[/team]
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost="0"
			recall_cost="0"
			damage_inflicted="0"
			damage_taken="0"
			expected_damage_inflicted="0"
			expected_damage_taken="0"
			turn_damage_inflicted="0"
			turn_damage_taken="0"
			turn_expected_damage_inflicted="0"
			turn_expected_damage_taken="0"
		[/team]
	[/scenario]
[/statistics]
