version="1.14.9"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
era_define=""
label="2 jug. — El Canal de Weldyn"
mod_defines=""
oos_debug=no
random_mode=""
scenario_define=""
version="1.14.9"
[multiplayer]
	active_mods=""
	experience_modifier=70
	hash="AY6LMY4QNsiJkz8Td9Xf8GbqFy0fwYK9PyxG3dH7jGqfoLxXlmAAnBHBNwKknP0>MU6ijHj8pteUWpeLZ1+,Q1OC3I9bL,dYieJCnpi1KZw.-iP2IiE81oKF0>8cKofD"
	mp_campaign=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="ladder_era"
	mp_era_name="Ladder Era"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="multiplayer_Weldyn_Channel"
	mp_scenario_name="2p — Weldyn Channel"
	mp_shroud=no
	mp_use_map_settings=yes
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	random_faction_mode="No Mirror"
	registered_users_only=no
	savegame=no
	scenario="Ladder game"
	shuffle_sides=yes
	side_users=""
	[options]
	[/options]
	[addon]
		id="Ladder_Era"
		min_version="0.1.3"
		name="Ladder Era"
		version="0.1.3"
	[/addon]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="2p — Weldyn Channel"
		[team]
			[recruits]
				2="Elvish Scout,Merman Hunter Ladder_0_1"
				4="Elvish Archer,Elvish Fighter"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				1="Elvish Fighter"
				2="Elvish Scout,Elvish Archer"
			[/deaths]
			[killed]
				1="Drake Arbiter,Drake Fighter Ladder_0_1"
				2="Drake Clasher"
			[/killed]
			[attacks]
				[sequence]
					1="s00,s0000"
					_num=50
				[/sequence]
				[sequence]
					1="s0011,s01,s0100,s1,s1011,s11,s1100,s1101"
					2="s1110,s101"
					_num=60
				[/sequence]
				[sequence]
					1="s0010,s011,s0110,s1,s1011"
					2="s1101,s111"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					1="s1001"
					_num=40
				[/sequence]
				[sequence]
					1="s000"
					_num=50
				[/sequence]
				[sequence]
					1="s010,s101,s1110"
					2="s1"
					_num=60
				[/sequence]
				[sequence]
					1="s,s10,s101,s110,s1100,s111,s1111"
					2="s11,s00"
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=190
			recall_cost=0
			damage_inflicted=341
			damage_taken=296
			expected_damage_inflicted=364500
			expected_damage_taken=286000
			turn_damage_inflicted=32
			turn_damage_taken=39
			turn_expected_damage_inflicted=32200
			turn_expected_damage_taken=31200
			save_id=1
		[/team]
		[team]
			[recruits]
				1="Drake Burner"
				2="Drake Glider,Saurian Augur"
				3="Drake Clasher,Drake Fighter Ladder_0_1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				1="Drake Arbiter,Drake Fighter Ladder_0_1"
				2="Drake Clasher"
			[/deaths]
			[killed]
				1="Elvish Fighter"
				2="Elvish Scout,Elvish Archer"
			[/killed]
			[attacks]
				[sequence]
					1="s101,s110"
					_num=40
				[/sequence]
				[sequence]
					1="s0010,s01,s010,s1,s11,s1101,s1110"
					2="s100,s011,s001"
					_num=60
				[/sequence]
				[sequence]
					3="s111"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					11="s"
					_num=0
				[/sequence]
				[sequence]
					1="s00"
					_num=30
				[/sequence]
				[sequence]
					1="s110"
					_num=50
				[/sequence]
				[sequence]
					1="s,s001,s0011,s01,s010,s011,s1,s1110"
					2="s11"
					_num=60
				[/sequence]
			[/defends]
			recruit_cost=193
			recall_cost=0
			damage_inflicted=296
			damage_taken=341
			expected_damage_inflicted=286000
			expected_damage_taken=364500
			turn_damage_inflicted=112
			turn_damage_taken=75
			turn_expected_damage_inflicted=102600
			turn_expected_damage_taken=78800
			save_id=2
		[/team]
	[/scenario]
[/statistics]
[carryover_sides]
	next_scenario=""
	next_underlying_unit_id=0
	random_calls=0
	random_seed="7b525439"
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	can_end_turn=yes
	current_time=0
	defeat_music=""
#textdomain wesnoth-multiplayer
	description=_"This vital supply route has played a key role in many of Wesnoth’s greatest battles."
	experience_modifier=70
	id="multiplayer_Weldyn_Channel"
	init_side_done=no
	it_is_a_new_turn=yes
	map_data="Ss, Hh, Rp, Ss, Gs^Fp, Hh, Rp, Rp, Hh, Ss, Ss, Gg, Hh, Hh, Gs^Fms, Ss, Gg, Hh, Ww, Ww, Wo, Wo, Ww, Wwf, Hh, Hh, Hh, Hh, Ss, Hh, Hh
Gg^Efm, Gg^Fet, Rp, Mm, Gs^Fp, Ss, Rp, Gs^Fp, Gs^Fet, Gs^Fms, Mm, Gs^Fp, Gg, Gs^Fds, Hh, Gs^Fp, Hh, Gg, Ww, Wo, Wo, Ww, Gs^Fp, Gg^Fet, Gs^Fms, Mm, Ss, Mm, Hh, Gs^Fp, Ss
Gs, Gg, Gg, Rp, Rp, Rp, Gg, Gs^Ve, Gg, Hh, Gg, Gg, Re, Gg, Re, Ch, Mm, Ww, Wo, Wo, Ww, Ww, Mm, Ss, Ss^Vhs, Hh, Gs^Fp, Hh, Gs^Fms, Gg^Fet, Gg^Efm
Gs^Fms, Gs, Gg, Gg, Rp, Gg, Gg, Gg, Re, Mm, Re, Re, Re, Re, Ch, 1 Kh, Ch, Ww, Ww, Ww, Gs^Fp, Hh, Hh, Gs^Fp, Gg, Gg, Gg, Gs, Gg, Hh, Gg^Efm
Hh, Gs^Fp, Rp, Rp, Re^Uf, Gs^Fds, Re, Re, Gg, Re, Gg, Gg, Gg, Kh, Gg, Ch, Wwf, Kh, Ww^Bw\, Gg, Gg, Gg, Gg, Gg, Re, Re^Uf, Mm, Gs, Gs, Gg, Gg
Hh, Hh, Rp, Mm, Gs^Fp, Re, Re, Gg, Gg, Gg, Gs, Gg, Gg, Gg, Gg, Ww, Ww, Wwf, Gg, Gg, Gg, Gg, Gg^Vh, Gg, Re, Ss, Hh, Gs^Fp, Re, Gg, Gg
Gs^Fp, Rp, Mm, Hh, Re, Re, Gg, Gg, Gs, Gs, Gs^Uf, Hh, Hh, Gg^Ve, Ww, Ww, Ww, Gg, Ss, Gs^Fp, Gs, Gg, Gg, Gg, Gs, Re, Re, Re^Uf, Re, Gg, Gg
Rp, Rp, Re, Re, Gg, Gg, Gg^Vh, Gg, Gg, Gs^Fds, Hh, Mm, Gs, Gs^Fp, Ww, Wo, Ww, Gg, Gs^Fp, Ss^Vhs, Ww, Mm, Hh, Gg, Gg^Ve, Gs^Fms, Gs, Re, Gs, Gg, Gg
Re, Re, Gs, Gg, Gs^Fp, Gg, Gg, Gg, Gg, Gs, Gs, Gs, Ww, Ww, Wo, Wo, Wo, Ww, Ww, Ww, Ww, Wwf, Rp, Gg, Gg, Gg, Gs, Gs, Mm, Gs^Uf, Hh
Gg^Fp, Re, Gs, Hh, Ss, Gg^Uf, Gg, Gg, Gs^Fms, Gg^Efm, Gg, Gg, Ww, Ww, Wo, Wo, Mm^Xm, Wo, Wo, Wo, Ww, Wwf, Wwf, Rp, Rp, Gg, Gs^Fp, Hh, Gs^Fet, Hh, Gg
Wwf, Gg, Gg, Gs^Fms, Mm, Hh, Hh, Gg, Gg, Mm, Hh, Ww, Ww, Wo, Wo, Hh, Mm^Xm, Wo, Wo, Wo, Ww, Gs^Fp, Rp, Wwf, Wwf, Gg, Rp, Rp, Rp, Gs, Gg
Rp, Wwf, Wwf, Gg, Wwf, Wwf, Wwf, Rp, Gg, Hh, Ww, Ww, Wo, Ww, Wwr, Mm^Xm, Wwr, Wo, Wo, Ww, Ww, Gg, Gg, Rp, Wwf, Rp, Wwf, Wwf, Wwf, Rp, Rp
Gg, Rp, Rp, Wwf, Rp, Rp, Wwf, Rp, Rp, Gg, Ww, Ww, Wo, Wo, Mm^Xm, Mm^Xm, Wo, Ww, Ww, Ww, Hh, Hh, Gg, Rp, Hh, Wwf, Mm, Gs, Gs, Wwf, Wwf
Gs^Fds, Gg^Efm, Gg^Fet, Rp, Gs^Fms, Gg, Rp, Wwf, Wwf, Gs^Fp, Ww, Wo, Wo, Wo, Mm^Xm, Hh, Wo, Wo, Ww, Ww, Gg, Mm, Gs^Fms, Gg, Gs, Hh, Ss, Gs^Fp, Gs, Gg, Gg^Fp
Hh, Hh, Mm, Hh, Gs, Gg, Gg, Rp, Rp, Wwf, Ww, Wo, Ww, Wo, Wo, Wo, Wo, Ww, Ww, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Gs^Uf, Gg^Fet, Hh, Gs, Re, Re
Gs^Fds, Gs^Uf, Gs, Gs, Gs, Gg, Gg^Ve, Gg, Hh, Wwf, Ww, Ww, Gs^Fp, Ww, Ww, Wo, Ww, Ww, Gg, Gg, Hh, Gg, Gg, Gg, Gg^Vh, Gg, Gg, Gg, Re, Re, Rp
Gg, Gs, Re, Re, Re, Gs^Fms, Gg, Gg, Gg, Mm, Gs, Ss^Vhs, Ss, Gg, Ww, Wo, Ww, Gs^Fp, Hh, Mm, Gs^Uf, Gs^Fp, Gg, Gg, Gg, Gg, Re, Re, Mm, Rp, Gs^Fp
Gg, Gg, Re, Re^Uf, Hh, Re, Re, Gg, Gg^Vh, Gg, Gg, Gs^Fp, Gg, Gg, Ww, Ww, Gg, Gg^Ve, Gg, Hh, Gg, Gg, Gg, Gg, Gg^Efm, Re, Gs^Fds, Hh, Rp, Rp, Hh
Gg, Gg, Gg, Gs^Fp, Mm, Ss, Re, Gg, Gg, Gg, Gg, Gg, Ww^Bw\, Wwf, Wwf, Ww, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Re, Re, Re^Uf, Mm, Rp, Hh, Hh
Gg^Efm, Gg, Gg, Gg, Gg, Re^Uf, Gs, Gg, Hh, Gs, Gs^Fp, Gg, Ww, Kh, Ch, Ch, Ch, Kh, Gg, Gg, Re, Re, Re, Re, Gg, Gs^Fp, Rp, Rp, Gg, Gs^Fms, Gg
Gs^Fds, Gs, Gs^Fp, Gs, Gs^Fp, Gs, Ss^Vhs, Gs^Fp, Mm, Hh, Ww, Ww, Wo, Ww, Mm, 2 Kh, Re, Re, Re, Re, Gs, Gs^Ve, Gs, Gg, Gg, Gg, Rp, Gg, Gg, Gs, Gg
Ss, Gg^Fet, Ss, Hh, Mm, Hh, Gs^Fms, Ss, Gs^Fp, Ww, Wo, Wo, Ww, Ww, Hh, Ch, Gs^Fds, Gs, Gs^Fms, Mm, Gs^Fet, Hh, Mm, Hh, Rp, Rp, Gs^Fp, Rp, Rp, Gg, Gg
Hh, Hh, Gs^Fms, Gs^Fp, Hh, Ss, Mm, Gg^Fet, Ww, Ww, Wo, Wo, Ww, Hh, Gs^Fp, Gg^Fet, Gs^Fms, Hh, Mm, Hh, Gs^Fp, Ss, Hh, Gs^Fp, Rp, Ss, Ss, Hh, Mm, Rp, Gg
Hh, Gs^Fms, Hh, Ss, Hh, Hh, Wwf, Ww, Wo, Wo, Ww, Ww, Hh, Gg, Hh, Hh, Ss, Hh, Hh, Gs^Fms, Ss, Hh, Rp, Rp, Gg, Hh, Hh, Gs^Fp, Ss, Rp, Hh
"
	name=_"2p — Weldyn Channel"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=2
	random_calls=0
	random_seed="7b525439"
	random_start_time=no
	replay_pos=0
	server_request_number=0
	theme=""
	turn_at=1
	turns=-1
	unit_wml_ids="Drake Arbiter,Elvish Hero"
	victory_music=""
	[next_item_name]
		next_item_name=0
	[/next_item_name]
	[used_items]
	[/used_items]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="time_over"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
		[/lua]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
			[args]
				[trait]
#textdomain wesnoth-help
					female_name=_"female^quick"
					help_text=_"<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name=_"quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
			[args]
				[trait]
					female_name=_"female^slow"
					help_text=_"<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
						_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
					id="slow"
					male_name=_"slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		first_time_only=no
		name="side_turn"
		[modify_unit]
			resting=yes
			[filter]
				side="$side_number"
				status="poisoned"
				trait="hardy"
				[filter_location]
					terrain="!,*^V*,*^Do"
				[/filter_location]
				[not]
					[filter_adjacent]
						ability_type="heals"
						is_enemy=no
					[/filter_adjacent]
				[/not]
			[/filter]
		[/modify_unit]
	[/event]
	[event]
		name="prestart"
		[chat]
			message="/me version 0.1.3"
			speaker="Ladder Era"
		[/chat]
	[/event]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=yes
		color="blue"
		controller="human"
		countdown_time=0
		current_player="matto"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Ladder Rebels"
#textdomain wesnoth-multiplayer
		faction_name=_"Rebels"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id=""
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victoria:</big>
<span color='#00ff00'>• Derrotar a los líderes enemigos</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Elvish Archer,Elvish Fighter,Elvish Scout,Elvish Shaman Ladder_0_1,Mage,Merman Hunter Ladder_0_1,Wose Ladder_0_1"
		save_id=""
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=1
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="north"
		user_team_name=_"teamname^South"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value="fighter,fighter,archer,archer,mixed fighter,healer,scout"
				[/facet]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Elvish Champion"
			alignment="neutral"
			attacks_left=1
			canrecruit=yes
			cost=30
			experience=0
			extra_recruit=""
			facing="n"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=51
			id="Elvish Hero-1"
			image="units/elves-wood/hero.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Elvish Hero"
			level=2
			max_attacks=1
			max_experience=63
			max_hitpoints=51
			max_moves=5
			moves=5
			name="matto"
			overlays=""
			profile="portraits/elves/hero.png"
			race="elf"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=1
			small_profile=""
			type="Elvish Hero"
			undead_variation=""
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=15
			y=3
			zoc=yes
			[movement_costs]
				castle=1
				cave=3
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=2
				mountains=3
				reef=2
				sand=2
				shallow_water=3
				swamp_water=2
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=70
				flat=60
				forest=40
				frozen=70
				fungus=50
				hills=50
				mountains=40
				reef=70
				sand=70
				shallow_water=80
				swamp_water=70
				village=40
			[/defense]
			[resistance]
				arcane=110
				blade=100
				cold=100
				fire=100
				impact=100
				pierce=100
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=8
				defense_weight=1
				description=_"sword"
				icon="attacks/sword-elven.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="sword"
				number=4
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=6
				defense_weight=1
				description=_"bow"
				icon="attacks/bow-elven.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="bow"
				number=3
				parry=0
				range="ranged"
				type="pierce"
				[specials]
				[/specials]
			[/attack]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=yes
		color="red"
		controller="human"
		countdown_time=0
		current_player="Xplorer"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Ladder Drakes"
#textdomain wesnoth-multiplayer
		faction_name=_"Drakes"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id=""
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victoria:</big>
<span color='#00ff00'>• Derrotar a los líderes enemigos</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter Ladder_0_1,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id=""
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=2
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="south"
		user_team_name=_"teamname^North"
		village_gold=2
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value="fighter,fighter,archer,healer,scout,scout"
				[/facet]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[village]
			x=6
			y=20
		[/village]
		[unit]
			advances_to="Drake Warden"
			alignment="lawful"
			attacks_left=1
			canrecruit=yes
			cost=31
			experience=0
			extra_recruit=""
			facing="se"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=62
			id="Drake Arbiter-2"
			image="units/drakes/arbiter.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Drake Arbiter"
			level=2
			max_attacks=1
			max_experience=74
			max_hitpoints=62
			max_moves=5
			moves=5
			name="Xplorer"
			overlays=""
			profile="portraits/drakes/warden.png"
			race="drake"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=2
			small_profile=""
			type="Drake Arbiter"
			undead_variation="drake"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=15
			y=20
			zoc=yes
			[movement_costs]
				castle=1
				cave=2
				flat=1
				forest=2
				frozen=3
				fungus=2
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=80
				swamp_water=80
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=80
				cold=150
				fire=50
				impact=70
				pierce=90
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=11
				defense_weight=1
				description=_"halberd"
				icon="attacks/halberd.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="halberd"
				number=3
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=17
				defense_weight=1
				description=_"halberd"
				icon="attacks/halberd.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="halberd"
				number=2
				parry=0
				range="melee"
				type="pierce"
				[specials]
					[firststrike]
#textdomain wesnoth-help
						description=_"This unit always strikes first with this attack, even if they are defending."
						id="firststrike"
						name=_"first strike"
					[/firststrike]
				[/specials]
			[/attack]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[modifications]
			[/modifications]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-15
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		name=_"Dawn"
		red=-25
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		name=_"Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		name=_"Afternoon"
		red=0
	[/time]
	[time]
		blue=-35
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		name=_"Dusk"
		red=10
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-13
		green=-45
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		name=_"First Watch"
		red=-75
	[/time]
	[time]
		blue=-13
		green=-45
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		name=_"Second Watch"
		red=-75
	[/time]
	[variables]
	[/variables]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
		[location]
			x=11
			y=5
		[/location]
	[/display]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
		shuffle=yes
	[/music]
[/replay_start]
[replay]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			end_gold1=26
			end_gold2=55
			end_turn=12
			end_units1=8
			end_units2=8
			version="1.14.9"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=30
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=31
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=2
				units=7
				units_cost=122
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=2
				units=6
				units_cost=116
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=3
				units=7
				units_cost=122
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=3
				units=7
				units_cost=132
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=4
				units=8
				units_cost=139
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=2
				turn=4
				units=8
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=5
				units=9
				units_cost=156
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=18
				side=2
				turn=5
				units=8
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=1
				turn=6
				units=9
				units_cost=156
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=34
				side=2
				turn=6
				units=8
				units_cost=148
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=1
				turn=7
				units=11
				units_cost=186
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=31
				side=2
				turn=7
				units=8
				units_cost=148
				villages=6
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=1
				turn=8
				units=10
				units_cost=172
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=2
				turn=8
				units=10
				units_cost=188
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=1
				turn=9
				units=10
				units_cost=171
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=2
				turn=9
				units=11
				units_cost=205
				villages=7
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=10
				units=11
				units_cost=188
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=2
				turn=10
				units=11
				units_cost=205
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=14
				side=1
				turn=11
				units=10
				units_cost=170
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=33
				side=2
				turn=11
				units=9
				units_cost=169
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=12
				units=8
				units_cost=136
				villages=4
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[start]
		[/start]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="magicyool has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="enjoy"
			side=1
			time=1574260241
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ddarko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Xplorer"
			message="have fun"
			side=2
			time=1574260264
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Fighter"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="+p,REecDoConGENfAL2FtCzKHEcoDMQvRZM4IEOEChsJKRtwCw++t9NywKpDonxriSzSIUwPcFSOqVBnVsmnrzwrGxSnQKtGLR-dO-Y.8XabjKuzYPiJgJD1.BTewJap"
			[/result]
			[result]
				next_unit_id=4
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="498e9106"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Scout"
			x=16
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="H8GGDNFyeQKnsQnRLE7CxhtRoRJtmtPuRRdP6szUHxNAlEdLPISOqpLLIo1qLJByqxQVrRvKDzIxssnEGxvmyp7pyCF.+6fh8ePgkmCNOKI.wYLE.69G5mEg86lAflPR"
			[/result]
			[result]
				next_unit_id=5
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="674c00ae"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Fighter"
			x=15
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="+p,REecDoCoeGENfAL2FtFzKHEcoDMQvRZM4IEOEChsJKRtwCw++t9NywKpDonxriSzSIUwPcFSOqVBnVsmnrzwrGxLnQKtGLR-dO-Y.8XabjKuzYPiJgJD1.BTewJap"
			[/result]
			[result]
				next_unit_id=6
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ae9d9cdb"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Scout"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="1dEvwBxx>VroKOnNqP+MPw2GMtLQquytUGBcNZxoIvyUt,BlywzGJDrCoGf7rsCpnzsRsvutJxEMuPBEnPMLyH+BIyrD5ic>d1F..c3tCCFVXDXCQkJqH8qHi30mwg-L"
			[/result]
			[result]
				next_unit_id=7
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9a977d1e"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Fighter"
			x=14
			y=3
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="+p,REecDoCoeGENfAL2FtFzKHEcoDMQvRZM4IEOEChsJKRtwCw++t9NywKpDonxriSzSIUwPcFSOqVBnVsmnrzwrGxLnQKtGLR-dO-Y.8XabjKuzYPiJgJD1.BTewJap"
			[/result]
			[result]
				next_unit_id=8
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b70bb232"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Fighter"
			x=15
			y=2
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="+p,REecDoCopGENfAL2FtFzKHEcoDMQvRZM4IEOEChsJKRtwCw++t9NywKpDonxriSzSIUwPcFSOqVBnVsmnrzwrGxUnQKtGLR-dO-Y.9XabjKuzYPiJgJD1.BTewJap"
			[/result]
			[result]
				next_unit_id=9
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d6baad66"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Glider"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNe2ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJLuJoJSNLCslLvAF-ZcxQ<K61PVlw7MDLLgs6oeHuQJHYRCyn9jEmEy.M"
			[/result]
			[result]
				next_unit_id=10
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="91cfc507"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Ulfgard has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Glider"
			x=13
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNe3ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJNuJoJSNLCslLvAF-ZcxQ<K61PVlw7MDLLgx6oeHuQJHYRCyn9lEmEy.M"
			[/result]
			[result]
				next_unit_id=11
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bc07c7a3"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=16
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtQSZl>82hemCMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOOQTEyNLSGV7VGCFybF<KD.61PV3zk+27HCupe"
			[/result]
			[result]
				next_unit_id=12
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2169d339"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=15
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQG1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBuKBUBmxvCQ.vLIFA8HMjxoFgkmKC7SKt,NIpK+.mK"
			[/result]
			[result]
				next_unit_id=13
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a8a412ed"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="evilbooz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=14
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQI1yKwokkjsqLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBwKBUBmxvCQ.vLIFA8HMjxpFgkmKC7SKt,NVpK+.mK"
			[/result]
			[result]
				next_unit_id=14
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="21e7731c"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Paylin_GG has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,16,17,17,17"
			y="20,19,19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12,11,10,9,8,7"
			y="4,4,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7"
			y="7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,6"
			y="9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Maximusphineaus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21,22,23,24"
			y="3,4,4,4,3,4,3,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,19"
			y="4,4,5,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22"
			y="4,4,5,4,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,16,17,18,19"
			y="2,3,3,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13,12,11,10,9"
			y="3,4,4,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,14,15"
			y="6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21,22,23"
			y="19,18,18,17,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="DoctorDeath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Phinnaeus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,24"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17,17"
			y="17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="19,20,20,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,12,11,11"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,13,12,11,10,9,8"
			y="19,19,18,18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,12,11,10,9,8,7,6"
			y="19,18,18,17,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,6"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Saurian Augur"
			x=13
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Cpu9yZjSp-ka<646c95AwwDJe.2D10sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroMKwGOVoBHR>RODKCOMrbt+3jqBkwN0F"
			[/result]
			[result]
				next_unit_id=15
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8f903fd6"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Davies has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,24,24,24"
			y="2,3,4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23,24"
			y="5,5,6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24"
			y="6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24"
			y="8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,23,23,23,23,23"
			y="5,6,7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,21"
			y="7,7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,6,6,7,7,7,7"
			y="7,6,5,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8,7,6"
			y="6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Archer"
			x=17
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Gl-LD,oZXuaIANHRPOcV2nSPo8LUKCMJZsnsEIwTjHMJHwmrsKAONBJo,qpmwrCFORptMpQsBGxpOjPVFqVBnVsmnrzwrGwLnQKtGLR-dO-Y.7XabjKuzYPiJgJC1XBT"
			[/result]
			[result]
				next_unit_id=16
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c563bdc4"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="n00bs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,22,23,24,24"
			y="20,19,18,17,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,6,6"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,7,8,9,10,11"
			y="12,12,11,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="16,15,16,16,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,8,8,8,9,9,9,9"
			y="17,16,15,14,14,13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Saurian Augur"
			x=16
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="CpxcyZjSp-ka<646c9<AwwDJe.2D10sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroPKwGOVoBHR>RODKCOMrbt+3jtBkwN0F"
			[/result]
			[result]
				next_unit_id=17
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="057d852b"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21"
			y="16,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17,17,18,19,20"
			y="19,18,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,14,15,16,17,18,19"
			y="19,19,19,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,6,6"
			y="7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7"
			y="2,3,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=3
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7,7"
			y="3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7"
			y="6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7"
			y="7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,14,13,13,13,12"
			y="4,3,4,4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="dav12 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26"
			y="11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,25,26,27,27"
			y="11,11,12,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,25,25"
			y="7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="MagicRabbit has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,22,23"
			y="9,10,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alastor25 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Diegron has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,7,7"
			y="8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,8"
			y="10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=1
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=8
				y=10
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7e7588c4"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,7,8"
			y="9,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=1
			tod="dusk"
			turn=4
			weapon=1
			[source]
				x=8
				y=11
			[/source]
			[destination]
				x=9
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="18c83663"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Archer"
			x=13
			y=4
			[from]
				x=15
				y=3
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8Gv+v9NBq.z<KNIFyQKtNCBrH7HzNmsxkyFKKUjJEOEChsJKRtwCw++t9NywKmDonxriSzSIUwPcFSOqVBnVsmnrzwrGxVnQKtGLR-dO-Y.6XabjKuzYPiJgJC1XBTfR"
			[/result]
			[result]
				next_unit_id=18
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="304f7950"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,13,13,13"
			y="3,3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Denniz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24"
			y="11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,26"
			y="11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,10,9,8,7,6,6"
			y="11,11,12,13,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,10,10,10,10,11,11"
			y="11,11,12,13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17,17,17"
			y="15,16,16,17,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15,14,13,12,11"
			y="19,19,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26"
			y="13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,8"
			y="10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alastor25 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Pagawan has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,27,27,27,27,27"
			y="14,14,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,27,26,26"
			y="13,12,11,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,27,28"
			y="11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28"
			y="10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,8,8,8,7,6,6"
			y="13,12,11,10,9,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15,16,17,18,19,20"
			y="4,3,4,3,4,4,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,8,8,8,8,9"
			y="11,10,9,8,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,13,13,14,15,16,17"
			y="7,7,6,5,4,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,14,15"
			y="6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,20"
			y="16,15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,20"
			y="15,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20"
			y="13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,6,6"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=14
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,6"
			y="14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="DoctorDeath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="noirOrion has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,9,8,8,7"
			y="16,15,15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,5,4"
			y="12,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Schottenrock has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,9,8,7,7"
			y="17,16,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,14,13,12,11"
			y="16,16,17,16,16,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19"
			y="12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19"
			y="12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,18"
			y="11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="4,4,3"
			y="11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15,14,13"
			y="3,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Merman Hunter Ladder_0_1"
			x=15
			y=4
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="756,f6<sfMJuJnURQvgJUVw6A,nLoONPw8vMcR4NlKXi6EofcRIrGrzcRByuEdskJfJMFusEUKyrrHw4fDKvxKnKOeopxRALJTBFrLIDIFVoCvKSsrPrzTwDtBuLOsy8"
			[/result]
			[result]
				next_unit_id=19
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a20cc931"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Merman Hunter Ladder_0_1"
			x=15
			y=2
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="756,f6<sfMJuJnURQvgJUVw3A,nLoONPw8vMcR2NlKXi6EofdRIrGrzcRByuEdskJfJMFusEUKyrrHw4fDKvxKnKOeopxRALJTBFrLIDIFVoCvKSsrPrzVwDtBuLOsy8"
			[/result]
			[result]
				next_unit_id=20
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e1571ecc"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12,11"
			y="4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8"
			y="7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Grix has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,8,9"
			y="7,7,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,7,6"
			y="6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,9,9"
			y="7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8"
			y="9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ubw has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,6"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9"
			y="9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8"
			y="9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9"
			y="8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,9"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26,25,25,24,23,22,21,20,19"
			y="10,9,9,8,7,7,6,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="hay207 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,23"
			y="8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="humard72200 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23,23,23"
			y="5,6,6,7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22,23,23"
			y="5,5,6,5,6,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24"
			y="10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,26,27,27"
			y="12,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28,28,27"
			y="9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,21"
			y="9,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,21"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,10,10,10,10"
			y="15,14,13,12,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,8,8,9"
			y="13,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="3,3,4"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=4
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,7,7,6,6,5,5"
			y="14,13,12,11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=16
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtJSZl>82hemFMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOHQTEyNLSGV7VGCFybF<KD.61PV3zk+27HCupe"
			[/result]
			[result]
				next_unit_id=21
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e7989d61"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="sonny42 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19,20,21,21,21,21,21"
			y="10,11,11,12,13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,8,7,6"
			y="11,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="10,9"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20"
			y="19,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15,15,15,14"
			y="4,5,6,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="fra_dolcino has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21,22,22"
			y="10,11,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=11
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,22"
			y="11,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,23,23,24,24"
			y="8,9,10,11,12,13,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=24
				y=14
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5d0ac0cd"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,23"
			y="13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=14
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23"
			y="14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b99db334"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,27,26,25"
			y="12,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=8
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="120e28ed"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,26,26,25"
			y="13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=25
				y=16
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="577bcfe7"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,24,24"
			y="11,12,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,21,21,22,22,22"
			y="7,7,8,9,10,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,9,8,7,7,7,7"
			y="7,6,5,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13"
			y="5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15"
			y="2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="mythoplastis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16,16,16,17"
			y="3,4,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="5,6"
			y="9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=1
			tod="dawn"
			turn=7
			weapon=1
			[source]
				x=6
				y=8
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b350c94c"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,5,5,5"
			y="10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=5
				y=8
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="dfe553e5"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,9,8,8,7"
			y="11,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Elvish Fighter"
			defender_weapon=0
			tod="dawn"
			turn=7
			weapon=0
			[source]
				x=7
				y=8
			[/source]
			[destination]
				x=6
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ec830f81"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="4,5,6"
			y="8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="wolfdrake has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17"
			y="17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,20,20,20,21"
			y="15,16,17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,19,18,17"
			y="16,15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17"
			y="15,16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="virus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21"
			y="20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,18,19,20,21"
			y="19,20,20,21,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Clasher"
			x=16
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtQSZl>82hemCMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOOQTEyNLSGV7VGCFybF<KD.61PV3zk+27HCupe"
			[/result]
			[result]
				next_unit_id=22
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="574ddc71"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Punttikarhu has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="DoctorDeath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Burner"
			x=15
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="b>hwvdJviG,A9+7D-N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBuKBUBmxvCQ.vLIFA8HMjxmFgkm0nWH-T0yVMzRzA4cO"
			[/result]
			[result]
				next_unit_id=23
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b4f4d9b6"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,17"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,24,24"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,23,23,23"
			y="16,15,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,22,22,21"
			y="15,14,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,23,22"
			y="14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23"
			y="12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,22,21"
			y="12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,21"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25,26"
			y="16,15,15,14,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,14,14,13,13,12"
			y="8,8,9,9,10,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,12,12,11,11,10"
			y="9,10,10,11,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Archer"
			x=14
			y=3
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8Gv+v9NBq.z<KNLFyQKtNCBrG7HzNmsxkyFKKUjJEOEChsJKRtwCw++t9NywKmDonxriSzSIUwPcFSOqVBnVsmnrzwrGxOnQKtGLR-dO-Y.7XabjKuzYPiJgJC1XBTfR"
			[/result]
			[result]
				next_unit_id=24
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b31c95d5"
		[/random_seed]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Bloodline has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="7,6,6,6,6,6,6"
			y="8,7,6,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=6
				y=2
			[/source]
			[destination]
				x=7
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f3024261"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="5,5,5,5,5,5,5,6"
			y="8,7,6,5,4,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=6
				y=1
			[/source]
			[destination]
				x=7
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cda449f8"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,7,8,9,9,9,9,9,8"
			y="7,7,6,6,5,4,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="morning"
			turn=8
			weapon=0
			[source]
				x=8
				y=1
			[/source]
			[destination]
				x=7
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=24
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d3ba8960"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14,13,12,11,11"
			y="19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,16,15,14,13,12,11,10,9,8"
			y="17,17,18,18,19,18,18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="SatHyre has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="S-Miles has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="raleeha has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,21,21"
			y="20,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,17,17,17,18,19,20"
			y="19,19,18,17,16,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21"
			y="21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=16
			y=19
			[from]
				x=17
				y=19
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQC1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBqKBUBmxvCQ.vLIFA8HMjxpFgkmKC7SKt,NIpK+.mK"
			[/result]
			[result]
				next_unit_id=25
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2d04b418"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19"
			y="19,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,6,6,6,6,5"
			y="8,7,6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26,27,27"
			y="15,15,14,14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,24,24"
			y="12,11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,23,22,22"
			y="11,10,9,8,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="DoctorDeath has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13,12"
			y="3,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=3
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Elvish Archer"
			x=14
			y=3
			[from]
				x=13
				y=4
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="8Gv+v9NBq.z<KNKFyQKtNCBrG7HzNmsxkyFKKUjJEOEChsJKRtwCw++t9NywKmDonxriSzSIUwPcFSOqVBnVsmnrzwrGxPnQKtGLR-dO-Y.7XabjKuzYPiJgJC1XBTfR"
			[/result]
			[result]
				next_unit_id=26
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ead9a6ec"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,11,10,9"
			y="2,2,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,12,11,10,9"
			y="4,3,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=1
			tod="afternoon"
			turn=9
			weapon=1
			[source]
				x=9
				y=2
			[/source]
			[destination]
				x=8
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="876c85f5"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Monte has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,11,11,10"
			y="12,11,10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10"
			y="13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,11"
			y="11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="moonrise has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,22,23,23,23,23"
			y="13,12,11,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,22,22,22,22"
			y="13,12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,27,27,28"
			y="14,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,23,24"
			y="16,15,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,24"
			y="15,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ddarko has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="PapaSmurfReloaded has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,10,9,9,9,9,8"
			y="16,15,15,14,13,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Schottenrock has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,6,6,6,6"
			y="2,3,4,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="5,6,7"
			y="3,2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,5,5,5,4,3,2"
			y="1,2,3,4,5,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=2
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,7,6,5,4,3,2,1,1"
			y="1,2,2,3,3,4,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=1
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15,14,13,12,11,11"
			y="19,19,18,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,8,7,6,6,6,6,6,5,5"
			y="17,16,16,15,14,13,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,21"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Tropt has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,27"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16,17"
			y="10,9,9,8,9,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8,7,6,6"
			y="4,3,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=4
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="7,6"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,6"
			y="3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Elvish Hero"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=6
				y=2
			[/source]
			[destination]
				x=7
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2e805001"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="9,8"
			y="2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=8
				y=1
			[/source]
			[destination]
				x=7
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b41d5430"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,13,12,11,10"
			y="3,3,2,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,11,11,11,12"
			y="8,9,10,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,23,23,23,23,23"
			y="8,9,10,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="xXLunickXx has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=23
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4503ffd7"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,22,22,22,22,23,24"
			y="8,9,10,11,12,13,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=24
				y=14
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7d14925a"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,24,23,23"
			y="17,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Scout"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=23
				y=16
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="72be7fc1"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,26,25"
			y="13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d238ae05"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,23,23,23"
			y="7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,22,23,23,23,23,23"
			y="5,6,7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="amikrop has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="5,6,7,8,9,10,11,12,13"
			y="10,9,9,8,8,7,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=8
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="clovek1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,20,21,22"
			y="18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=23
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d4d711a7"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=24
				y=15
			[/source]
			[destination]
				x=23
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0b2fe12b"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Elvish Scout"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=22
				y=15
			[/source]
			[destination]
				x=23
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d890087a"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="11,12,13,14,15,16,17"
			y="16,15,16,16,17,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Elvish Hero"
			defender_weapon=1
			tod="dusk"
			turn=10
			weapon=1
			[source]
				x=7
				y=2
			[/source]
			[destination]
				x=6
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ca605e6e"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Amok has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,6,6,6,7,7"
			y="7,6,5,4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=2
			defender_type="Elvish Hero"
			defender_weapon=0
			tod="dusk"
			turn=10
			weapon=0
			[source]
				x=7
				y=3
			[/source]
			[destination]
				x=6
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8d2c2997"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,10,11,12,13"
			y="8,7,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="2,3,4,5,6"
			y="6,6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,21,21,21,21"
			y="20,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="8,9,9,9,9,9"
			y="11,11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="1,2,3,4,5,6,7,8,9"
			y="6,6,7,7,8,8,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,9,8,7"
			y="1,2,3,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=7
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alastor25 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=7
				y=4
			[/source]
			[destination]
				x=7
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="657618bd"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,9,8"
			y="1,2,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=8
				y=3
			[/source]
			[destination]
				x=7
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2a7ecaa1"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="franky94 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,26"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,23,24,25,25"
			y="11,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=25
				y=15
			[/source]
			[destination]
				x=24
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=8
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="efcfc774"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,24,24,23,22,21,21"
			y="15,15,16,17,18,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=17
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="20739a6c"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,24,23,22"
			y="14,15,16,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="284dae28"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25,24,23"
			y="15,16,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=23
				y=16
			[/source]
			[destination]
				x=22
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ca386e62"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,23,22,21,21"
			y="12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=15
			[/source]
			[destination]
				x=22
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="56ada880"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alexis94 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,17,17,18,18,19"
			y="9,10,11,11,12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,14,15,16,17,18"
			y="13,14,14,15,15,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,5,4,3,2,1"
			y="2,2,1,2,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=1
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="uff"
			side=1
			time=1574264459
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="matto"
			message="uff"
			side=1
			time=1574264459
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Trihook has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="UFF.."
			side=1
			time=1574264464
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="X"
			side=1
			time=1574264465
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="XDD"
			side=1
			time=1574264467
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="17,18,19,20,21"
			y="17,17,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=21
				y=18
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="dd99df5a"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Katze has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Drake Arbiter"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=23
				y=17
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5ea38c41"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,22"
			y="15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=22
				y=16
			[/source]
			[destination]
				x=22
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e09505d4"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=21
				y=16
			[/source]
			[destination]
				x=21
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0769b31e"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,9,10,10,10,9"
			y="7,6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=1
			tod="first_watch"
			turn=11
			weapon=1
			[source]
				x=9
				y=3
			[/source]
			[destination]
				x=8
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=8
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="be90a97a"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="6,7,8,8,8"
			y="7,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=8
				y=4
			[/source]
			[destination]
				x=8
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cedae870"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="9,9,9,9,9"
			y="8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=9
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Elvish Archer"
			defender_weapon=0
			tod="first_watch"
			turn=11
			weapon=0
			[source]
				x=9
				y=4
			[/source]
			[destination]
				x=8
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="562fb51c"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="franky94 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="13,12,11,10,9,8,7,6"
			y="6,6,7,7,8,8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alexis94 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="matto"
			message="oooooooooooh"
			side=1
			time=1574264674
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22"
			y="17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Archer"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=-1
			tod="second_watch"
			turn=12
			weapon=1
			[source]
				x=22
				y=17
			[/source]
			[destination]
				x=23
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5879339c"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,25,25,24,23"
			y="15,16,17,18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=23
				y=16
			[/source]
			[destination]
				x=23
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=13
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f2720205"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,24"
			y="15,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Elvish Fighter"
			defender_lvl=2
			defender_type="Drake Arbiter"
			defender_weapon=1
			tod="second_watch"
			turn=12
			weapon=0
			[source]
				x=24
				y=16
			[/source]
			[destination]
				x=23
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=13
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=13
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="jfh has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="85e80bcf"
		[/random_seed]
	[/command]
[/replay]

