version="1.10.0"
next_underlying_unit_id=29
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Sablestone Delta"
next_scenario=""
parent="2p - Sablestone Delta-Autospeichern11.gz"
scenario="RBY Sablestone Delta 12"
version="1.10.0"
[multiplayer]
	experience_modifier=70
	hash=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="RBY No Mirror"
	mp_fog=yes
	mp_scenario="RBY Classic 9"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="Ladder-Game"
	shuffle_sides=no
[/multiplayer]
random_seed=720772126
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			end_gold1=9
			end_gold2=6
			end_turn=11
			end_units1=8
			end_units2=5
			faction1="Lucian-Dordonnar"
			faction2="Voices"
			version="1.10.0"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=40
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=35
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=30
				side=1
				turn=2
				units=5
				units_cost=108
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=2
				turn=2
				units=5
				units_cost=97
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=1
				turn=3
				units=6
				units_cost=125
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=3
				units=6
				units_cost=113
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=4
				units=7
				units_cost=145
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=4
				units=8
				units_cost=141
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=5
				units=8
				units_cost=160
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=5
				units=8
				units_cost=141
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=20
				side=1
				turn=6
				units=8
				units_cost=157
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=6
				units=8
				units_cost=143
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=1
				turn=7
				units=8
				units_cost=159
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=24
				side=2
				turn=7
				units=8
				units_cost=143
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=8
				units=7
				units_cost=144
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=8
				units=9
				units_cost=163
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=9
				units=7
				units_cost=146
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=9
				side=2
				turn=9
				units=8
				units_cost=146
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=10
				units=7
				units_cost=172
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=10
				units=8
				units_cost=158
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=26
				side=1
				turn=11
				units=7
				units_cost=172
				villages=9
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Voices advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="lanceleau2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,6,7,8"
			y="1,2,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,8,9"
			y="3,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=8
			y=3
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=26696
		[/random]
		[random]
			value=8151
		[/random]
		[random]
			value=11613
		[/random]
		[random]
			value=26718
		[/random]
		[random]
			value=18732
		[/random]
		[random]
			value=17485
		[/random]
		[random]
			value=14863
		[/random]
		[random]
			value=27030
		[/random]
		[random]
			value=22151
		[/random]
		[random]
			value=7933
		[/random]
		[random]
			value=17301
		[/random]
		[random]
			value=32396
		[/random]
		[random]
			value=20048
		[/random]
		[random]
			value=11228
			[results]
				checksum="vPQDAAuPwzjG+4e1<9sda5Xltj01c-6gjhlaebXRkaceffZ4jp59a0f47-e24m3y0>++3o07kc-2g2en9>kU6>hba9AP5q8,j8a4-+8qts7hCibZ3<1dW8cn,0l1R5o5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=8
			y=4
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=24661
		[/random]
		[random]
			value=31202
		[/random]
		[random]
			value=19550
		[/random]
		[random]
			value=28361
		[/random]
		[random]
			value=3114
		[/random]
		[random]
			value=9473
		[/random]
		[random]
			value=10878
		[/random]
		[random]
			value=26493
		[/random]
		[random]
			value=27614
		[/random]
		[random]
			value=17384
		[/random]
		[random]
			value=18005
		[/random]
		[random]
			value=22576
		[/random]
		[random]
			value=19559
		[/random]
		[random]
			value=2487
			[results]
				checksum="vPQDAAuPwzjG+4e1.9sda5Xltj01c-6gjhlfebXRkaceffZ4jp59a0f47-e24m3y0>++3o07kc-2d2en9>kU6>hba9AP5q8,j8a4-+8qts7hCibZ3<1dW8cn,0l1R5o5"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=8
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=18683
		[/random]
		[random]
			value=19212
		[/random]
		[random]
			value=23013
		[/random]
		[random]
			value=18938
		[/random]
		[random]
			value=19540
		[/random]
		[random]
			value=595
		[/random]
		[random]
			value=19031
		[/random]
		[random]
			value=29366
		[/random]
		[random]
			value=31278
		[/random]
		[random]
			value=16207
		[/random]
		[random]
			value=30753
		[/random]
		[random]
			value=6966
		[/random]
		[random]
			value=285
		[/random]
		[random]
			value=3069
			[results]
				checksum="17dlf<imDfcFfkmN1cyh<a-YQgP1le+V.K0WFbn474FmF5y,<a,828jW5exPI><,ymbaLABrkRBftrqsG5AEDmBQ8ysnpN5Qy1L,oOdObIyGH7BHFUJ-sKIARU7>FuFc"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=7
			y=5
			[from]
				x=9
				y=5
			[/from]
		[/recruit]
		[random]
			value=10302
		[/random]
		[random]
			value=13202
		[/random]
		[random]
			value=31509
		[/random]
		[random]
			value=29560
		[/random]
		[random]
			value=30788
		[/random]
		[random]
			value=8452
		[/random]
		[random]
			value=8652
		[/random]
		[random]
			value=21799
		[/random]
		[random]
			value=12317
		[/random]
		[random]
			value=21226
		[/random]
		[random]
			value=27853
		[/random]
		[random]
			value=16038
		[/random]
		[random]
			value=29567
		[/random]
		[random]
			value=7322
		[/random]
		[random]
			value=30044
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13j-lfejlAp30adZ.fH+h42l8n,kdW7XpBb1X9lfj<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Wi7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=14
			y=24
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=6648
		[/random]
		[random]
			value=14084
		[/random]
		[random]
			value=31385
		[/random]
		[random]
			value=29713
		[/random]
		[random]
			value=28147
		[/random]
		[random]
			value=12412
		[/random]
		[random]
			value=3540
		[/random]
		[random]
			value=22482
		[/random]
		[random]
			value=19767
		[/random]
		[random]
			value=6465
		[/random]
		[random]
			value=14104
		[/random]
		[random]
			value=22841
		[/random]
		[random]
			value=13124
		[/random]
		[random]
			value=7245
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=14
			y=22
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=4207
		[/random]
		[random]
			value=26166
		[/random]
		[random]
			value=29042
		[/random]
		[random]
			value=24458
		[/random]
		[random]
			value=6265
		[/random]
		[random]
			value=4747
		[/random]
		[random]
			value=5529
		[/random]
		[random]
			value=8975
		[/random]
		[random]
			value=18165
		[/random]
		[random]
			value=32626
		[/random]
		[random]
			value=3970
		[/random]
		[random]
			value=6170
		[/random]
		[random]
			value=24079
		[/random]
		[random]
			value=8429
			[results]
				checksum="8oH+<tEMdLmbpGOqyN<CsAMNItBIGptKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBUCwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=15
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=16657
		[/random]
		[random]
			value=11211
		[/random]
		[random]
			value=1132
		[/random]
		[random]
			value=31979
		[/random]
		[random]
			value=25902
		[/random]
		[random]
			value=16806
		[/random]
		[random]
			value=29686
		[/random]
		[random]
			value=16415
		[/random]
		[random]
			value=31096
		[/random]
		[random]
			value=6598
		[/random]
		[random]
			value=18791
		[/random]
		[random]
			value=17568
		[/random]
		[random]
			value=5801
		[/random]
		[random]
			value=24290
			[results]
				checksum="Apo3iqjjof2Rn.6gfQZ7,O9,kjh6ZhWg<15hv8ikd.<Wmc96448,l-87ad4Tk9eeb-o38W>ZP1l.4WpnNcn6tmkT91,n5daKf,ZiVe9LWu677Wo07p3-0hc2,S,-e7f-"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=1
			x=14
			y=23
			[from]
				x=13
				y=23
			[/from]
		[/recruit]
		[random]
			value=16535
		[/random]
		[random]
			value=26177
		[/random]
		[random]
			value=25543
		[/random]
		[random]
			value=6145
		[/random]
		[random]
			value=27014
		[/random]
		[random]
			value=16558
		[/random]
		[random]
			value=4112
		[/random]
		[random]
			value=31229
		[/random]
		[random]
			value=8745
		[/random]
		[random]
			value=13131
		[/random]
		[random]
			value=32675
		[/random]
		[random]
			value=21689
		[/random]
		[random]
			value=24821
		[/random]
		[random]
			value=18124
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,14,14,14"
			y="23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="karppo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12,13"
			y="3,3,2,2,1,1"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="7,7,7,6,6,7,7,8"
			y="5,6,7,7,8,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,7,7,6,5,4,3,2"
			y="4,5,6,7,7,8,8,9,9"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8,8"
			y="5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,10,11,12,12"
			y="5,5,6,6,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tovarish_Tufca has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=30837
		[/random]
		[random]
			value=3888
		[/random]
		[random]
			value=24554
		[/random]
		[random]
			value=15373
		[/random]
		[random]
			value=12643
		[/random]
		[random]
			value=24060
		[/random]
		[random]
			value=21626
		[/random]
		[random]
			value=11299
		[/random]
		[random]
			value=29880
		[/random]
		[random]
			value=369
		[/random]
		[random]
			value=30664
		[/random]
		[random]
			value=30889
		[/random]
		[random]
			value=22309
		[/random]
		[random]
			value=27233
		[/random]
		[random]
			value=29169
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>AWge.Sgff22,aZ-nQ1n-5486j5ffdZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,13"
			y="7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kickass has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10,9"
			y="23,23,22,22,21,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,8,7,6"
			y="21,20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,13,12,12"
			y="22,21,21,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,14"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,11,10,9"
			y="24,25,25,26,26,27"
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	[command]
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	[command]
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	[command]
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		[random]
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		[random]
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		[random]
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		[random]
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	[command]
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	[command]
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		[random]
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	[command]
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	[command]
		sent=yes
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			message="radio has logged into the lobby"
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	[command]
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	[command]
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			defender_lvl=1
			defender_type="Elvish Archer"
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			seed=33387926
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=13
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	[command]
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	[command]
		sent=yes
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			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1915503272
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=14
				y=18
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			[destination]
				x=14
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	[command]
		sent=yes
		[move]
			x="10,11,11,12,13"
			y="19,19,18,17,17"
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	[command]
		sent=yes
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			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1603481640
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=13
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			[destination]
				x=14
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	[command]
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			id="server"
			message="Kahrab has logged into the lobby"
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=467637614
			tod="dusk"
			turn=4
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			[source]
				x=15
				y=18
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			[destination]
				x=14
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			id="server"
			message="karppo has logged into the lobby"
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	[command]
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	[command]
		sent=yes
		[move]
			x="5,5,4,4"
			y="17,16,15,14"
		[/move]
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	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=29957505
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=4
				y=14
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			[destination]
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	[command]
		sent=yes
		[move]
			x="7,7,7,6"
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=794140433
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=6
				y=15
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			[destination]
				x=5
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	[command]
		sent=yes
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	[command]
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			y="5,6,7,8,9,10,11"
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			y="8,9,10,11,12,12,13"
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			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=416533073
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=6
				y=14
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			[destination]
				x=6
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		[random]
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				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
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		[random]
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			[results]
				chance=80
				damage=2
				dies=no
				hits=yes
				unit_hit="defender"
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	[command]
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			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=642130003
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=5
				y=15
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			[destination]
				x=6
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		[random]
			value=15591
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
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		[random]
			value=4247
			[results]
				chance=80
				damage=6
				dies=no
				hits=yes
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		[random]
			value=32476
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				chance=80
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				hits=yes
				unit_hit="defender"
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		[random]
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			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
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	[command]
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			y="12,12,13,14,15,16"
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	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=1879308808
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=14
				y=16
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			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
		[random]
			value=21008
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29430
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23385
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=1042041738
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
		[random]
			value=1996
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13372
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15072
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4347
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=11
			y=8
			[from]
				x=12
				y=7
			[/from]
		[/recruit]
		[random]
			value=32625
		[/random]
		[random]
			value=29160
		[/random]
		[random]
			value=21322
		[/random]
		[random]
			value=16562
		[/random]
		[random]
			value=23035
		[/random]
		[random]
			value=23251
		[/random]
		[random]
			value=22307
		[/random]
		[random]
			value=30655
		[/random]
		[random]
			value=9196
		[/random]
		[random]
			value=21529
		[/random]
		[random]
			value=28881
		[/random]
		[random]
			value=31014
		[/random]
		[random]
			value=1662
		[/random]
		[random]
			value=5741
		[/random]
		[random]
			value=20587
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22.6Z-nQ1n-5486j5fedZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4X77<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Narcissus-Pontius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,1"
			y="17,18"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="1,2,3,4,5,5,5"
			y="18,18,19,18,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=249036872
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=5
				y=16
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
		[random]
			value=8638
			[results]
				chance=80
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6191
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="12,11,10,9,8,8"
			y="7,8,8,9,9,10"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="loneranger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jexo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="siline has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,5,5,6,6,6"
			y="25,25,25,25,24,23,22,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Merman Fighter"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1230290983
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=14
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Banana1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,12,12,13"
			y="18,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=2093302598
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=13
				y=16
			[/source]
			[destination]
				x=14
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,16,15"
			y="18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=1522064310
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=15
				y=16
			[/source]
			[destination]
				x=14
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="yzr has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,11,10"
			y="18,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="noob_from_Russia has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="qp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=13061
		[/random]
		[random]
			value=21743
		[/random]
		[random]
			value=27630
		[/random]
		[random]
			value=26872
		[/random]
		[random]
			value=9471
		[/random]
		[random]
			value=8755
		[/random]
		[random]
			value=23667
		[/random]
		[random]
			value=22873
		[/random]
		[random]
			value=92
		[/random]
		[random]
			value=15134
		[/random]
		[random]
			value=25986
		[/random]
		[random]
			value=23496
		[/random]
		[random]
			value=30198
		[/random]
		[random]
			value=3060
			[results]
				checksum="3hEaM13Xsk3Efkel1+W2+-28-bj4fv2jhr6-ago-a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eAl2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ges55 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="6,7"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=428510697
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=4
				y=14
			[/source]
			[destination]
				x=5
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jfitt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="7,7,7,7"
			y="16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6"
			y="19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1379100296
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=6
				y=16
			[/source]
			[destination]
				x=5
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Berethor has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Madmoo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="jfitt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,5,4,3"
			y="10,10,10,11,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=26905
		[/random]
		[random]
			value=27792
		[/random]
		[random]
			value=7294
		[/random]
		[random]
			value=12335
		[/random]
		[random]
			value=14308
		[/random]
		[random]
			value=21852
		[/random]
		[random]
			value=5798
		[/random]
		[random]
			value=8813
		[/random]
		[random]
			value=31324
		[/random]
		[random]
			value=3946
		[/random]
		[random]
			value=22963
		[/random]
		[random]
			value=28856
		[/random]
		[random]
			value=28715
		[/random]
		[random]
			value=12976
		[/random]
		[random]
			value=3907
			[results]
				checksum="HPHufwByfwr9QMsCXnyEJH3HCPhCHNDEmNHv.QLREtDwAKH<phbNGyyqbfdgZee-k22nl+zZkp8<12eklbkL.3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,47"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="vegetable has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="5,6,7,8,8,8,8"
			y="15,14,14,13,12,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="5,5"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1946499175
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=5
				y=15
			[/source]
			[destination]
				x=4
				y=14
			[/destination]
		[/attack]
		[random]
			value=17426
			[results]
				chance=30
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19740
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Leprosy3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="FiMiAM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Panfil-Ugly has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="9,8,8,9,10,11,12"
			y="13,13,14,15,15,16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=491483940
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=12
				y=15
			[/source]
			[destination]
				x=13
				y=16
			[/destination]
		[/attack]
		[random]
			value=10253
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24537
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32383
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24926
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Merman Fighter"
			defender_weapon=-1
			seed=100429342
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
		[random]
			value=16188
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3487
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2050
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28541
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Kish_Nish_6o_o9 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,21,21,21"
			y="11,12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NightmareHunter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="11,11,11,11,11,11"
			y="8,9,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Blop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="N0hbdy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hay206 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="infinity3 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Chpi2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Barabash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,9,10,11,12,13"
			y="19,20,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Lieutenant"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1818280252
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,4"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=164059023
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=4
				y=15
			[/source]
			[destination]
				x=5
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Auran has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1070237449
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=6
				y=15
			[/source]
			[destination]
				x=5
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,6,6,5"
			y="19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=70876988
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=5
				y=16
			[/source]
			[destination]
				x=5
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10,11,12,13"
			y="20,20,19,19,18,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1234358240
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Calandryl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AWSUM1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12"
			y="16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1819910916
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=12
				y=16
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,14,13"
			y="16,15,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=1
			seed=1442948277
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=13
				y=16
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tahartagl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,10,10,10,11"
			y="19,18,17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1075634362
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=11
				y=15
			[/source]
			[destination]
				x=12
				y=15
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Screwdriver has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,3,3,3"
			y="10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="6,5"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="11,10,9,8,7,6"
			y="13,12,13,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1390982291
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=6
				y=14
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
		[random]
			value=12491
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31988
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21998
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12000
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17241
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Shaman"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=939122232
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=5
				y=15
			[/source]
			[destination]
				x=4
				y=15
			[/destination]
		[/attack]
		[random]
			value=3688
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10357
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="12,11"
			y="15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Merman Hunter"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1966544676
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=11
				y=16
			[/source]
			[destination]
				x=12
				y=16
			[/destination]
		[/attack]
		[random]
			value=15194
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30760
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18569
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30304
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="juri has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Lieutenant"
			defender_weapon=1
			seed=1928645661
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
		[random]
			value=17369
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24935
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24102
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10391
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18596
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4995
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11427
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20"
			y="16,17,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=1154
		[/random]
		[random]
			value=25872
		[/random]
		[random]
			value=28410
		[/random]
		[random]
			value=23564
		[/random]
		[random]
			value=8852
		[/random]
		[random]
			value=23092
		[/random]
		[random]
			value=5691
		[/random]
		[random]
			value=21258
		[/random]
		[random]
			value=9477
		[/random]
		[random]
			value=4791
		[/random]
		[random]
			value=30937
		[/random]
		[random]
			value=6180
		[/random]
		[random]
			value=7784
		[/random]
		[random]
			value=2842
		[/random]
		[random]
			value=25569
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13j-lfejlAp30adZ.fH+h42l8n,kc27XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4X67<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9,10,11,12,13,13,14"
			y="10,11,11,12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Tyrael has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="13,12"
			y="18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Merman Hunter"
			defender_weapon=0
			seed=1906237967
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=11
				y=17
			[/source]
			[destination]
				x=11
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13,14"
			y="15,14,14,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1366788121
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=14
				y=13
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,12,13"
			y="16,15,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=1291858146
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=13
				y=14
			[/source]
			[destination]
				x=14
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=690985958
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=14
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,11,11,10"
			y="17,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=11
			y=20
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=2832
		[/random]
		[random]
			value=1221
		[/random]
		[random]
			value=9372
		[/random]
		[random]
			value=18820
		[/random]
		[random]
			value=28091
		[/random]
		[random]
			value=25484
		[/random]
		[random]
			value=30678
		[/random]
		[random]
			value=31713
		[/random]
		[random]
			value=4538
		[/random]
		[random]
			value=17761
		[/random]
		[random]
			value=1420
		[/random]
		[random]
			value=2224
		[/random]
		[random]
			value=11109
		[/random]
		[random]
			value=25491
		[/random]
		[random]
			value=16578
			[results]
				checksum="ozXuqOpzbCL+UqfLD<NMMSkOUzdJJNeSMp2PuPROIvqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL,3g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=7
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=4999
		[/random]
		[random]
			value=15313
		[/random]
		[random]
			value=17193
		[/random]
		[random]
			value=22074
		[/random]
		[random]
			value=22491
		[/random]
		[random]
			value=32253
		[/random]
		[random]
			value=6303
		[/random]
		[random]
			value=27517
		[/random]
		[random]
			value=10525
		[/random]
		[random]
			value=31426
		[/random]
		[random]
			value=11101
		[/random]
		[random]
			value=17067
		[/random]
		[random]
			value=22672
		[/random]
		[random]
			value=28537
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="hetial has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,6,6,6,6,6,6,5"
			y="16,16,17,18,19,20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="4,5,6,6,6,6"
			y="15,16,16,17,18,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=621159623
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=6
				y=15
			[/source]
			[destination]
				x=6
				y=14
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,5,6,7,8"
			y="10,9,10,9,10,10"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18,17,16,15,14,13"
			y="18,18,18,19,19,19,18,18"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1624162922
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=13
				y=18
			[/source]
			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
		[random]
			value=32577
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17585
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1746936752
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=14
				y=17
			[/source]
			[destination]
				x=13
				y=17
			[/destination]
		[/attack]
		[random]
			value=27311
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21474
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19682
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10331
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="just4fun has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="6,7,8,8,9,10"
			y="14,14,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=401977400
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=10
				y=16
			[/source]
			[destination]
				x=11
				y=17
			[/destination]
		[/attack]
		[random]
			value=4765
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26387
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=4218
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=369
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6141
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ShaolinRS has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="3,4,5,6,6"
			y="13,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=433569694
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=6
				y=14
			[/source]
			[destination]
				x=6
				y=15
			[/destination]
		[/attack]
		[random]
			value=3954
			[results]
				chance=70
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13466
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=28012
			[results]
				chance=70
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="5,5,6,7,8"
			y="15,16,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="NecroBadger has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=4
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=30588
		[/random]
		[random]
			value=28757
		[/random]
		[random]
			value=7391
		[/random]
		[random]
			value=2234
		[/random]
		[random]
			value=16190
		[/random]
		[random]
			value=1493
		[/random]
		[random]
			value=9460
		[/random]
		[random]
			value=20056
		[/random]
		[random]
			value=27744
		[/random]
		[random]
			value=23024
		[/random]
		[random]
			value=31580
		[/random]
		[random]
			value=7972
		[/random]
		[random]
			value=31169
		[/random]
		[random]
			value=3809
		[/random]
		[random]
			value=29031
			[results]
				checksum="ozXuqOpzbCL+UqfLy<NMMSkOUzdJJNeSMp2PuPROIzqAIeKcbmSULsn46i<5gad3.5i9zZkp8<12eklbkL03g<g,tR7S4yhbMeW3g+ilF83<dKpeU1phgg1fX0e,476j"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Jokkelis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Viltis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12"
			y="20,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="11,12,13"
			y="20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=160698099
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=13
				y=19
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,11,12"
			y="19,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1292886266
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=18
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14,14,15,16,17"
			y="17,16,15,14,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Cornelius has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,14,13,13,12"
			y="13,14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			seed=1551038007
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=12
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,13,13"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=1
			seed=1881781897
			tod="morning"
			turn=8
			weapon=1
			[source]
				x=13
				y=17
			[/source]
			[destination]
				x=13
				y=18
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,12,13,14"
			y="19,20,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ahj has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,7,8,9,10"
			y="19,19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1573845370
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=10
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="11,11,11,11,12,13"
			y="17,18,19,20,20,21"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,4,3,2"
			y="23,22,23,22"
		[/move]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="14,15,15,15,15,16"
			y="17,17,16,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=1538594430
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=16
				y=13
			[/source]
			[destination]
				x=17
				y=13
			[/destination]
		[/attack]
		[random]
			value=7273
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6246
			[results]
				chance=70
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30231
			[results]
				chance=70
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="askari has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rtemochka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		sent=""
		[move]
			x="10,9"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1496621741
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=10
				y=17
			[/destination]
		[/attack]
		[random]
			value=17352
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8136
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20267
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1445
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,7,7,6"
			y="17,18,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,7,8"
			y="14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,9,10,11,12,13,13"
			y="10,11,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,3,4,5,6,6,6"
			y="10,11,11,12,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=3
			y=10
			[from]
				x=3
				y=11
			[/from]
		[/recruit]
		[random]
			value=15043
		[/random]
		[random]
			value=19782
		[/random]
		[random]
			value=31299
		[/random]
		[random]
			value=30964
		[/random]
		[random]
			value=19585
		[/random]
		[random]
			value=32685
		[/random]
		[random]
			value=30993
		[/random]
		[random]
			value=27575
		[/random]
		[random]
			value=21213
		[/random]
		[random]
			value=27470
		[/random]
		[random]
			value=23819
		[/random]
		[random]
			value=12144
		[/random]
		[random]
			value=6290
		[/random]
		[random]
			value=20141
		[/random]
		[random]
			value=14165
			[results]
				checksum="vVPHNwIEZNOnNGEfvO6wD,d85O>FWge.Sgff22,aZ-nQ1n-5486j5eadZmR4-,1a3W0ke6Z-+ke0aal1oGeWpjg8m7a9I4Wj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRage has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,3,3,3"
			y="11,12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Linkyo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,13,12,11,10"
			y="20,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=2
			x=10
			y=19
			[from]
				x=10
				y=20
			[/from]
		[/recruit]
		[random]
			value=13020
		[/random]
		[random]
			value=13423
		[/random]
		[random]
			value=23199
		[/random]
		[random]
			value=912
		[/random]
		[random]
			value=6811
		[/random]
		[random]
			value=12383
		[/random]
		[random]
			value=31905
		[/random]
		[random]
			value=18124
		[/random]
		[random]
			value=18526
		[/random]
		[random]
			value=8856
		[/random]
		[random]
			value=2740
		[/random]
		[random]
			value=23053
		[/random]
		[random]
			value=14217
		[/random]
		[random]
			value=12132
			[results]
				checksum="3hEaL13Xsk3Efkbl1+W2+-28-bj4eo2jhr6-ago+a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eBa2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,9,8"
			y="20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="2,3,4,5,6,6,7,7"
			y="22,22,22,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=212681022
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=7
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Linkya has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Camero has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10,9"
			y="17,17,18,18,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Bowman"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=161779260
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KisukeUrahara has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="shapeshifter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8,7"
			y="18,19,19,20,19,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=931121310
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=7
				y=19
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ichunddu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,10,9,8,7,6"
			y="17,18,19,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Shaman"
			defender_weapon=0
			seed=1830849494
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=6
				y=20
			[/source]
			[destination]
				x=6
				y=19
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Spyro has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="whitemage05 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,12,11,10"
			y="19,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			seed=346387799
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Viltis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,11,10,9,8"
			y="17,18,18,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			seed=1777567934
			tod="afternoon"
			turn=9
			weapon=0
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="kkk has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="GenieBanane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Rusty_Polok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="9,9,9,9,9,9,9"
			y="17,16,15,14,13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,4,4"
			y="14,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="3,2,1,1"
			y="10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="8,9"
			y="16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1980521893
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=23146
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31661
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27672
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Judge-dead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="16,16,15,14,14,14"
			y="13,14,15,15,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="13,13,12,11,10,9,8"
			y="14,15,15,16,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=1499376714
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=28938
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2601
			[results]
				chance=30
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="6,6,6,7,8"
			y="14,15,16,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Edwina has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[recruit]
			value=6
			x=4
			y=14
			[from]
				x=4
				y=15
			[/from]
		[/recruit]
		[random]
			value=32156
		[/random]
		[random]
			value=4835
		[/random]
		[random]
			value=16952
		[/random]
		[random]
			value=26969
		[/random]
		[random]
			value=10420
		[/random]
		[random]
			value=23624
		[/random]
		[random]
			value=23429
		[/random]
		[random]
			value=9695
		[/random]
		[random]
			value=363
		[/random]
		[random]
			value=26583
		[/random]
		[random]
			value=17231
		[/random]
		[random]
			value=3971
			[results]
				checksum="tQur3C-fNhc-8Z6y>-e-3I2+7lf.cce<pe>iOg0a3oinZk<+z8d324,76bbP5W+9a<ieyb5c0+oB+ddeIg6HzPhP0T8>LQp2-qesUlJFOp,aOvCa6jyE+cphD0oh8l9c"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[speak]
			id="server"
			message="JC-D has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="CapitolMUG5 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="IckLiebeDir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="8,8,8"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Lieutenant"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=415468488
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=8
				y=18
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,7,7"
			y="20,19,18"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1255651422
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=7
				y=18
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Nephrite has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="DelphiniumandLoug has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="6,6,6,6,7"
			y="20,19,18,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1938599680
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=7
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Longbowman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=1
			seed=1990877508
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=9
				y=18
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Barabash has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="10,9,9,8"
			y="19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=955052907
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=8
				y=17
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,10,9,8,7,6"
			y="17,18,19,19,20,19"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,13,12,12,12,12"
			y="20,21,20,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Judge-dead has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="7,8,9,10,10"
			y="19,19,19,18,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1312527286
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=10
				y=17
			[/source]
			[destination]
				x=9
				y=17
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Slealista has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="4,5,6,6"
			y="14,15,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Wose"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=0
			seed=1954463418
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=6
				y=16
			[/source]
			[destination]
				x=7
				y=17
			[/destination]
		[/attack]
		[random]
			value=30192
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=72
			[results]
				chance=80
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14723
			[results]
				chance=40
				damage=12
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="1,1,1"
			y="12,13,14"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=0
			x=4
			y=14
			[from]
				x=4
				y=15
			[/from]
		[/recruit]
		[random]
			value=22474
		[/random]
		[random]
			value=9852
		[/random]
		[random]
			value=23055
		[/random]
		[random]
			value=14207
		[/random]
		[random]
			value=17962
		[/random]
		[random]
			value=11931
		[/random]
		[random]
			value=1294
		[/random]
		[random]
			value=12653
		[/random]
		[random]
			value=18624
		[/random]
		[random]
			value=4149
		[/random]
		[random]
			value=17724
		[/random]
		[random]
			value=28402
		[/random]
		[random]
			value=18532
		[/random]
		[random]
			value=22876
		[/random]
		[random]
			value=17622
			[results]
				checksum="wKpuPoLO2CK.JiuxwB3WilY13m-lfejlAp30adZ.fH+h42l8n,kdX7XpBb1X9lej<g5d-4hi7Zbl7<3GeWpjg8m7a9I4Wj7<.xca8<vce.1s80o3>yk4lcc0zu+aXO+h"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Elwisek has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=195993996
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=17
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=11483
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32322
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2427
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Gran_Guemes_arg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="8,8"
			y="16,15"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="9,9,9,9,9,9,8"
			y="11,12,13,14,15,16,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Fencer"
			defender_weapon=-1
			seed=740880369
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=8
				y=16
			[/source]
			[destination]
				x=8
				y=17
			[/destination]
		[/attack]
		[random]
			value=3055
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2431
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6359
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=16843
			[results]
				chance=30
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		async=""
		sent=yes
		undo=""
		[speak]
			id="server"
			message="Mike has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AnWarrioR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="8,7,6,6"
			y="15,16,16,17"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=-1
			seed=984715743
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=6
				y=17
			[/source]
			[destination]
				x=7
				y=18
			[/destination]
		[/attack]
		[random]
			value=2439
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1423
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18323
			[results]
				chance=60
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="14,14,13,12,11,10,9"
			y="17,18,19,19,20,19,19"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Marksman"
			defender_lvl=2
			defender_type="Lieutenant"
			defender_weapon=1
			seed=2146230193
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=19
			[/source]
			[destination]
				x=8
				y=18
			[/destination]
		[/attack]
		[random]
			value=6121
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31382
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=18225
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9278
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20822
			[results]
				chance=60
				damage=9
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20133
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1401
			[results]
				chance=60
				damage=9
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Voices"
			message="gg"
			side=2
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="Lucian-Dordonnar"
			message="nice game"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description=_"Two armies collide on this disjointed coastal landscape of hidden caves and jagged rivers."
	experience_modifier=70
	id="RBY Sablestone Delta 12"
	map_data="border_size=1
usage=map

Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Ss          , Gs          , Gs          , Gs          , Ss          , Ss          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Uh          , Xu          , Xu          , Xu          
Gs          , Gs^Ft       , Gs^Ft       , Ss          , Ss          , Ss          , 1 Gs^Ft     , Ss          , Ss          , Gs          , Gs          , Gs^Ft       , Gs          , Ss^Vhs      , Gs          , Gs^Ft       , Ww          , Ww          , Gs^Ft       , Uh          , Xu          , Xu          , Xu          
Ww          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Gs          , Ss          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Uu^Uf       , Uu^Vu       , Xu          , Xu          
Xu          , Xu          , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Kud         , Gs          , Ww          , Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Ss          
Xu          , Xu          , Gs          , Gs          , Gs          , Ww          , Gs          , Wo          , Cud         , Wo          , Gs          , Ww          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Rb          , Ss          , Rb          , Rb          , Ss          
Gs          , Gs^Ft       , Gs          , Ww          , Ww          , Gs          , Gs          , Kud         , Cud         , Kud         , Gs          , Gs          , Ww          , Ww          , Ww          , Gs          , Gs          , Gs          , Rb          , Rb          , Uu^Vud      , Rb          , Rb          
Ww          , Ww          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Xu          , Rb          , Rb          , Cud         , Rb          , Xu          
Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Gd          , Gd          , Uu^Vud      , Gd          , Gd          , Hh          , Kud         , Gs          , Gs          , Gs          , Kud         , Xu          , Xu          , Rb          , Xu          , Kud         , Xu          
Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gd^Ft       , Xu          , Xu          , Xu          , Gd          , Cud         , Cud         , Cud         , Gs          , Gd          , Ss^Vhs      , Cud         , Ww          , Xu          , Xu          , Cud         , Ww          
Gs          , Gs          , Gs^Vht      , Gs          , Gs          , Gs          , Gs          , Cud         , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Gs          , Gs          , Gd          , Gd          , Gs          , Gs          , Cud         , Wwf         , Ww          , Ww          
Ww          , Gs^Ft       , Wwf         , Cud         , Re^Uf       , Gs          , Wwf         , Wwf         , Ss^Vhs      , Gs^Ft       , Gs          , Wwf         , Gs          , Re          , Re^Ft       , Gs          , Gs          , Gs          , Ww          , Xu          , Kud         , Cud         , Xu          
Gs          , Ww          , Xu          , Kud         , Re          , Gs          , Wwf         , Ss          , Gs          , Re          , Re          , Wwf         , Gs          , Mm          , Re^Ft       , Re          , Gs          , Gs^Ft       , Uh          , Xu          , Xu          , Uh          , Xu          
Ww          , Gs^Ft       , Xu          , Re^Ft       , Re          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re^Uf       , Gd          , Kud         , Xu          , Xu          , Gs^Ft       , Gs^Ft       
Uh          , Ww          , Xu          , Cud         , Xu          , Re          , Re          , Gs          , Wwf         , Wwf         , Hh          , Hh^Uf       , Gs          , Wwf         , Wwf         , Uh          , Cud         , Re^Ft       , Cud         , Re^Ft       , Xu          , Cud         , Xu          
Xu          , Uh          , Xu          , Uu^Uf       , Cud         , Xu          , Cud         , Gs          , Wwf         , Gs^Ft       , Gs          , Mm          , Hh          , Gs^Ft       , Wwf         , Gs          , Re          , Xu          , Xu          , Uu^Uf       , Xu          , Uh          , Uh          
Gs          , Cud         , Xu          , Re^Ft       , Kud         , Re^Ft       , Re^Uf       , Uh          , Gs          , Wwf         , Wwf         , Hh^Uf       , Wwf         , Wwf         , Wwf         , Gs          , Gs          , Re          , Re          , Cud         , Xu          , Ww          , Ww          
Xu          , Gs^Ft       , Xu          , Xu          , Uh          , Gd          , Gs          , Re          , Re^Ft       , Gs          , Gs          , Wwf         , Gs          , Gs          , Gs          , Wwf         , Wwf         , Gs          , Re          , Re^Ft       , Xu          , Gs^Ft       , Gs^Ft       
Xu          , Uh          , Kud         , Xu          , Ww          , Gs^Ft       , Gs          , Re          , Re^Ft       , Mm          , Gs          , Wwf         , Gs          , Re          , Ss^Vhs      , Ss          , Wwf         , Gs          , Re^Uf       , Kud         , Wwf         , Ww          , Ww          
Ww          , Cud         , Wwf         , Xu          , Gs          , Gs          , Gd          , Gs          , Gs          , Re          , Gs          , Wwf         , Wwf         , Gs^Ft       , Wwf         , Wwf         , Gs          , Gs          , Re          , Cud         , Gs^Vht      , Gs^Ft       , Gs          
Ww          , Ww          , Xu          , Cud         , Ww          , Gg          , Ss^Vhs      , Gd          , Gs          , Gs          , Cud         , Gs          , Gd          , Wwf         , Xu          , Cud         , Gd^Ft       , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          
Xu          , Cud         , Xu          , Xu          , Xu          , Cud         , Kud         , Gd          , Gs          , Cud         , Kud         , Cud         , Gd          , Xu          , Uu^Vud      , Xu          , Gd          , Gs          , Ww          , Ww          , Ww          , Ww          , Ww          
Xu          , Kud         , Cud         , Rb          , Rb          , Xu          , Gs          , Gs          , Ww          , Gs          , Gs          , Hh          , Gs          , Gd          , Wwf         , Gd          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Gs          
Rb          , Rb          , Uu^Vud      , Rb          , Rb          , Xu          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Cud         , Gs          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          
Ss          , Rb          , Rb          , Rb          , Rb          , Gs          , Ww          , Gs          , Gs          , Ww          , Gs          , Gs          , Gs          , 2 Kud       , Cud         , Kud         , Gs          , Gs          , Gs          , Ww          , Gs          , Gs^Ft       , Gs          
Ss          , Rb          , Rb          , Ss          , Xu          , Gs          , Ww          , Ww          , Gs          , Gs          , Ww          , Ww          , Ww          , Wo          , Kud         , Wo          , Ww          , Ww          , Ww          , Gs          , Gs          , Xu          , Xu          
Cud         , Cud         , Uu^Vu       , Rb          , Gs          , Gs          , Gs          , Gs          , Ww          , Ww          , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Ww          , Gs          , Ww          , Gs          , Xu          , Xu          
Xu          , Xu          , Xu          , Uu^Uf       , Gs^Ft       , Gs          , Ww          , Gs          , Gs          , Gs          , Gs          , Gs          , Gs          , Ss          , Ss          , Ss          , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ww          , Ww          
Xu          , Xu          , Xu          , Uh          , Xu          , Ww          , Gs^Ft       , Gs          , Ss          , Ss^Vhs      , Ss          , Gs^Ft       , Gs          , Gs          , Ss          , Gs          , Gs^Ft       , Ss          , Ss          , Ss          , Ss          , Uh          , Uh          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Gs          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs^Ft       , Ss          , Xu          , Xu          
Ww          , Ww          , Ww          , Xu          , Xu          , Xu          , Ss          , Xu          , Ss          , Xu          , Xu          , Xu          , Ss          , Ss          , Gs          , Xu          , Xu          , Xu          , Xu          , Gs          , Ss          , Xu          , Xu          
"
	name=_"2p - Sablestone Delta"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
#textdomain wesnoth-help
									female_name=_"female^quick"
									id="quick"
									male_name=_"quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name=_"Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name=_"Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
#textdomain wesnoth
					message=_"/me can be created at http://rushedbyyetis.heroku.com/"
					speaker=_"RBY Custom"
				[/chat]
				[chat]
					message=_"$rby_set_info[1].val"
					speaker=_"RBY $rby_set_info[0].val " +
						"9"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description=_"Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=1
		colour="north"
		controller="human"
		current_player="Lucian-Dordonnar"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="Lucian-Dordonnar"
		persistent=yes
		previous_recruits="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman,Mage,Merman Hunter,Wose"
		save_id="RBY_Side1"
		side=1
		team_name="north"
		user_team_name=_"teamname^North"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Mage of Light"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=40
#textdomain wesnoth-units
			description=_"Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.

Though not trained for combat, they are a potent ally against magical or unnatural things." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit has magical attacks, which always have a high chance of hitting an opponent." +
				_" This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures." +
				_" This unit is capable of healing those around it, and curing them of poison."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=35
			id="RBY_Side1"
			image="units/human-magi/white-mage.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"White Mage"
			level=2
			max_attacks=1
			max_experience=95
			max_hitpoints=35
			max_moves=5
			moves=5
			name="Lucian-Dordonnar"
			overlays=""
			profile="portraits/humans/transparent/mage-white.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/humans/mage-white.png"
			type="White Mage"
			undead_variation=""
			underlying_id=4
			unrenamable=no
			upkeep="full"
			usage="healer"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=60
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[heals]
					affect_allies=yes
					affect_self=no
#textdomain wesnoth-help
					description=_"Cures:
A curer can cure a unit of poison, although that unit will receive no additional healing on the turn it is cured of the poison."
					female_name=_"female^cures"
					id="curing"
					name=_"cures"
					poison="cured"
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
				[heals]
					affect_allies=yes
					affect_self=no
					description=_"Heals +8:
This unit combines herbal remedies with magic to heal units more quickly than is normally possible on the battlefield.

A unit cared for by this healer may heal up to 8 HP per turn, or stop poison from taking effect for that turn.
A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure."
					female_name=_"female^heals +8"
					id="healing"
					name=_"heals +8"
					poison="slowed"
					value=8
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
					[/affect_adjacent]
				[/heals]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/mage-white.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/mage-white.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=6
#textdomain wesnoth-units
				description=_"staff"
				icon="attacks/staff-magic.png"
				name="staff"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[attack]
				damage=9
				description=_"lightbeam"
				name="lightbeam"
				number=3
				range="ranged"
				type="arcane"
				[specials]
					[chance_to_hit]
						cumulative=no
#textdomain wesnoth-help
						description=_"Magical:
This attack always has a 70% chance to hit regardless of the defensive ability of the unit being attacked."
						id="magical"
						name=_"magical"
						value=70
					[/chance_to_hit]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=2
		colour="south"
		controller="network"
		current_player="Voices"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="Voices"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side2"
		side=2
		team_name="south"
#textdomain wesnoth
		user_team_name=_"teamname^South"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="General"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=35
#textdomain wesnoth-units
			description=_"Trained at swords and crossbows, Lieutenants lead small groups of human soldiers, coordinating their attacks." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=40
			id="RBY_Side2"
			image="units/human-loyalists/lieutenant.png"
			image_icon=""
#textdomain wesnoth-units
			language_name=_"Lieutenant"
			level=2
			max_attacks=1
			max_experience=56
			max_hitpoints=40
			max_moves=6
			moves=6
			name="Voices"
			overlays=""
			profile="portraits/humans/transparent/lieutenant.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/transparent/lieutenant.png~SCALE(205,205)"
			type="Lieutenant"
			undead_variation=""
			underlying_id=3
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[abilities]
				[leadership]
					affect_self=no
					cumulative=no
#textdomain wesnoth-help
					description=_"Leadership:
This unit can lead our own units that are next to it, making them fight better.

Adjacent own units of lower level will do more damage in battle. When a unit adjacent to, of a lower level than, and on the same side as a unit with Leadership engages in combat, its attacks do 25% more damage times the difference in their levels."
					female_name=_"female^leadership"
					id="leadership"
					name=_"leadership"
					value=50
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=0
						[/filter]
					[/affect_adjacent]
				[/leadership]
				[leadership]
					affect_self=no
					cumulative=no
					id="leadership"
					value=25
					[affect_adjacent]
						adjacent="n,ne,se,s,sw,nw"
						[filter]
							level=1
						[/filter]
					[/affect_adjacent]
				[/leadership]
			[/abilities]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/lieutenant.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=8
#textdomain wesnoth-units
				description=_"sword"
				icon="attacks/sword-human.png"
				name="sword"
				number=3
				range="melee"
				type="blade"
			[/attack]
			[attack]
				damage=5
				description=_"crossbow"
				icon="attacks/crossbow-human.png"
				name="crossbow"
				number=3
				range="ranged"
				type="pierce"
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[variables]
		continue=no
		drakes_are_picked=no
		drakes_are_proposed=no
		knalgans_are_picked=no
		knalgans_are_proposed=no
		loyalists_are_picked=yes
		loyalists_are_proposed=yes
		next_scenario="RBY Sablestone Delta 12"
		northeners_are_picked=no
		northeners_are_proposed=no
		proposals=2
		proposed_faction="R"
		random=10
		rby_set_message=yes
		rebels_are_picked=yes
		rebels_are_proposed=yes
		undead_are_picked=no
		undead_are_proposed=no
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
#textdomain wesnoth-multiplayer
			val=_"Classic"
		[/rby_set_info]
		[rby_set_info]
			val=_"Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Howling Ghost Badlands, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
#textdomain wesnoth-units
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Voices"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Lucian-Dordonnar"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="ne"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side2"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Voices"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=25
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[random_leaders]
			advances_to=""
			ai_special=""
			alignment="neutral"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=80
			description=_"Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many."
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb=""
			flying=no
			gender="male"
			goto_x=0
			goto_y=0
			hitpoints=142
			id="RBY_Side1"
			image="units/monsters/yeti.png"
			language_name=_"Yeti"
			level=4
			max_attacks=1
			max_experience=140
			max_hitpoints=142
			max_moves=5
			moves=5
			name="Lucian-Dordonnar"
			overlays=""
			profile="units/monsters/yeti.png"
			race="monster"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="units/monsters/yeti.png"
			type="Yeti"
			undead_variation="troll"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			x=24
			y=18
			zoc=yes
			[defense]
				castle=60
				cave=60
				flat=70
				forest=60
				frozen=40
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=2
				frozen=1
				fungus=2
				hills=1
				mountains=2
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=100
				blade=80
				cold=50
				fire=80
				impact=90
				pierce=80
			[/resistance]
			[advancement]
#textdomain wesnoth-help
				description=_"Max HP bonus +3, Max XP +20%"
				id="amla_default"
				image="misc/icon-amla-tough.png"
				max_times=100
				strict_amla=yes
				[effect]
					apply_to="hitpoints"
					heal_full=yes
					increase_total=3
				[/effect]
				[effect]
					apply_to="max_experience"
					increase="20%"
				[/effect]
				[effect]
					apply_to="status"
					remove="poisoned"
				[/effect]
				[effect]
					apply_to="status"
					remove="slowed"
				[/effect]
			[/advancement]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=32
#textdomain wesnoth-units
				description=_"fist"
				icon="attacks/fist-yeti.png"
				name="fist"
				number=2
				range="melee"
				type="impact"
			[/attack]
			[modifications]
			[/modifications]
		[/random_leaders]
		[current_side]
			color=1
			colour=1
			controller="human"
			fog=yes
			gold=100
			hidden=no
			income=2
			name="Lucian-Dordonnar"
			recruit=""
			shroud=no
			side=1
			team_name="red"
#textdomain wesnoth
			user_team_name=_"teamname^Red"
			village_gold=2
		[/current_side]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 9"
	[/scenario]
	[scenario]
		scenario="2p - Sablestone Delta"
		[team]
			[recruits]
				Elvish Archer=6
				Elvish Scout=2
				Elvish Shaman=1
				Mage=3
				Merman Hunter=1
				Wose=1
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Elvish Marksman=1
			[/advances]
			[deaths]
				Elvish Archer=1
				Elvish Scout=2
				Elvish Shaman=1
				Mage=2
				Merman Hunter=1
			[/deaths]
			[killed]
				Cavalryman=2
				Fencer=2
				Lieutenant=1
				Merman Fighter=1
				Spearman=1
			[/killed]
			[attacks]
				[sequence]
					s00=1
					s0000=1
					s01=1
					s10=1
					_num=30
				[/sequence]
				[sequence]
					s01=1
					s0100=1
					_num=40
				[/sequence]
				[sequence]
					s0011=1
					s0101=1
					_num=50
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s0101=1
					s1001=1
					s101=1
					s111=1
					s1111=1
					_num=60
				[/sequence]
				[sequence]
					s0001=1
					s0011=1
					s011=2
					s11=1
					s110=2
					_num=70
				[/sequence]
				[sequence]
					s01=1
					s0110=1
					s10=1
					_num=80
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=1
					s00=2
					s001=1
					s01=1
					s1=1
					s10=1
					_num=30
				[/sequence]
				[sequence]
					s00=1
					s001=1
					s1=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s00=1
					s01=1
					s011=1
					s11=1
					_num=50
				[/sequence]
				[sequence]
					s=1
					s0=3
					s00=1
					s0001=1
					s01=2
					s011=2
					s0111=1
					s1=2
					s10=2
					s101=1
					s11=4
					_num=60
				[/sequence]
				[sequence]
					s=1
					s1=1
					s10=1
					s111=1
					_num=70
				[/sequence]
				[sequence]
					s11=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=248
			recall_cost=0
			damage_inflicted=423
			damage_taken=314
			expected_damage_inflicted=451162
			expected_damage_taken=380551
			turn_damage_inflicted=60
			turn_damage_taken=7
			turn_expected_damage_inflicted=54059
			turn_expected_damage_taken=11232
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Bowman=1
				Cavalryman=2
				Fencer=3
				Mage=1
				Merman Fighter=1
				Spearman=3
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				Longbowman=1
			[/advances]
			[deaths]
				Cavalryman=2
				Fencer=2
				Lieutenant=1
				Merman Fighter=1
				Spearman=1
			[/deaths]
			[killed]
				Elvish Archer=1
				Elvish Scout=2
				Elvish Shaman=1
				Mage=2
				Merman Hunter=1
			[/killed]
			[attacks]
				[sequence]
					s0010=1
					s011=1
					s1011=1
					_num=30
				[/sequence]
				[sequence]
					s000=4
					s0000=1
					s001=2
					s0010=1
					s01=1
					s010=5
					s1=2
					s100=4
					s1001=1
					s101=1
					s1010=1
					s11=1
					s110=1
					s1100=1
					_num=40
				[/sequence]
				[sequence]
					s001=1
					s01=1
					s011=1
					_num=50
				[/sequence]
				[sequence]
					s011=1
					s1=2
					s100=1
					s1000=1
					s101=1
					s1110=1
					_num=60
				[/sequence]
				[sequence]
					s000=1
					s001=1
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=17
					_num=0
				[/sequence]
				[sequence]
					s0=3
					s1=1
					s100=1
					_num=40
				[/sequence]
				[sequence]
					s0=1
					s001=1
					_num=60
				[/sequence]
				[sequence]
					s1=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=172
			recall_cost=0
			damage_inflicted=314
			damage_taken=423
			expected_damage_inflicted=380551
			expected_damage_taken=451162
			turn_damage_inflicted=59
			turn_damage_taken=100
			turn_expected_damage_inflicted=66337
			turn_expected_damage_taken=80145
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
