version="1.10.5"
next_underlying_unit_id=24
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_type="multiplayer"
completion="running"
difficulty="NORMAL"
end_text=""
end_text_duration=0
history=""
label="2p - Silverhead Crossing"
next_scenario=""
parent="2p - Silverhead Crossing-Partida desada automàticament8.gz"
scenario="RBY Silverhead Crossing 12"
version="1.10.5"
[multiplayer]
	experience_modifier=70
	hash="z+APeaS50auAhXB<lCkbb9+7hO4QV+TVKpRe75-9Wwj9zAHxHDVL.0EQcpZicf4qQRrGHuHw4CvEtsy8KhsQ6sD0+wc2BHCCO6L7dG,hp<ZAJ1zpEgO0tI2IuJNykinj"
	mp_countdown=yes
	mp_countdown_action_bonus=0
	mp_countdown_init_time=300
	mp_countdown_reservoir_time=300
	mp_countdown_turn_bonus=300
	mp_era="era_default"
	mp_fog=yes
	mp_scenario="RBY Classic 20"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	observer=yes
	savegame=no
	scenario="wesnoth.gamingladder.info - Classic"
	shuffle_sides=yes
[/multiplayer]
random_seed=19308
random_calls=0
[replay]
	[command]
		[start]
		[/start]
	[/command]
	[upload_log]
		[ai_log]
			ai_id1="testing_ai_default"
			ai_id2="testing_ai_default"
			ai_id3="testing_ai_default"
			faction1="siddh"
			faction2="NanRoig"
			faction3=""
			version="1.10.5"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=28
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=25
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=1
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=35
				side=1
				turn=2
				units=6
				units_cost=93
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=2
				units=7
				units_cost=123
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=3
				turn=2
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=3
				units=8
				units_cost=123
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=3
				units=7
				units_cost=123
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=101
				side=3
				turn=3
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=4
				units=9
				units_cost=139
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=2
				turn=4
				units=8
				units_cost=137
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=102
				side=3
				turn=4
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=5
				units=9
				units_cost=142
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=23
				side=2
				turn=5
				units=9
				units_cost=151
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=103
				side=3
				turn=5
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=6
				units=10
				units_cost=158
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=22
				side=2
				turn=6
				units=8
				units_cost=137
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=104
				side=3
				turn=6
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=1
				turn=7
				units=7
				units_cost=116
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=7
				units=9
				units_cost=156
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=105
				side=3
				turn=7
				units=1
				units_cost=12
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=45
				side=1
				turn=8
				units=4
				units_cost=70
				villages=10
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="hf :D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="thanks likewise"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="ohh :)"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=5
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=19919
		[/random]
		[random]
			value=1361
		[/random]
		[random]
			value=23364
		[/random]
		[random]
			value=18080
		[/random]
		[random]
			value=10081
		[/random]
		[random]
			value=9899
		[/random]
		[random]
			value=13189
		[/random]
		[random]
			value=10981
		[/random]
		[random]
			value=30241
		[/random]
		[random]
			value=20963
		[/random]
		[random]
			value=4112
		[/random]
		[random]
			value=7793
		[/random]
		[random]
			value=25805
			[results]
				checksum="HvVYo31eh+4Q+Fba7QsjOu2<o81h1r7WxSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5fg9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=4
			y=12
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=29674
		[/random]
		[random]
			value=31861
		[/random]
		[random]
			value=11107
		[/random]
		[random]
			value=7006
		[/random]
		[random]
			value=20235
		[/random]
		[random]
			value=28073
		[/random]
		[random]
			value=17613
		[/random]
		[random]
			value=13845
		[/random]
		[random]
			value=21263
		[/random]
		[random]
			value=19966
		[/random]
		[random]
			value=16946
		[/random]
		[random]
			value=8523
		[/random]
		[random]
			value=23314
			[results]
				checksum="HvVYo31eh+4Q+Fba7KsjOu2<o81h1r7ZrSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5ga9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="KlausNorman advances to the next scenario"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=5
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=23491
		[/random]
		[random]
			value=5823
		[/random]
		[random]
			value=26102
		[/random]
		[random]
			value=27940
		[/random]
		[random]
			value=18106
		[/random]
		[random]
			value=16460
		[/random]
		[random]
			value=13050
		[/random]
		[random]
			value=22431
		[/random]
		[random]
			value=14398
		[/random]
		[random]
			value=10770
		[/random]
		[random]
			value=12086
		[/random]
		[random]
			value=18507
		[/random]
		[random]
			value=12849
			[results]
				checksum="HvVYo31eh+4Q+Fba7QsjOu2<o81h1r7WxSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5fg9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=6
			y=14
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=32554
		[/random]
		[random]
			value=24649
		[/random]
		[random]
			value=14643
		[/random]
		[random]
			value=28839
		[/random]
		[random]
			value=10442
		[/random]
		[random]
			value=12840
		[/random]
		[random]
			value=20292
		[/random]
		[random]
			value=14932
		[/random]
		[random]
			value=29758
		[/random]
		[random]
			value=27489
		[/random]
		[random]
			value=1707
		[/random]
		[random]
			value=19382
		[/random]
		[random]
			value=7336
			[results]
				checksum="HvVYo31eh+4Q+Fba7KsjOu2<o81h1r7ZrSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5ga9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="MAsterZ has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KlausNorman"
			message="hi"
		[/speak]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=5
			x=5
			y=13
			[from]
				x=4
				y=11
			[/from]
		[/recruit]
		[random]
			value=6700
		[/random]
		[random]
			value=18668
		[/random]
		[random]
			value=18689
		[/random]
		[random]
			value=13431
		[/random]
		[random]
			value=17974
		[/random]
		[random]
			value=18627
		[/random]
		[random]
			value=25295
		[/random]
		[random]
			value=10920
		[/random]
		[random]
			value=29485
		[/random]
		[random]
			value=16315
		[/random]
		[random]
			value=6532
		[/random]
		[random]
			value=26559
		[/random]
		[random]
			value=16395
			[results]
				checksum="HvVYo31ee+4Q+Fba7QsjOu2<o81h1r7ZqSq7D1CJHDoDIhObhd1l+xhiX-,ynn1lk5c<-gf5gb9>i8D<J37eEf-FXf1h-2fGwYabvpGmbA9>NZbZ-f1kXg1a6Kkd4,9k"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="4,5,6,7,8,9"
			y="11,12,12,13,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="why ohh?"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KlausNorman"
			message="are u see me?"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KlausNorman"
			message="im in the chat"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="coz i like this map ;D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="Grimangl has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="ah"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KlausNorman"
			message="HALLO????"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="yes klaus "
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=24
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=11854
		[/random]
		[random]
			value=30974
		[/random]
		[random]
			value=18129
		[/random]
		[random]
			value=20740
		[/random]
		[random]
			value=16240
		[/random]
		[random]
			value=32162
		[/random]
		[random]
			value=12020
		[/random]
		[random]
			value=11805
		[/random]
		[random]
			value=11807
		[/random]
		[random]
			value=24506
		[/random]
		[random]
			value=7762
		[/random]
		[random]
			value=6053
		[/random]
		[random]
			value=29555
		[/random]
		[random]
			value=24007
			[results]
				checksum="8oH+<tEMdLmgpGIqyN<CsAMNItBINwtKD8nHPCqOxGTBrGJEnKRBqBwyjEDBAIGwKUbOBPvwTVUIO54zCHzG6uBEz,BKOIDHPjET<N-LCOOOPpvKDpuvqy4xCCCqRQSI"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=25
			y=17
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=30106
		[/random]
		[random]
			value=8091
		[/random]
		[random]
			value=28605
		[/random]
		[random]
			value=29682
		[/random]
		[random]
			value=3907
		[/random]
		[random]
			value=16411
		[/random]
		[random]
			value=1362
		[/random]
		[random]
			value=27883
		[/random]
		[random]
			value=30004
		[/random]
		[random]
			value=7583
		[/random]
		[random]
			value=5145
		[/random]
		[random]
			value=9349
		[/random]
		[random]
			value=17716
		[/random]
		[random]
			value=12536
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAHNNI0sapLCHnxOELSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iI-a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=25
			y=16
			[from]
				x=24
				y=14
			[/from]
		[/recruit]
		[random]
			value=8663
		[/random]
		[random]
			value=22542
		[/random]
		[random]
			value=28696
		[/random]
		[random]
			value=5386
		[/random]
		[random]
			value=15157
		[/random]
		[random]
			value=8303
		[/random]
		[random]
			value=16294
		[/random]
		[random]
			value=29770
		[/random]
		[random]
			value=22934
		[/random]
		[random]
			value=29192
		[/random]
		[random]
			value=20299
		[/random]
		[random]
			value=20985
		[/random]
		[random]
			value=22939
		[/random]
		[random]
			value=15945
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="KlausNorman"
			message="ah ok."
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="24,23,22,21,20"
			y="14,14,13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=2
			x=20
			y=11
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=25473
		[/random]
		[random]
			value=11037
		[/random]
		[random]
			value=20083
		[/random]
		[random]
			value=4881
		[/random]
		[random]
			value=19454
		[/random]
		[random]
			value=11076
		[/random]
		[random]
			value=15843
		[/random]
		[random]
			value=21447
		[/random]
		[random]
			value=15517
		[/random]
		[random]
			value=28920
		[/random]
		[random]
			value=4377
		[/random]
		[random]
			value=26681
		[/random]
		[random]
			value=18701
		[/random]
		[random]
			value=7681
			[results]
				checksum="3hEaL13Xsk3Efkel1+W2+-28-bj4ep2jhr6-ago-a4.>d7+iW3X,0.+jw3kZ9,c>ifh8eBb2ajh>MC-MhG13w0ma0i+.F8be5uX<ohV100hdng<kc76-lbxbcZgYceHH"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=1
			x=19
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=17968
		[/random]
		[random]
			value=32055
		[/random]
		[random]
			value=28476
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		[random]
			value=12125
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		[random]
			value=11906
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		[random]
			value=13038
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		[random]
			value=23681
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		[random]
			value=22784
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		[random]
			value=17842
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		[random]
			value=21766
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		[random]
			value=22924
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		[random]
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		[random]
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	[command]
		sent=yes
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		[speak]
			id="siddh"
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			side=1
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	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="http://wesnoth.gamingladder.info"
			side=1
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	[command]
		sent=""
		[recruit]
			value=5
			x=18
			y=13
			[from]
				x=20
				y=12
			[/from]
		[/recruit]
		[random]
			value=2318
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		[random]
			value=14415
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		[random]
			value=6691
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		[random]
			value=6972
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		[random]
			value=25895
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		[random]
			value=18110
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		[random]
			value=15361
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		[random]
			value=8582
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		[random]
			value=10132
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		[random]
			value=12469
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		[random]
			value=29003
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		[random]
			value=19709
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		[random]
			value=2197
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		[random]
			value=2092
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		[random]
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		[move]
			x="20,19"
			y="12,12"
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	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
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	[command]
		sent=""
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
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		[speak]
			id="siddh"
			message="it's a website with a ranking list that has points for players"
			side=1
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	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="when you play games you report the results to the website "
			side=1
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	[/command]
	[command]
		sent=yes
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		[speak]
			id="siddh"
			message="and it gives / takes points depending if u win lose"
			side=1
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	[command]
		sent=yes
		[move]
			x="5,6,7,7,7,8,9,10,11"
			y="12,11,11,10,9,8,8,7,7"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="5,6,7,8,9"
			y="13,12,12,11,11"
		[/move]
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	[command]
		sent=yes
		[move]
			x="9,10"
			y="11,10"
		[/move]
	[/command]
	[command]
		sent=yes
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			x="4,4,4,4,4,5"
			y="12,11,10,9,8,8"
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	[command]
		sent=yes
		undo=no
		[speak]
			id="KlausNorman"
			message="i dont want play so like games...."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="BAMBIS has logged into the lobby"
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	[command]
		sent=yes
		undo=""
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			x="9,9,10"
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	[command]
		sent=yes
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		[random]
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		[random]
			value=19330
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		[random]
			value=16004
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		[random]
			value=12068
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		[random]
			value=22852
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		[random]
			value=31250
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		[random]
			value=11390
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		[random]
			value=25326
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		[random]
			value=1026
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		[random]
			value=28941
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		[random]
			value=9777
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		[random]
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		[random]
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		[random]
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		[random]
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		[random]
			value=310
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		[random]
			value=1800
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		[random]
			value=12127
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		[random]
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		[random]
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		[random]
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			y="17,18,19,19,20"
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	[command]
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			x="5,6,7,7,8,8,9"
			y="8,7,7,6,5,4,4"
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	[command]
		sent=yes
		[move]
			x="11,12"
			y="7,6"
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	[command]
		sent=yes
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			x="12,12,13"
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	[command]
		sent=yes
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			x="13,14"
			y="5,4"
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	[command]
		sent=yes
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			x="14,15"
			y="4,4"
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	[command]
		sent=yes
		[move]
			x="15,16"
			y="4,4"
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	[command]
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			message="valen has logged into the lobby"
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		undo=""
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			y="4,4,3"
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	[command]
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			y="10,11"
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	[command]
		sent=yes
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	[command]
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	[command]
		sent=yes
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			x="15,16"
			y="11,11"
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	[command]
		sent=yes
		[move]
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			y="20,21"
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	[command]
		sent=yes
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			x="11,12,13,14"
			y="21,21,22,22"
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	[command]
		sent=yes
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		[move]
			x="14,14,13,13"
			y="22,21,21,20"
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	[command]
		sent=yes
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			x="5,6,7,8,8,9"
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			y="14,14,14,14,14"
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			y="15,14,14,14,15"
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	[command]
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	[command]
		sent=yes
		[recruit]
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			[from]
				x=10
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			[/from]
		[/recruit]
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			value=29423
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		[random]
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		[random]
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	[command]
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	[command]
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			message="Razor has logged into the lobby"
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	[command]
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			message="Creeps has logged into the lobby"
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	[command]
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		[move]
			x="19,20"
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	[command]
		sent=""
		[recruit]
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		[random]
			value=20634
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		[random]
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			message="uf uf so many bats"
			side=2
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	[command]
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	[command]
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			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=306577219
			tod="dusk"
			turn=4
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				y=13
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	[command]
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			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1569864761
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=18
				y=14
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			[destination]
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	[command]
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			y="14,14,14,14,13,14"
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	[command]
		sent=yes
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			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=28587347
			tod="dusk"
			turn=4
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				x=17
				y=14
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			[destination]
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			value=24269
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		[random]
			value=25818
		[/random]
		[random]
			value=32683
		[/random]
		[random]
			value=9586
		[/random]
		[random]
			value=17583
		[/random]
		[random]
			value=2035
		[/random]
		[random]
			value=1112
		[/random]
		[random]
			value=32435
		[/random]
		[random]
			value=1164
		[/random]
		[random]
			value=30204
		[/random]
		[random]
			value=19350
		[/random]
		[random]
			value=19845
		[/random]
		[random]
			value=7216
		[/random]
		[random]
			value=29451
			[results]
				checksum="26gfexHzgyUy<pIGe8nRrAiw2tuw944s0-Q.yFv0<L<gaBIgPgi7H8DBy5cul>p+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,13,14,15,16,16,17"
			y="20,19,18,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12"
			y="24,24,25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13"
			y="25,25"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="13,14"
			y="25,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PicklePie has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="14,14"
			y="24,23"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,15,16"
			y="23,24,24"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="9,10,11,12,12,13,14,15"
			y="4,4,5,5,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="14,14,13,13,14,15,16,16"
			y="3,4,5,6,6,7,7,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="11,11"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="8,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=1578459899
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=17
				y=8
			[/source]
			[destination]
				x=16
				y=8
			[/destination]
		[/attack]
		[random]
			value=23653
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8450
			[results]
				chance=70
				damage=7
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13666
			[results]
				chance=70
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="16,15,14,13,12,11,11,11"
			y="4,4,4,4,4,5,6,7"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,19,18,17"
			y="24,24,25,24,25"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=654435509
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=17
				y=25
			[/source]
			[destination]
				x=16
				y=24
			[/destination]
		[/attack]
		[random]
			value=2171
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23489
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19376
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=57
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24133
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20"
			y="21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20"
			y="12,11"
		[/move]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="18,19,19"
			y="13,13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="23,23,23,22,21,21"
			y="4,5,6,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=18
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=4668
		[/random]
		[random]
			value=3926
		[/random]
		[random]
			value=17878
		[/random]
		[random]
			value=15003
		[/random]
		[random]
			value=12708
		[/random]
		[random]
			value=14964
		[/random]
		[random]
			value=13306
		[/random]
		[random]
			value=3958
		[/random]
		[random]
			value=32327
		[/random]
		[random]
			value=7171
		[/random]
		[random]
			value=4022
		[/random]
		[random]
			value=25368
		[/random]
		[random]
			value=2541
		[/random]
		[random]
			value=6225
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4L5yOHbzYzzAKNNI0sapLCHnxOzGSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLWa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,19,18"
			y="11,11,10"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Pikeman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=1625324787
			tod="dusk"
			turn=4
			weapon=0
			[source]
				x=18
				y=10
			[/source]
			[destination]
				x=17
				y=11
			[/destination]
		[/attack]
		[random]
			value=31897
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21215
			[results]
				chance=80
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1061
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31483
			[results]
				chance=80
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27679
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,16"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="12,13,14,15,16,17"
			y="14,14,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=597441914
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,17"
			y="14,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17,18"
			y="14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=48248235
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=18
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="17,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,16,16,17"
			y="15,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=1092666031
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=17
				y=13
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1856486521
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[recruit]
			value=0
			x=12
			y=14
			[from]
				x=10
				y=15
			[/from]
		[/recruit]
		[random]
			value=4636
		[/random]
		[random]
			value=14687
		[/random]
		[random]
			value=18196
		[/random]
		[random]
			value=1038
		[/random]
		[random]
			value=11829
		[/random]
		[random]
			value=7993
		[/random]
		[random]
			value=8503
		[/random]
		[random]
			value=23603
		[/random]
		[random]
			value=22844
		[/random]
		[random]
			value=31027
		[/random]
		[random]
			value=14247
		[/random]
		[random]
			value=21745
		[/random]
		[random]
			value=9455
		[/random]
		[random]
			value=27528
		[/random]
		[random]
			value=17583
			[results]
				checksum="26gfexHzgyUy<pIGe8nRrAiw2tuw944s0-Q.yFv0<L<gaBIgPgi7H8DBy5cul>p+xJBQyrHFrzNn,FsOABP4cmZr.SMnSRRuIAzXmRMr0Dw6L7vuuLxFKwGOVoBHR>RO"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="oh well RNG has decided that I'll lose apparently :D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,16,17,18,19,20,21"
			y="24,23,23,23,24,24,24"
		[/move]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="well too early to say so"
			side=2
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19,20,21,22,23,24,25"
			y="16,15,15,14,14,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,17,16,16,16,17,18,19,19"
			y="11,12,12,13,14,15,15,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=0
			seed=1380672979
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,15,14,13,13,14,15,16"
			y="8,7,6,6,5,4,4,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mad_cat has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="ColonelGrimm has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="10,11,12,13,14,15"
			y="15,15,14,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,21"
			y="20,21,22,23"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=351061082
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=21
				y=23
			[/source]
			[destination]
				x=21
				y=24
			[/destination]
		[/attack]
		[random]
			value=17471
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19466
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12943
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=30114
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15336
			[results]
				chance=50
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20"
			y="25,24,25,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=1999709931
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=24
			[/source]
			[destination]
				x=21
				y=24
			[/destination]
		[/attack]
		[random]
			value=32395
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=32548
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1560
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1657
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31261
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rXXC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=-1
			seed=1495229573
			tod="first_watch"
			turn=5
			weapon=1
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=1756
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=0
			seed=108599705
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
		[random]
			value=19634
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31167
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10532
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=12216
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13297
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20504
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="11,12,12,12,13,14,15"
			y="7,6,5,4,4,3,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=2067169859
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=15
				y=3
			[/source]
			[destination]
				x=16
				y=3
			[/destination]
		[/attack]
		[random]
			value=21688
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=23545
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26350
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26420
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11117
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="rXXC has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,19,18,17"
			y="8,7,6,5,5,4,4"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=1879945999
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=3
			[/destination]
		[/attack]
		[random]
			value=12029
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=13487
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24197
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=14204
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31929
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=9520
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="18,19,20"
			y="10,11,11"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,20,20,19"
			y="17,16,15,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=688721449
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=19
				y=15
			[/source]
			[destination]
				x=18
				y=14
			[/destination]
		[/attack]
		[random]
			value=20885
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3245
			[results]
				chance=60
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11690
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=18
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=32063
		[/random]
		[random]
			value=3211
		[/random]
		[random]
			value=5597
		[/random]
		[random]
			value=2306
		[/random]
		[random]
			value=22407
		[/random]
		[random]
			value=17378
		[/random]
		[random]
			value=14214
		[/random]
		[random]
			value=5046
		[/random]
		[random]
			value=4607
		[/random]
		[random]
			value=15119
		[/random]
		[random]
			value=9857
		[/random]
		[random]
			value=4705
		[/random]
		[random]
			value=5160
		[/random]
		[random]
			value=1840
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAKNNI0sapLCHnxOERSDXEL0GTrQMj6c5gd4l1.fb9X9zXfpg2nZf61-iI1a2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20"
			y="11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=2
			attacker_type="Pikeman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=1736272432
			tod="first_watch"
			turn=5
			weapon=0
			[source]
				x=20
				y=13
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=6113
			[results]
				chance=40
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=19085
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=17947
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2694
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=21658
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18,19,20,21"
			y="8,7,8,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,23,23,23,22,21,20"
			y="24,24,24,23,22,21,20,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=316294242
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=17
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=240419400
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=14
			[/source]
			[destination]
				x=18
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=714555849
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="12,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Ghoul"
			defender_lvl=2
			defender_type="Pikeman"
			defender_weapon=0
			seed=1968409179
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=20
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="19,18,17,17,17,18,19,20,21"
			y="14,13,14,15,16,16,17,17,17"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="15,16,17,18,19"
			y="14,13,14,13,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=2
			defender_type="Pikeman"
			defender_weapon=0
			seed=948536109
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=20
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="12,13,14,15,16,17"
			y="14,14,13,14,13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="25,24,23,22,21,20"
			y="14,13,13,12,12,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=2
			defender_type="Pikeman"
			defender_weapon=0
			seed=2007936639
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=20
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="16,17"
			y="3,3"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,21,21"
			y="24,23,22,21,21,20"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=134057474
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=20
			[/source]
			[destination]
				x=20
				y=20
			[/destination]
		[/attack]
		[random]
			value=32710
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=908
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22669
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=22458
			[results]
				chance=60
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=27207
			[results]
				chance=50
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21"
			y="23,24"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=334183279
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=20
				y=12
			[/destination]
		[/attack]
		[random]
			value=19998
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15190
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=301
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29210
			[results]
				chance=40
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=15165
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21,21"
			y="15,15,15,14,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=98472276
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=21
				y=13
			[/source]
			[destination]
				x=20
				y=12
			[/destination]
		[/attack]
		[random]
			value=2819
			[results]
				chance=40
				damage=6
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,20,20"
			y="8,9,10,10,11,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=1
			defender_type="Ghoul"
			defender_weapon=-1
			seed=1151481802
			tod="second_watch"
			turn=6
			weapon=1
			[source]
				x=20
				y=12
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
		[random]
			value=5709
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=29128
			[results]
				chance=70
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3151
			[results]
				chance=70
				damage=5
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="17,18"
			y="4,3"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Fencer"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=2028994181
			tod="second_watch"
			turn=6
			weapon=0
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=17
				y=3
			[/destination]
		[/attack]
		[random]
			value=15770
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10129
			[results]
				chance=40
				damage=6
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11917
			[results]
				chance=40
				damage=4
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2742
			[results]
				chance=40
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=1812
			[results]
				chance=40
				damage=4
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="dogfighter has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		undo=""
		[move]
			x="20,20,20"
			y="13,12,11"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=3
			x=19
			y=13
			[from]
				x=20
				y=11
			[/from]
		[/recruit]
		[random]
			value=19544
		[/random]
		[random]
			value=9067
		[/random]
		[random]
			value=13972
		[/random]
		[random]
			value=15446
		[/random]
		[random]
			value=31306
		[/random]
		[random]
			value=31183
		[/random]
		[random]
			value=11220
		[/random]
		[random]
			value=3969
		[/random]
		[random]
			value=17704
		[/random]
		[random]
			value=31619
		[/random]
		[random]
			value=10374
		[/random]
		[random]
			value=8337
		[/random]
		[random]
			value=4223
		[/random]
		[random]
			value=25526
			[results]
				checksum="yDJAjo4cZe,qpW20oEjd+he4M.>564fk.Z-<07Ysap.1e4.fcg+3apl7m4khijrlZz8i55ch5gp<1Kj06lIrf0iN7gr.cg1e4el11X<ym4JmH3e9ccd7p3-0hc2,S,-e"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20"
			y="11,10,9,8"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="15,15,16,17,18,19,20,21,21,21"
			y="3,4,4,4,4,5,5,6,7,8"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,18"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Skeleton Archer"
			defender_lvl=1
			defender_type="Spearman"
			defender_weapon=1
			seed=31900284
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=18
				y=12
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1178196032
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=18
				y=13
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="god damn i make so many mistakes all the time :D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="21,22,23,24,25,25,26"
			y="17,17,18,18,19,20,20"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="19,20"
			y="14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[move]
			x="17,18,19"
			y="14,14,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1590218546
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=14
			[/source]
			[destination]
				x=19
				y=13
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="attacking poisoned 10hp leader with flappy was definitely your biggest in this game :)"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="36% ctk? :D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="or was it 16%? anyway 2/2"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="valen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="gracz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="mp has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="1 more turn and would be 65"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="*64"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="my biggest mistake was"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="forgetting the adept in the castle and not using it :D"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="and 2nd biggest mistake was moving that bat to the village first when it was perfectly usable to kill hte leader after the other moves"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="and then 3rd biggest was attacking the spearman with the skeleton archer when it shouldv'e been an adept attacking the HI"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="XD"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Mint"
			message="I dunno, I can't think today"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="20,20,20,21"
			y="14,15,16,17"
		[/move]
	[/command]
	[command]
		sent=yes
		undo=""
		[move]
			x="18,19,20"
			y="14,15,14"
		[/move]
	[/command]
	[command]
		sent=yes
		[countdown_update]
			team=1
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=""
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,22,21"
			y="13,13,14,15"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=79175012
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=20
				y=14
			[/destination]
		[/attack]
		[random]
			value=15025
			[results]
				chance=50
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=26198
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3226
			[results]
				chance=50
				damage=8
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,20,21,21,20"
			y="12,12,13,14,14"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=885539001
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=14
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=1298
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=6143
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=8822
			[results]
				chance=60
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="of course "
			side=1
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="21,21,21,20,20,20,20"
			y="8,9,10,10,11,12,13"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Cavalryman"
			defender_lvl=1
			defender_type="Dark Adept"
			defender_weapon=-1
			seed=176000151
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=20
				y=13
			[/source]
			[destination]
				x=19
				y=14
			[/destination]
		[/attack]
		[random]
			value=19477
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=3451
			[results]
				chance=60
				damage=7
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="19,19"
			y="13,12"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Heavy Infantryman"
			defender_lvl=1
			defender_type="Skeleton Archer"
			defender_weapon=0
			seed=680105148
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=19
				y=12
			[/source]
			[destination]
				x=18
				y=12
			[/destination]
		[/attack]
		[random]
			value=29517
			[results]
				chance=60
				damage=13
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=20155
			[results]
				chance=60
				damage=3
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=31056
			[results]
				chance=60
				damage=13
				dies=yes
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,20,20,20,20"
			y="12,13,14,15,16"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Mage"
			defender_lvl=2
			defender_type="Revenant"
			defender_weapon=-1
			seed=552362323
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=20
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[random]
			value=25470
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=993
			[results]
				chance=70
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=2852
			[results]
				chance=70
				damage=8
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,23,23,23,22"
			y="20,20,20,19,18,17,16"
		[/move]
	[/command]
	[command]
		sent=""
		[move]
			x="21,22,23,24,25,25"
			y="24,23,23,22,22,21"
		[/move]
	[/command]
	[command]
		sent=""
		[attack]
			attacker_lvl=1
			attacker_type="Spearman"
			defender_lvl=0
			defender_type="Vampire Bat"
			defender_weapon=0
			seed=1843665199
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=25
				y=21
			[/source]
			[destination]
				x=26
				y=20
			[/destination]
		[/attack]
		[random]
			value=13093
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=11086
			[results]
				chance=60
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=10171
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=5155
			[results]
				chance=60
				damage=5
				dies=no
				hits=yes
				unit_hit="defender"
			[/results]
		[/random]
		[random]
			value=24488
			[results]
				chance=50
				damage=0
				dies=no
				hits=no
				unit_hit="defender"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="20,21,22"
			y="8,8,8"
		[/move]
	[/command]
	[command]
		sent=""
		[recruit]
			value=7
			x=24
			y=10
			[from]
				x=22
				y=8
			[/from]
		[/recruit]
		[random]
			value=2798
		[/random]
		[random]
			value=1031
		[/random]
		[random]
			value=26631
		[/random]
		[random]
			value=31311
		[/random]
		[random]
			value=21327
		[/random]
		[random]
			value=10775
		[/random]
		[random]
			value=29547
		[/random]
		[random]
			value=23516
		[/random]
		[random]
			value=5152
		[/random]
		[random]
			value=20130
		[/random]
		[random]
			value=31507
		[/random]
		[random]
			value=25803
		[/random]
		[random]
			value=3606
		[/random]
		[random]
			value=10614
			[results]
				checksum="GvCHyvut,JsqQrzoztrKV0q4LmyOHbzYzzAHNNI0sapLCHnxOzJSDXEL0GTrPMj6c5gd4l1.fb9X9zXfpg2nZf61-iLZa2-1ewCjw1yhbMeW3g+ilF83<dKpeU1phgg1"
			[/results]
		[/random]
	[/command]
	[command]
		sent=""
		[move]
			x="22,21"
			y="8,8"
		[/move]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="PseudoPhilosopher has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=""
		[move]
			x="18,17,16,15,14,13,12,11"
			y="3,4,4,4,4,4,4,5"
		[/move]
	[/command]
	[command]
		sent=""
		[countdown_update]
			team=2
			value=300000
		[/countdown_update]
	[/command]
	[command]
		sent=""
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[end_turn]
		[/end_turn]
	[/command]
	[command]
		sent=yes
		[init_side]
		[/init_side]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="malkavian has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cruuuuuu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="18,19"
			y="13,13"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dark Adept"
			defender_lvl=1
			defender_type="Heavy Infantryman"
			defender_weapon=-1
			seed=1877051099
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=19
				y=13
			[/source]
			[destination]
				x=19
				y=12
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Revenant"
			defender_lvl=1
			defender_type="Mage"
			defender_weapon=0
			seed=1999553124
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=20
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[move]
			x="26,26,25,24,24,24,24,23,22"
			y="20,19,19,18,17,16,15,15,15"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=460135297
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="cavedraconem has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[move]
			x="20,21,22,23,23,24,24,23"
			y="20,20,19,19,18,17,16,16"
		[/move]
	[/command]
	[command]
		sent=yes
		[attack]
			attacker_lvl=0
			attacker_type="Vampire Bat"
			defender_lvl=1
			defender_type="Cavalryman"
			defender_weapon=0
			seed=1258912127
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=23
				y=16
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="siddh"
			message="alright gg"
			side=1
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="siddh has left the game."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig takes control of side 1."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="AI sides transferred to host."
		[/speak]
	[/command]
	[command]
		sent=yes
		[speak]
			id="server"
			message="NanRoig undroids side 1."
		[/speak]
	[/command]
	[command]
		sent=""
		undo=no
		[speak]
			id="NanRoig"
			message="gg"
			side=1
		[/speak]
	[/command]
[/replay]
[replay_start]
	allow_new_game=yes
	description="Players must traverse all manner of terrain in pursuit of victory on this multi-fronted duel map."
	experience_modifier=70
	id="RBY Silverhead Crossing 12"
	map_data="border_size=1
usage=map

Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Wo          , Xu          , Wo          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Ww          , Ww          , Ww          , Uh          , Xu          , Uh          , Xu          , Xu          , Ww          , Hh          , Wo          , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Ww          , Gs^Fp       , Ww          , Xu          , Xu          , Gs^Fp       , Uu^Uf       , Gg          , Uu^Uf       , Uh          , Gs^Fp       , Mm          , Gg^Fet      , Ww          , Ww          , Ww          , Ww          , Ww          , Wo          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Hh          , Gs          , Gs^Efm      , Gg          , Gg          , Uh          , Gg          , Gg^Efm      , Wo          , Gg          , Gg          , Gs^Efm      , Gs          , Gs          , Gs          , Gs^Fp       , Hh          , Mm          , Gs^Fms      , Ww          , Ww          , Wo          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Wo          , Ww          , Mm          , Gs^Fms      , Gg^Ve       , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gg          , Gg          , Gg          , Rr          , Gg^Vc       , Gg          , Wwf         , Chw         , Hh          , Gs^Fp       , Ww          , Wo          
Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Wwf         , Wwf         , Wwf         , Gs          , Gs^Fp       , Xu          , Uh          , Xu          , Gs^Fp       , Xu          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Wwf         , Chw         , Rr          , Rr          , Wwf         , Ww          , Wo          
Wo          , Wo          , Wo          , Ww          , Ww          , Gs^Fp       , Re          , Ch          , Kh          , Chw         , Gg          , Gg          , Re          , Re^Uf       , Uh          , Xu          , Ur          , Xu          , Xu          , Re^Uf       , Xu          , Wwf         , Wwf         , Gg          , Gg          , Hh          , Hh          , Wwf         , Ww          , Ww          , Xu          
Wo          , Wo          , Wo          , Wo          , Gg          , Gg^Efm      , Hh          , Mm          , Gg          , Chw         , Re          , Uu^Vud      , Ur          , Ur          , Uu^Uf       , Gs^Fp       , Uu          , Ur          , Gs^Fp       , Xu          , Re          , Gg          , Wwf         , Gg          , Gg          , Gg^Ve       , Gs^Fet      , Wwf         , Gs^Fp       , Ww          , Xu          
Wo          , Wo          , Ww          , Ww          , Ww          , Gg^Ve       , Wwf         , Gg^Fet      , Wwf         , Wwf         , Xu          , Uu          , Xu          , Uu^Uf       , Wwf         , Wwf         , Wwf         , Uh          , Xu          , Re          , Gg          , Gg^Ve       , Kh          , Wwf         , Gg          , Gs          , Xu          , Wwf         , Wwf         , Xu          , Xu          
Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Gg          , Wwf         , Xu          , Xu          , Gg          , Xu          , Gg          , Gg          , Ww          , Ww          , Ww          , Gg          , Gg          , Xu          , Gg          , Gg          , Ww          , Chw         , Ch          , Gg          , Xu          , Xu          , Uh          , Xu          , Xu          
Ww          , Ww          , Ww          , Gg          , Gg          , Gs^Fds      , Gg          , Re          , Gs^Efm      , Gg          , Gg^Vc       , Gg          , Gs^Fms      , Ww          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Wwf         , Wwf         , Gg          , Ww          , Kh          , Gg          , Re          , Gs^Fp       , Re          , Xu          , Xu          
Ww          , Ww          , Gg          , Gg          , 1 Kh        , Gg          , Re          , Re          , Mm          , Gs^Fp       , Gg          , Gs          , Ww          , Ww          , Wo          , Wo          , Wo          , Wo          , Ww          , Wwf         , Kh          , Gs^Fms      , Gg^Efm      , Gg          , Gg          , Gg          , Hh          , Re          , Gg          , Xu          , Xu          
Ww          , Ww          , Gg^Efm      , Gg          , Ch          , Ch          , Gs          , Gs          , Gs          , Hh          , Gg          , Gs^Fp       , Ww          , Wo          , Wwf         , Wo          , Mm          , Wo          , Gs          , Ss^Vhs      , Kh          , Gs          , Hh          , Gs^Fds      , Gg          , Mm          , Gg          , Gg          , Ww          , Gg          , Gg          
Ww          , Gg          , Gg          , Re          , Ch          , Ch          , Gg          , Gg          , Gg          , Gg          , Hh          , Ww          , Wwf         , Wwf         , Rrc         , Hh^Uf       , Rrc         , Gs^Fp       , Chw         , Chw         , Wwf         , Gg          , Gg          , Gg          , Wwf         , Gg          , Wwf         , Gs^Fp       , Ww          , Ww          , Ww          
Ww          , Wwf         , Wwf         , Wwf         , Wwf         , Ch          , Kh          , Wwf         , Wwf         , Gg          , Wwf         , Wwf         , Chw         , Rrc         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Wwf         , Gs^Fp       , Wwf         , Wwf         , Wwf         , 2 Kud       , Wwf         , Gg          , Wwf         , Ww          , Wo          , Wo          
Gs^Fds      , Gs^Fms      , Hh          , Gg          , Gg          , Wwf         , Wwf         , Wwf         , Gg          , Wwf         , Kh          , Chw         , Gs          , Gs^Fp       , Mm          , Hh^Uf       , Wwf         , Wwf         , Ww          , Ww          , Gg          , Gg          , Hh          , Gg          , Gg          , Cud         , Cud         , Gg          , Gg          , Ww          , Xu          
Re          , Re          , Re          , Gg          , Re          , Gg          , Gs^Fp       , Mm          , Hh          , Gg          , Kh          , Ss^Vhs      , Ww          , Wo          , Wo          , Wo          , Wo          , Wo          , Ww          , Ww          , Gg          , Gg          , Gg          , Mm          , Gg          , Kud         , Cud         , Re          , Gg          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Re          , Re          , Re          , Re          , Gg          , Gg          , Wwf         , Wwf         , Ww          , Ww          , Ww          , Wo          , Ww          , Ww          , Ww          , Gs^Fms      , Gg^Efm      , Gg^Ve       , Gs^Fds      , Gg          , Cud         , Cud         , Gg          , Re          , Xu          , Xu          , Xu          
Xu          , Xu          , Uu^Uf       , Uu^Uf       , Uh          , Gg          , Kud         , Gg          , Wwf         , Wwf         , Xu          , Ww          , Hh          , Gs^Fp       , Wo          , Ww          , Gs^Fp       , Hh          , Ww          , Gg          , Hh          , Hh          , Xu          , Re          , Re          , Gg          , Re          , Re          , Gg          , Uu^Uf       , Uu^Uf       
Xu          , Xu          , Cud         , Wwf         , Xu          , Xu          , Wwf         , Cud         , Kud         , Xu          , Xu          , Xu          , Xu          , Cud         , Xu          , Wo          , Xu          , Cud         , Xu          , Xu          , Xu          , Xu          , Gs^Fp       , Gg          , Re          , Re          , Gg          , Gg          , Gs^Fp       , Xu          , Xu          
Xu          , Xu          , Cud         , Wwf         , Wwf         , Ww          , Gg          , Cud         , Re          , Re          , Uu^Vu       , Ur          , Uu^Uf       , Uu^Uf       , Wwf         , Xu          , Xu          , Uu^Uf       , Uu^Uf       , Ur          , Uu^Vu       , Re          , Re          , Gg          , Re          , Gg          , Uu^Vud      , Uu^Uf       , Cud         , Xu          , Xu          
Wwf         , Wwf         , Wwf         , Wwf         , Gs^Fp       , Gg^Vc       , Re          , Re          , Xu          , Ur          , Ur          , Uh          , Uh          , Wwf         , Wwf         , Xu          , Wwf         , Wwf         , Uh          , Uh          , Ur          , Ur          , Xu          , Re          , Gg          , Gg          , Gg          , Ur          , Cud         , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Gg          , Gg^Efm      , Mm          , Re          , Re          , Xu          , Re          , Xu          , Wwf         , Wwf         , Gg^Efm      , Wwf         , Gg          , Wwf         , Wwf         , Xu          , Re          , Xu          , Re          , Re          , Kud         , Gg          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Hh          , Gs^Fp       , Gg          , Gg          , Re          , Gg          , Gg          , Wwf         , Mm          , Hh^Fds      , Wwf         , Gg^Uf       , Hh          , Gg          , Wwf         , Gg          , Re          , Gg          , Cud         , Cud         , Cud         , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Re^Uf       , Gg          , Gs^Fms      , Gg^Ve       , Gg          , Wwf         , Gg^Uf       , Gg          , Gg          , Wwf         , Wwf         , Gg^Fms      , Gg          , Wwf         , Gg          , Gg^Ve       , Gs^Fds      , Re          , Re^Uf       , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Xu          , Gg^Efm      , Gg          , Wwf         , Gg          , Hh          , Gg          , Gg^Fp       , Wwf         , Gg          , Hh          , Wwf         , Wwf         , Gg^Efm      , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Xu          , Rrc         , Xu          , Wwf         , Wwf         , Gs^Fp       , Gg          , Xu          , Gg          , Wwf         , Mm          , Gg^Efm      , Gg          , Wwf         , Xu          , Xu          , Ur          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Rrc         , Wwf         , Chw         , Wwf         , Rrc         , Ur          , Xu          , Xu          , Wwf         , Xu          , Xu          , Ur          , Chw         , Rrc         , Wwf         , Wwf         , Chw         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wwf         , Xu          , Xu          , Rrc         , Rrc         , Wwf         , Uh          , Wwf         , Wwf         , Wwf         , Uu^Uf       , Wwf         , Rrc         , Rrc         , Rrc         , Rrc         , Wwf         , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wwf         , Ur          , Chw         , Wwf         , Wwf         , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Ur          , Wo          , Uh          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Wo          , Wo          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          , Xu          
"
	name="2p - Silverhead Crossing"
	random_start_time=no
	turns=-1
	[event]
		name="prestart"
		[store_unit]
			kill=yes
			variable="leaders_to_make_quick"
			[filter]
				canrecruit=yes
				[filter_wml]
					max_moves=4
				[/filter_wml]
			[/filter]
		[/store_unit]
		[set_variable]
			name="i"
			value=0
		[/set_variable]
		[while]
			[variable]
				less_than="$leaders_to_make_quick.length"
				name="i"
			[/variable]
			[do]
				[if]
					[variable]
						boolean_equals=yes
						name="leaders_to_make_quick[$i].variables.dont_make_me_quick"
					[/variable]
					[then]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/then]
					[else]
						[set_variables]
							name="temp"
							[literal]
								[trait]
									female_name="female^quick"
									id="quick"
									male_name="quick"
									[effect]
										apply_to="movement"
										increase=1
									[/effect]
									[effect]
										apply_to="hitpoints"
										increase_total="-5%"
									[/effect]
								[/trait]
							[/literal]
						[/set_variables]
						[set_variables]
							mode="append"
							name="leaders_to_make_quick[$i].modifications.trait"
							[insert_tag]
								name="literal"
								variable="temp.trait"
							[/insert_tag]
						[/set_variables]
						[clear_variable]
							name="leaders_to_make_quick[$i].max_moves,leaders_to_make_quick[$i].moves,leaders_to_make_quick[$i].max_hitpoints,leaders_to_make_quick[$i].hitpoints"
						[/clear_variable]
						[unstore_unit]
							variable="leaders_to_make_quick[$i]"
						[/unstore_unit]
					[/else]
				[/if]
				[set_variable]
					add=1
					name="i"
				[/set_variable]
			[/do]
		[/while]
		[clear_variable]
			name="i"
		[/clear_variable]
		[clear_variable]
			name="leaders_to_make_quick,temp"
		[/clear_variable]
	[/event]
	[time]
		green=-20
		id="dawn"
		image="misc/schedule-dawn.png"
		name="Dawn"
		red=-20
		sound="ambient/morning.ogg"
	[/time]
	[time]
		id="morning"
		image="misc/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
	[/time]
	[time]
		id="afternoon"
		image="misc/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
	[/time]
	[time]
		blue=-20
		green=-20
		id="dusk"
		image="misc/schedule-dusk.png"
		name="Dusk"
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-10
		green=-35
		id="first_watch"
		image="misc/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-45
	[/time]
	[time]
		blue=-10
		green=-35
		id="second_watch"
		image="misc/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-45
	[/time]
	[music]
		ms_before=12000
		name="knolls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="wanderer.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="transience.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_king_is_dead.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="knalgan_theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_city_falls.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="nunc_dimittis.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="revelation.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="loyalists.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="breaking_the_chains.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="elvish-theme.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="legends_of_the_north.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="traveling_minstrels.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="underground.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="vengeful.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="frantic.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_dangerous_symphony.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="heroes_rite.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="suspense.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="the_deep_path.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="siege_of_laurelmor.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="casualties_of_war.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="silvan_sanctuary.ogg"
	[/music]
	[music]
		append=yes
		ms_before=12000
		name="battle-epic.ogg"
	[/music]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[if]
			[variable]
				equals=yes
				name="rby_set_message"
			[/variable]
			[then]
				[chat]
					message="/me can be created at http://rushedbyyetis.heroku.com/"
					speaker="RBY Custom"
				[/chat]
				[chat]
					message="$rby_set_info[1].val"
					speaker="RBY $rby_set_info[0].val 20"
				[/chat]
				[chat]
					message="/me ctrl-x to clear"
					speaker="Press"
				[/chat]
			[/then]
		[/if]
		[objectives]
			[objective]
				condition="win"
				description="Defeat enemy leader"
			[/objective]
		[/objectives]
	[/event]
	[side]
		color=7
		colour="west"
		controller="human"
		current_player="siddh"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side1"
		name="siddh"
		persistent=yes
		previous_recruits="Dark Adept,Ghost,Ghoul,Skeleton,Skeleton Archer,Vampire Bat,Walking Corpse"
		save_id="RBY_Side1"
		side=1
		team_name="west"
		user_team_name="teamname^West"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[unit]
			advances_to="Draug"
			ai_special=""
			alignment="chaotic"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=28
			description="Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is almost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end." +
#textdomain wesnoth-help
				_"

Special Notes:" +
				_" This unit can move unseen in deep water, requiring no air from the surface."
			experience=0
			extra_recruit=""
			facing="nw"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=47
			id="RBY_Side1"
			image="units/undead-skeletal/revenant.png"
			image_icon=""
			language_name="Revenant"
			level=2
			max_attacks=1
			max_experience=60
			max_hitpoints=47
			max_moves=5
			moves=5
			name="siddh"
			overlays=""
			profile="portraits/undead/transparent/revenant.png"
			race="undead"
			random_traits=no
			resting=no
			role=""
			side=1
			small_profile="portraits/undead/revenant.png"
			type="Revenant"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				deep_water=90
				flat=60
				forest=50
				frozen=70
				fungus=40
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				deep_water=3
				flat=1
				forest=2
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=2
				swamp_water=2
				village=1
			[/movement_costs]
			[resistance]
				arcane=150
				blade=60
				cold=40
				fire=120
				impact=120
				pierce=40
			[/resistance]
			[abilities]
				[hides]
					affect_self=yes
					description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
					female_name="female^submerge"
					female_name_inactive="female^submerge"
					id="submerge"
					name="submerge"
					name_inactive="submerge"
					[filter_self]
						[filter_location]
							terrain="Wo*"
						[/filter_location]
					[/filter_self]
				[/hides]
			[/abilities]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/undead/transparent/revenant.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
				not_living=yes
			[/status]
			[attack]
				damage=8
				description="axe"
				icon="attacks/axe-undead.png"
				name="axe"
				number=4
				range="melee"
				type="blade"
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description="Immune to drain, poison, and plague"
					female_name="female^undead"
					id="undead"
					male_name="undead"
					[effect]
						add="not_living"
						apply_to="status"
					[/effect]
				[/trait]
			[/modifications]
		[/unit]
	[/side]
	[side]
		color=1
		colour="east"
		controller="network"
		current_player="NanRoig"
		fog=yes
		gold=100
		gold_add=no
		id="RBY_Side2"
		name="NanRoig"
		persistent=yes
		previous_recruits="Bowman,Cavalryman,Fencer,Heavy Infantryman,Horseman,Mage,Merman Fighter,Spearman"
		save_id="RBY_Side2"
		side=2
		team_name="east"
		user_team_name="teamname^East"
		village_gold=2
		[ai]
			villages_per_scout=8
		[/ai]
		[village]
		[/village]
		[unit]
			advances_to="Halberdier"
			ai_special=""
			alignment="lawful"
			alpha=256
			attacks_left=1
			canrecruit=yes
			cost=25
			description="Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay." +
				_"

Special Notes:" +
				_" The length of this unit’s weapon allows it to strike first in melee, even in defense."
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			flying=no
			gender="male"
			goto_x=-999
			goto_y=-999
			hitpoints=55
			id="RBY_Side2"
			image="units/human-loyalists/pikeman.png"
			image_icon=""
			language_name="Pikeman"
			level=2
			max_attacks=1
			max_experience=46
			max_hitpoints=55
			max_moves=5
			moves=5
			name="NanRoig"
			overlays=""
			profile="portraits/humans/transparent/pikeman.png"
			race="human"
			random_traits=no
			resting=no
			role=""
			side=2
			small_profile="portraits/humans/pikeman.png"
			type="Pikeman"
			undead_variation=""
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			zoc=yes
			[defense]
				castle=40
				cave=60
				flat=60
				forest=50
				frozen=80
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=40
			[/defense]
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[resistance]
				arcane=80
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=60
			[/resistance]
			[portrait]
				image="portraits/humans/transparent/pikeman.png"
				mirror=no
				side="left"
				size=400
			[/portrait]
			[portrait]
				image="portraits/humans/transparent/pikeman.png"
				mirror=yes
				side="right"
				size=400
			[/portrait]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[attack]
				damage=10
				description="pike"
				name="pike"
				number=3
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
						description="First Strike:
This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name="firststrike"
					[/firststrike]
				[/specials]
			[/attack]
			[modifications]
			[/modifications]
		[/unit]
	[/side]
	[side]
		allow_player=no
		canrecruit=no
		color="black"
		controller="ai"
		disallow_observers=yes
		hidden=yes
		id=""
		no_leader=yes
		save_id=""
		side=3
		team_name="nani"
		[unit]
			name="Nani The Shapeshifter"
			type="Tentacle of the Deep"
			x=1
			y=1
		[/unit]
	[/side]
	[event]
		name="prestart"
		[object]
			silent=yes
			[filter]
				side=3
				x=1
				y=1
			[/filter]
			[effect]
				apply_to="attack"
				increase_attacks=-2
				increase_damage=296
			[/effect]
			[effect]
				apply_to="new_attack"
				damage=100
				description="evil eye"
				name="evil eye"
				number=1
				range="ranged"
				type="arcane"
				[specials]
					[petrifies]
						description="Petrify:
This attack petrifies the target, turning it to stone. Units that have been petrified may not move or attack."
						id="petrifies"
						name="petrifies"
					[/petrifies]
				[/specials]
			[/effect]
			[effect]
				apply_to="new_ability"
				[abilities]
					[hides]
						affect_self=yes
						description="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						description_inactive="Submerge:
This unit can hide in deep water, and remain undetected by its enemies.

Enemy units cannot see this unit while it is in deep water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement."
						female_name="female^submerge"
						female_name_inactive="female^submerge"
						id="submerge"
						name="submerge"
						name_inactive="submerge"
						[filter_self]
							[filter_location]
								terrain="Wo*"
							[/filter_location]
						[/filter_self]
					[/hides]
				[/abilities]
			[/effect]
			[effect]
				apply_to="hitpoints"
				increase=472
				increase_total=472
			[/effect]
		[/object]
	[/event]
	[event]
		first_time_only=no
		name="side 3 turn"
		[end_turn]
		[/end_turn]
	[/event]
	[variables]
		next_scenario="RBY Silverhead Crossing 12"
		random=10
		rby_set_message=yes
		x1=0
		x2=0
		y1=0
		y2=0
		[rby_set_info]
			val="Classic"
		[/rby_set_info]
		[rby_set_info]
			val="Caves Of The Basilisk, Den Of Onis, Fallenstar Lake, Hamlets, Sablestone Delta, Silverhead Crossing, Sullas Ruins, The Freelands, Weldyn Channel"
		[/rby_set_info]
	[/variables]
[/replay_start]
[snapshot]
[/snapshot]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="RBY Classic 20"
	[/scenario]
	[scenario]
		scenario="2p - Silverhead Crossing"
		[team]
			[recruits]
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
			[/deaths]
			[killed]
			[/killed]
			[attacks]
			[/attacks]
			[defends]
			[/defends]
			recruit_cost=0
			recall_cost=0
			damage_inflicted=0
			damage_taken=0
			expected_damage_inflicted=0
			expected_damage_taken=0
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id=""
		[/team]
		[team]
			[recruits]
				Dark Adept=3
				Ghoul=1
				Skeleton Archer=1
				Vampire Bat=5
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Dark Adept=2
				Ghoul=1
				Skeleton Archer=1
				Vampire Bat=4
			[/deaths]
			[killed]
				Heavy Infantryman=1
				Spearman=2
			[/killed]
			[attacks]
				[sequence]
					s000=2
					s001=1
					s010=2
					s1=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s00=1
					s10=2
					s110=1
					s1110=2
					_num=60
				[/sequence]
				[sequence]
					s00=1
					s01=2
					s1=1
					s10=1
					s11=3
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=8
					_num=0
				[/sequence]
				[sequence]
					s01=2
					s011=1
					s10=1
					_num=40
				[/sequence]
				[sequence]
					s=1
					s00=1
					s01=3
					s1=1
					s11=3
					_num=60
				[/sequence]
				[sequence]
					s10=1
					_num=80
				[/sequence]
			[/defends]
			recruit_cost=143
			recall_cost=0
			damage_inflicted=269
			damage_taken=251
			expected_damage_inflicted=276390
			expected_damage_taken=243305
			turn_damage_inflicted=0
			turn_damage_taken=0
			turn_expected_damage_inflicted=0
			turn_expected_damage_taken=0
			save_id="RBY_Side1"
		[/team]
		[team]
			[recruits]
				Cavalryman=2
				Fencer=1
				Heavy Infantryman=1
				Mage=1
				Spearman=6
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				Heavy Infantryman=1
				Spearman=2
			[/deaths]
			[killed]
				Dark Adept=2
				Ghoul=1
				Skeleton Archer=1
				Vampire Bat=4
			[/killed]
			[attacks]
				[sequence]
					s0=1
					s000=1
					s001=2
					s010=1
					s011=1
					s1=1
					s100=1
					s1011=1
					_num=40
				[/sequence]
				[sequence]
					s000=2
					s011=1
					s101=2
					_num=50
				[/sequence]
				[sequence]
					s01=1
					s010=1
					s011=1
					s11=1
					s110=1
					_num=60
				[/sequence]
				[sequence]
					s001=1
					s111=2
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					s=3
					_num=0
				[/sequence]
				[sequence]
					s=1
					s0=1
					s001=1
					s010=2
					s100=1
					s111=1
					_num=40
				[/sequence]
				[sequence]
					s000=1
					s1=1
					_num=50
				[/sequence]
				[sequence]
					s0=1
					s011=1
					s1=6
					s111=1
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=173
			recall_cost=0
			damage_inflicted=251
			damage_taken=269
			expected_damage_inflicted=243305
			expected_damage_taken=276390
			turn_damage_inflicted=92
			turn_damage_taken=36
			turn_expected_damage_inflicted=87648
			turn_expected_damage_taken=34972
			save_id="RBY_Side2"
		[/team]
	[/scenario]
[/statistics]
