version="1.14.17"
abbrev=""
campaign=""
campaign_define=""
campaign_extra_defines=""
campaign_name=""
campaign_type="multiplayer"
difficulty="NORMAL"
end_credits=yes
end_text=""
end_text_duration=0
era_define=""
label="2p — Fallenstar Lake"
mod_defines=""
oos_debug=no
random_mode=""
scenario_define=""
version="1.14.17"
[multiplayer]
	active_mods=""
	experience_modifier=70
	hash="M,V6KY70UlqNdMoHlzQ1JNHqy8I54givaqxJFP3O30C>+ybPDgEIPi78Xg+U51gqJaPjQe8C+FpshrDvndiivIBbkGHw.wSReHAYyHL2Vypd+RAnpVG-LHcQuvEaoDOV"
	mp_campaign=""
	mp_countdown=no
	mp_countdown_action_bonus=13
	mp_countdown_init_time=270
	mp_countdown_reservoir_time=330
	mp_countdown_turn_bonus=60
	mp_era="ladder_era"
	mp_era_name="Ladder Era"
	mp_fog=yes
	mp_num_turns=-1
	mp_random_start_time=no
	mp_scenario="multiplayer_Fallenstar_Lake_Ladder_Random"
	mp_scenario_name="2p — Fallenstar Lake"
	mp_shroud=no
	mp_use_map_settings=no
	mp_village_gold=2
	mp_village_support=1
	observer=yes
	private_replay=no
	random_faction_mode="No Mirror"
	registered_users_only=no
	savegame=no
	scenario="ladder 14xx no timer"
	shuffle_sides=yes
	side_users="id1:StonyDrew,id2:nuclearm1nd"
	[options]
		[multiplayer]
			id="Ladder_Competitive_Maps"
			[option]
				id="multiplayer_Basilisk_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Fallenstar_Lake_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Hamlets_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Silverhead_Crossing_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Sullas_Ruins_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Swamp_of_Dread_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_The_Freelands_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_Weldyn_Channel_Ladder_Random"
				value=yes
			[/option]
			[option]
				id="multiplayer_elensefar_courtyard_Ladder_Random"
				value=yes
			[/option]
		[/multiplayer]
	[/options]
	[addon]
		id="Ladder_Era"
		min_version="0.1.3"
		name="Ladder Era"
		version="0.1.17"
	[/addon]
[/multiplayer]
[statistics]
	mid_scenario=yes
	[scenario]
		scenario="Ladder Competitive Maps"
	[/scenario]
	[scenario]
		scenario="2p — Fallenstar Lake"
		[team]
			[recruits]
				1="Footpad Ladder_0_2,Thief"
				2="Dwarvish Fighter Ladder_0_2"
				3="Poacher"
				4="Gryphon Rider"
				8="Dwarvish Guardsman Ladder_0_2"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
			[/advances]
			[deaths]
				1="Footpad Ladder_0_2,Thief"
				2="Dwarvish Fighter Ladder_0_2,Poacher"
				3="Gryphon Rider"
				4="Dwarvish Guardsman Ladder_0_2"
			[/deaths]
			[killed]
				1="Drake Clasher"
				3="Drake Fighter Ladder_0_1,Drake Glider"
			[/killed]
			[attacks]
				[sequence]
					1="s110"
					_num=40
				[/sequence]
				[sequence]
					1="s00,s000,s001,s010,s0100,s1,s1011,s111"
					2="s101"
					3="s11,s011"
					7="s01"
					_num=60
				[/sequence]
				[sequence]
					1="s,s0,s010,s0101,s1,s100,s110,s1111"
					2="s111"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					13="s"
					_num=0
				[/sequence]
				[sequence]
					1="s0"
					_num=40
				[/sequence]
				[sequence]
					1="s0"
					_num=50
				[/sequence]
				[sequence]
					1="s,s00,s11,s111"
					2="s0"
					5="s1"
					_num=60
				[/sequence]
				[sequence]
					1="s,s001,s10,s100,s110"
					2="s01,s1"
					3="s11,s0"
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=349
			recall_cost=0
			damage_inflicted=543
			damage_taken=668
			expected_damage_inflicted=544100
			expected_damage_taken=627200
			turn_damage_inflicted=74
			turn_damage_taken=74
			turn_expected_damage_inflicted=73100
			turn_expected_damage_taken=68000
			save_id="id1"
		[/team]
		[team]
			[recruits]
				3="Drake Burner"
				4="Drake Glider"
				5="Saurian Augur,Drake Clasher,Drake Fighter Ladder_0_1"
			[/recruits]
			[recalls]
			[/recalls]
			[advances]
				1="Drake Thrasher,Saurian Soothsayer"
			[/advances]
			[deaths]
				1="Drake Clasher"
				3="Drake Fighter Ladder_0_1,Drake Glider"
			[/deaths]
			[killed]
				1="Footpad Ladder_0_2,Thief"
				2="Dwarvish Fighter Ladder_0_2,Poacher"
				3="Gryphon Rider"
				4="Dwarvish Guardsman Ladder_0_2"
			[/killed]
			[attacks]
				[sequence]
					1="s001"
					_num=30
				[/sequence]
				[sequence]
					1="s0001,s0011,s011,s1010"
					_num=40
				[/sequence]
				[sequence]
					1="s0100,s011,s1,s100,s1010,s1011,s1110"
					_num=50
				[/sequence]
				[sequence]
					1="s010,s011,s11"
					2="s1110"
					_num=60
				[/sequence]
				[sequence]
					1="s010,s0110,s0111,s1,s100,s101,s110"
					2="s0101,s1111"
					3="s11,s011,s001"
					4="s111"
					_num=70
				[/sequence]
			[/attacks]
			[defends]
				[sequence]
					5="s"
					_num=0
				[/sequence]
				[sequence]
					1="s0,s1"
					_num=30
				[/sequence]
				[sequence]
					1="s001,s0010,s0100,s1000,s11"
					2="s00"
					_num=40
				[/sequence]
				[sequence]
					1="s,s00,s01,s0111,s10,s1001,s1111"
					3="s1"
					_num=50
				[/sequence]
				[sequence]
					1="s00,s01,s0101,s0111,s1,s10,s110"
					3="s11"
					_num=70
				[/sequence]
			[/defends]
			recruit_cost=387
			recall_cost=0
			damage_inflicted=668
			damage_taken=543
			expected_damage_inflicted=627200
			expected_damage_taken=544100
			turn_damage_inflicted=54
			turn_damage_taken=23
			turn_expected_damage_inflicted=52600
			turn_expected_damage_taken=23900
			save_id="id2"
		[/team]
	[/scenario]
[/statistics]
[carryover_sides]
	next_scenario=""
	next_underlying_unit_id=2
	random_calls=0
	random_seed="aebcc4f5"
	[variables]
	[/variables]
[/carryover_sides]
[replay_start]
	can_end_turn=yes
	current_time=5
	defeat_music=""
	description="Long ago, a great star fell from the heavens, leaving its mark on this coniferous region."
	experience_modifier=70
	id="multiplayer_Fallenstar_Lake_Ladder_Random"
	init_side_done=no
	it_is_a_new_turn=yes
	map_data="Mm^Xm, Mm^Xm, Mm, Hh, Mm, Hh, Hh, Gg, Re, Re, Gg, Wwf, Wwf, Gg, Mm, Hh, Gs^Fp, Gs^Fp, Gg, Wwf, Hh, Ce, Hh, Wwf, Gg, Gs^Fp, Mm, Hh, Gs^Fp, Gg, Wwf, Wwf, Gg, Re, Re, Gg, Hh, Hh, Mm, Hh, Mm, Mm, Mm^Xm
Mm, Mm^Xm, Mm, Mm, Hh, Hh, Re, Re^Uf, Mm, Gs^Fp, Hh, Gg, Wwf, Gg, Gg, Hh, Gg^Efm, Hh, Gg^Uf, Wwf, Wwf, Ce, Wwf, Wwf, Gg^Uf, Hh, Gg, Hh, Gg, Gg, Wwf, Gg, Hh, Gs^Fp, Mm, Re^Uf, Re, Hh, Hh, Mm, Mm, Mm^Xm, Mm^Xm
Mm^Xm, Mm^Xm, Mm, Mm, Hh, Gg, Re, Gs, Gs, Hh, Gs, Gg, Gg, Wwf, Wwf, Gg, Gg, Gg, Gg, Gg, Gg, Wwf, Gg, Gg, Gg^Efm, Gg, Gg, Gg, Wwf, Wwf, Gg, Gg, Gs, Hh, Gs, Gs, Re, Gg, Hh, Mm, Mm, Mm^Xm, Mm
Mm, Mm, Mm, Gs^Fp, Gs^Fp, Gs^Fp, Re, Gs^Fp, Gs, Gs, Gs^Fp, Gg^Uf, Gg, Gg, Gg, Wwf, Wwf, Gg, Ce, Gg, Gg, Wwf, Gg, Gg, Ce, Gg, Wwf, Wwf, Gg, Gg, Gg, Gg^Uf, Gs^Fp, Gs, Gs, Gs^Fp, Re, Gs^Fp, Gs^Fp, Gs^Fp, Mm, Mm^Xm, Mm
Hh, Gs^Fp, Gs^Fp, Hh, Re, Re, Gs^Fp, Hh, Gs^Vh, Gs, Gg, Gg, Gg, Gg, Gg, Gg, Wwf, Gg, Gs^Fp, Gs^Fp, Wwf, Wwf, Wwf, Gs^Fp, Gs^Fp, Gg, Wwf, Gg, Gg, Gg, Gg, Gg, Gg, Gs, Gs^Vh, Hh, Gs^Fp, Re, Re, Hh, Gs^Fp, Gs^Fp, Hh
Gs^Fp, Gs^Fp, Re, Re, Gs, Re, Re, Re, Re, Gg, Gg, Gg, Re, Hh, Gg, Ss^Vhs, Gg, Wwf, Wwf, Wwf, Wwf, Hh, Wwf, Wwf, Wwf, Wwf, Gg^Efm, Ss^Vhs, Gg, Hh, Re, Gg, Gg, Gg, Re, Re, Re, Re, Gs, Re, Re, Gs^Fp, Gs^Fp
Gs^Fp, Gs^Fp, Ce, Gs, Hh^Fp, Mm, Gs, Gs, Hh, Re, Re, Re, Gs^Fp, Hh^Fp, Gs, Gs, Gg, Gg, Hh, Mm, Ce, Wwf, Ce, Mm, Hh, Gg, Gg, Gs, Gs, Hh^Fp, Gs^Fp, Re, Re, Re, Hh, Gs, Gs, Mm, Hh^Fp, Gs, Ce, Gs^Fp, Gs^Fp
Ce, Ce, 1 Ke, Gs, Gs, Hh, Gs, Hh^Fp, Mm, Gs^Fp, Ke, Ce, Gg, Gs, Re^Uf, Gg, Gg, Gg, Gg^Efm, Hh^Uf, Wwf, Wwf, Wwf, Hh^Uf, Gg, Gg, Gg, Gg, Re^Uf, Gs, Gg, Ce, Ke, Gs^Fp, Mm, Gs^Fp, Gs, Hh, Gs, Gs, 2 Ke, Ce, Ce
Ce, Ce, Ce, Rr, Rr, Hh, Mm^Vhh, Gs, Gs, Hh, Gg, Ce, Gg, Hh, Mm, Re, Gg^Ve, Gg, Wwf, Wwf, Gs^Fp, Wwt, Gs^Fp, Wwf, Wwf, Gg, Gg^Ve, Re, Mm, Hh, Gg, Ce, Gg, Hh, Gs, Gs, Mm^Vhh, Hh, Rr, Rr, Ce, Ce, Ce
Ce, Ce, Wwt, Gs^Fp, Rr, Gs^Uf, Gs, Hh^Fp, Gg, Gg, Gg, Gg, Gg, Hh, Gs^Fp, Gg, Wwf, Wwf, Gg, Gg, Gs, Wwf, Gs, Gs, Gg, Wwf, Wwf, Gg, Gs^Fp, Hh, Gg, Gg, Gg, Gs, Gs, Hh^Fp, Gs, Gs^Uf, Rr, Gs^Fp, Wwt, Ce, Ce
Wwf, Wwf, Wwt, Gs, Gs^Fp, Rr, Rr, Gs, Gs^Fp, Hh, Ke, Gg, Gs^Fp, Gg, Gg, Gg, Wwf, Gg, Gg, Gg, Gs, Wwf, Gs, Gg, Gg, Gg, Wwf, Gg, Gg, Gs, Gs^Fp, Gs, Ke, Hh, Gs^Fp, Gs, Rr, Rr, Gs^Fp, Gs, Wwt, Wwf, Wwf
Gg, Wwf, Wwf, Wwt, Gs, Hh, Gs, Rr, Rr, Gs^Fp, Ce, Gg, Wwf, Wwf, Wwf, Wwf, Gg, Gg, Mm, Gs, Gs, Wwf, Gs, Gs, Mm, Gg, Gg, Wwf, Wwf, Wwf, Wwf, Gs, Ce, Gs^Fp, Rr, Rr, Gs^Efm, Hh, Gs, Wwt, Wwf, Wwf, Wwf
Wwf, Wwf, Wwt, Wwf, Gs, Gs^Fp, Mm, Hh, Gs^Fp, Rr, Gs^Fp, Ke, Gg, Gg, Gg^Vh, Gg, Hh, Gs^Fp, Mm^Xm, Hh, Wwf, Wwf, Wwf, Hh, Mm^Xm, Gs^Fp, Hh, Gg, Gg^Vh, Gg, Gg, Ke, Gs^Fp, Rr, Gs^Fp, Hh, Mm, Gs^Fp, Gs, Wwf, Wwt, Gs^Fp, Gs^Fp
Gs^Fp, Gs^Fp, Gg, Wwf, Wwf, Gs, Gs, Gs, Gg^Efm, Gs, Gg, Gg, Gg, Gg, Gg, Gg, Mm^Xm, Hh^Uf, Gs^Fp, Wwf, Wwt, Wwt, Wwt, Wwf, Gs^Fp, Hh^Uf, Mm^Xm, Gg, Gg, Gg, Gg, Gg, Gg, Gs, Gg, Gg^Efm, Gg, Gs, Wwf, Wwf, Wwf, Gs^Fp, Hh
Gs^Fp, Gs^Fp, Gg, Gg^Fp, Wwf, Wwf, Hh^Fp, Gg, Gg, Gg, Hh, Gs^Fp, Gg, Gg, Gs^Fp, Gg, Mm, Mm^Xm, Wwf, Wwf, Wwt, Wwt, Wwt, Wwf, Wwf, Mm^Xm, Mm, Gg, Gs^Fp, Gg, Gg, Gs^Fp, Hh, Gg, Gg, Gg, Hh^Fp, Wwf, Wwf, Gs^Fp, Gg^Efm, Wwf, Wwf
Re, Re, Gg, Gg^Ve, Wwf, Hh, Mm, Gs^Fp, Gg^Uf, Gg, Gg^Ve, Gg, Gg, Gg, Gg, Gg^Efm, Wwf, Wwf, Wwt, Wwt, Wo, Wo, Wo, Wwt, Wwt, Wwf, Wwf, Gg, Gg, Gg, Gg, Gg, Gg^Ve, Gg, Gg^Uf, Gs^Fp, Mm, Hh, Wwf, Gg^Ve, Gg, Gg, Re
Hh, Gs, Gs^Fp, Gg, Gg, Wwf, Wwf, Re, Re, Re, Re, Wwf, Wwf, Gg, Hh, Ss^Vhs, Wwf, Wwt, Wwt, Wo, Wo, Wo, Wo, Wo, Wwt, Wwt, Wwf, Ss^Vhs, Hh, Gg, Wwf, Wwf, Re, Re, Re, Re, Wwf, Wwf, Gs^Fp, Gg, Gs^Fp, Re, Gg
Re^Uf, Re, Mm, Gs^Fp, Gg, Gg, Wwt, Hh, Gs, Gs^Fp, Re, Re, Wwf, Mm, Mm^Xm, Wwf, Rr, Wwf, Wwf, Wwt, Wo, Mm^Xm, Wo, Wwt, Wwf, Wwf, Rr, Wwf, Mm^Xm, Mm, Wwf, Re, Re, Gs^Fp, Gs, Hh, Wwt, Gg, Gg, Hh, Mm, Re, Hh
Re^Uf, Re, Re, Hh, Gg, Gg, Wwt, Gs^Fp, Gg, Gg, Re, Hh, Mm, Wwf, Wwf, Wwf, Mm^Xm, Gs^Fp, Wwf, Wwt, Wwt, Wo, Wwt, Wwt, Wwf, Gs^Fp, Mm^Xm, Wwf, Wwf, Wwf, Mm, Hh, Re, Gg, Gg, Gs^Fp, Wwt, Gg, Gg, Gs^Fp, Re, Re, Re
Gs^Fp, Gs^Fp, Gs^Fp, Gs, Gg, Wwt, Gg, Hh, Gg, Re, Re, Hh^Uf, Wwf, Wwf, Gs^Uf, Ce, Ce, Ce, Hh, Wwf, Wwt, Wwt, Wwt, Wwf, Hh, Ce, Ce, Ce, Gs^Uf, Wwf, Wwf, Hh^Uf, Re, Re, Gg, Hh, Gg, Wwt, Gg, Re, Gs^Fp, Gs^Fp, Gs^Fp
Mm, Hh, Re^Uf, Gg, Gg, Wwf, Wwf, Gg, Gg, Gg, Wwf, Wwf, Ss^Vhs, Wwf, Gs^Fp, Ke, Ce, Mm^Xm, Wwf, Wwf, Wwf, Wwf, Wwf, Wwf, Wwf, Mm^Xm, Ce, Ke, Gs^Fp, Wwf, Ss^Vhs, Wwf, Wwf, Gg, Gg, Gg, Wwf, Wwf, Gg, Gg, Re^Uf, Hh, Hh
Gs^Fp, Gs^Fp, Re, Re, Re, Gg^Ve, Gg, Wwt, Wwt, Wwt, Wwt, Gg, Ss, Gg^Efm, Ss, Ce, Wwf, Hh, Wwf, Gs^Fp, Hh, Hh, Hh, Gs^Fp, Wwf, Hh, Wwf, Ce, Ss, Gg^Efm, Ss, Gg, Wwt, Wwt, Wwt, Wwt, Gg, Gg^Ve, Re, Re, Re, Gs^Fp, Gs^Fp
Mm, Hh, Gs^Fp, Mm, Hh, Re, Gs^Fp, Gg, Gs^Fp, Gs^Fp, Wwt, Gs^Fp, Mm, Ss, Gs^Fp, Ss, Mm^Xm, Wwf, Mm^Xm, Mm^Xm, Mm^Xm, Mm^Xm, Mm^Xm, Mm^Xm, Mm^Xm, Wwf, Mm^Xm, Ss, Gs^Fp, Ss, Mm, Gg^Fp, Wwt, Gg^Fp, Hh, Gg, Gs^Fp, Re, Hh, Mm, Hh, Mm, Mm
Mm, Mm, Hh, Hh, Gs^Fp, Re^Uf, Hh, Gg, Hh, Wwt, Hh, Hh, Hh, Gs^Fp, Hh, Mm, Mm^Xm, Mm, Mm, Mm, Mm^Xm, Mm, Mm, Mm, Mm^Xm, Mm, Mm^Xm, Hh, Gs^Fp, Gs^Fp, Hh, Hh, Hh, Wwt, Gs^Fp, Gs^Fp, Hh, Re^Uf, Gs^Fp, Mm, Hh, Mm, Mm
"
	name="2p — Fallenstar Lake"
	next_scenario=""
	next_teleport_group_id=0
	next_underlying_unit_id=2
	random_calls=0
	random_seed="aebcc4f5"
	random_start_time=no
	replay_pos=0
	server_request_number=0
	theme=""
	turn_at=1
	turns=-1
	unit_wml_ids="Drake Warrior Ladder_0_1,Dwarvish Steelclad Ladder_0_1"
	victory_music=""
	[used_items]
	[/used_items]
	[next_item_name]
		next_item_name=0
	[/next_item_name]
	[event]
		name="prestart"
		[store_side]
			variable="new_side"
			[has_unit]
				id="id1"
			[/has_unit]
		[/store_side]
		[modify_side]
			color="$old_side1.color"
			side="$new_side.side"
			village_gold="$old_side1.village_gold"
		[/modify_side]
		[set_variable]
			name="side$new_side.side|_faction"
			value="$old_side1.faction"
		[/set_variable]
		[clear_variable]
			name="new_side"
		[/clear_variable]
		[store_side]
			variable="new_side"
			[has_unit]
				id="id2"
			[/has_unit]
		[/store_side]
		[modify_side]
			color="$old_side2.color"
			side="$new_side.side"
			village_gold="$old_side2.village_gold"
		[/modify_side]
		[set_variable]
			name="side$new_side.side|_faction"
			value="$old_side2.faction"
		[/set_variable]
		[clear_variable]
			name="new_side"
		[/clear_variable]
		[clear_variable]
			name="old_side1,old_side2,next_scenario"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[set_variable]
			name="maps"
			[join]
				key="name"
				separator="
"
				variable="map_pool"
			[/join]
		[/set_variable]
		[chat]
			message="Map pool:"
			speaker=""
		[/chat]
		[chat]
			message="$maps"
			speaker=""
		[/chat]
		[chat]
			message="/me ctrl+x to clear"
			speaker="Press"
		[/chat]
		[clear_variable]
			name="map_pool,maps"
		[/clear_variable]
	[/event]
	[event]
		name="prestart"
		[music]
			ms_before=12000
			name="knolls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="wanderer.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="transience.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_king_is_dead.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="knalgan_theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_city_falls.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="nunc_dimittis.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="revelation.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="loyalists.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="breaking_the_chains.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="elvish-theme.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="legends_of_the_north.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="traveling_minstrels.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="underground.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="vengeful.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="frantic.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_dangerous_symphony.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="heroes_rite.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="suspense.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="the_deep_path.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="siege_of_laurelmor.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="casualties_of_war.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="silvan_sanctuary.ogg"
		[/music]
		[music]
			append=yes
			ms_before=12000
			name="battle-epic.ogg"
		[/music]
	[/event]
	[event]
		name="prestart"
		[chat]
			message="/me version 0.1.17"
			speaker="Ladder Era"
		[/chat]
	[/event]
	[event]
		name="time_over"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").turns_over_advantage() "
		[/lua]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""multiplayer/eras.lua"").quick_4mp_leaders(...) "
			[args]
				[trait]
					female_name="female^quick"
					help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		name="prestart"
		[lua]
			code=" wesnoth.require(""~add-ons/Ladder_Era/lua/slow_6mp_leaders.lua"").slow_6mp_leaders(...) "
			[args]
				[trait]
					female_name="female^slow"
					help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
						_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
					id="slow"
					male_name="slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/args]
		[/lua]
	[/event]
	[event]
		first_time_only=no
		name="side_turn"
		[modify_unit]
			resting=yes
			[filter]
				side="$side_number"
				status="poisoned"
				trait="hardy"
				[filter_location]
					terrain="!,*^V*,*^Do"
				[/filter_location]
				[not]
					[filter_adjacent]
						ability_type="heals"
						is_enemy=no
					[/filter_adjacent]
				[/not]
			[/filter]
		[/modify_unit]
	[/event]
	[event]
		name="prestart"
		[set_menu_item]
			description="Ladder Era Changelog"
			id="changelog"
			[command]
				[message]
					image="ladder-icon.png"
					message="Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
					side_for="$side_number"
					speaker="narrator"
				[/message]
			[/command]
		[/set_menu_item]
	[/event]
	[menu_item]
		description="Ladder Era Changelog"
		id="changelog"
		image=""
		synced=yes
		use_hotkey=yes
		[command]
			first_time_only=no
			id="changelog"
			name="menu item changelog"
			[message]
				image="ladder-icon.png"
				message="Version 0.1.17
- Created Ladder Test Era with Dwarvish Thunderer 9-2 ranged attack and 17 gold

Version 0.1.16
- Dwarvish Thunderer back to 18-1 ranged attack and 16 gold

Version 0.1.15
- Dwarvish Thunderer removed 18-1 ranged attack, 9-2 is left

Version 0.1.14
- Dwarvish Thunderer cost from 16 to 17

Version 0.1.13
- Fixed changelog displayed for both players

Version 0.1.12
- Added new ranged attack which shot twice to Dwarvish Thunderer line for testing purposes

Version 0.1.11
- Fixed Footpad animation bug

Version 0.1.10
- Made add-on compatible with older versions
- Updated all Footpad sprites

Version 0.1.9
- Added Competitive Map Pack
- Minor map updates to Den of Onis and Fallenstar Lake

Version 0.1.8
- Pikeman and Rogue removed from leader pools
- Removed dextrous trait from Poacher
- Dwarvish Ulfserker cost from 19 to 20
- Dwarvish Thunderer cost from 17 to 16
- Dwarvish Guardsman ranged attack from 5-1 to 6-1
- Dwarvish Steelclad hitpoints from 59 to 57
- Bowman melee attack from 4-2 to 5-2
- Skeleton Archer cost from 14 to 15
- Cavalry reverted movement from 7 to 8, cost changed from 17 to 18 gold
- Footpad sprite update

Version 0.1.7
- Reverted Dwarvish Ulfserker and Berserker arcane resistance back to 10% as in the Default Era

Version 0.1.6
- Fixed map picker Hornshark Island bug. Units on the map should depend on player's faction

Version 0.1.5
- Removed Elvish Sorceress from the leaders pool
- Removed Hornshark Island from the classic map pool

Version 0.1.4
- Updated map pickers: map pool is printed to the chat area

Version 0.1.3
- Improved map pickers code
- Added add-on documentation

Version 0.1.2
- Allowed 2v2 maps to be played with the Ladder Era
- Prevent map pickers to load if less than 2 maps are present in the map pool

Version 0.1.1
- Added feature to the map pickers to configure the pool of maps

Version 0.1.0
- Added modified versions of Den of Onis, Hamlets, Silverhead Crossing and The Freelands maps
- Created map pickers for selecting random map from a pool of approved maps
- Implemented Ladder Era with the next changes comparing to the Default Era:
    -- Leaders
        --- Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)
        --- Red Mage, White Mage and Trapper removed from the leaders pool
        --- Removed leaders from the manual selection pool that are not present in the random selection pool
    -- Drakes
        --- Drake Fighter: 30% defense in shallow water
    -- Knalgan Alliance
        --- Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed
        --- Dwarvish Ulfserker: -20% arcane resistance
        --- Poacher: can have dextrous trait
        --- Footpad: melee blade 5-2
    -- Loyalists
        --- Spearman: ranged attack 5-1
        --- Cavalryman: 7 movement points
    -- Northerners
        --- Orcish Archer: ranged pierce attack 5-3
    -- Rebels
        --- Elvish Shaman: no dextrous trait
        --- Wose: 0% cold resistance
        --- Merman Hunter: +2 hitpoints and 60% defense in deep water
    -- Undead
        --- Vampire bat: no intelligent trait
        --- Ghost: 19 gold"
				side_for="$side_number"
				speaker="narrator"
			[/message]
		[/command]
	[/menu_item]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=no
		color="blue"
		controller="human"
		countdown_time=0
		current_player="nuclearm1nd"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Custom"
		faction_name="Custom"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id="id2"
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Drake Burner,Drake Clasher,Drake Fighter Ladder_0_1,Drake Glider,Saurian Augur,Saurian Skirmisher"
		save_id="id2"
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=1
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="Team 1"
		user_team_name="Team 1"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[unit]
			advances_to="Drake Blademaster Ladder_0_1"
			alignment="lawful"
			attacks_left=1
			canrecruit=yes
			cost=30
			experience=0
			extra_recruit=""
			facing="sw"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=63
			id="id2"
			image="units/drakes/warrior.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Drake Warrior" +
				_" (ladder)"
			level=2
			max_attacks=1
			max_experience=49
			max_hitpoints=63
			max_moves=5
			moves=5
			name="nuclearm1nd"
			overlays=""
			profile="portraits/drakes/fighter.png"
			race="drake"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=1
			small_profile=""
			type="Drake Warrior Ladder_0_1"
			undead_variation="drake"
			underlying_id=1
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=2
			y=7
			zoc=yes
			[movement_costs]
				castle=1
				cave=3
				deep_water=2
				flat=1
				forest=1
				frozen=2
				fungus=2
				hills=1
				mountains=1
				reef=1
				sand=1
				shallow_water=1
				swamp_water=1
				unwalkable=1
				village=1
			[/movement_costs]
			[defense]
				castle=60
				cave=70
				deep_water=80
				flat=70
				forest=60
				frozen=80
				fungus=60
				hills=60
				mountains=60
				reef=70
				sand=60
				shallow_water=70
				swamp_water=70
				unwalkable=60
				village=60
			[/defense]
			[resistance]
				arcane=130
				blade=90
				cold=150
				fire=50
				impact=80
				pierce=110
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=11
				defense_weight=1
				description="war blade"
				icon="attacks/warblade.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="war blade"
				number=3
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=5
				defense_weight=1
				description="fire breath"
				icon="attacks/fire-breath-drake.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="fire breath"
				number=3
				parry=0
				range="ranged"
				type="fire"
				[specials]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					female_name="female^slow"
					help_text="<italic>text='Slow'</italic> units have 1 less movement point but 5% more hitpoints." +
#textdomain wesnoth
						_"

Thick-bodied and clumsy, slow individuals of goblins and other species take a movement penalty but are compensated for it with a slight increase in endurance."
					id="slow"
					male_name="slow"
					[effect]
						apply_to="movement"
						increase=-1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="5%"
					[/effect]
				[/trait]
			[/modifications]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[side]
		action_bonus_count=0
		allow_player=yes
		auto_shroud=yes
		carryover_add=no
		carryover_bonus=1
		carryover_gold=0
		carryover_percentage=80
		chose_random=no
		color="red"
		controller="human"
		countdown_time=0
		current_player="StonyDrew"
		defeat_condition="no_leader_left"
		disallow_observers=no
		faction="Custom"
		faction_name="Custom"
		flag=""
		flag_icon=""
		fog=yes
		fog_data=""
		gold=100
		hidden=no
		id="id1"
		income=0
		lost=no
		no_leader=yes
		objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
		objectives_changed=yes
		persistent=yes
		recall_cost=20
		recruit="Dwarvish Fighter Ladder_0_2,Dwarvish Guardsman Ladder_0_2,Dwarvish Thunderer Ladder_0_2,Dwarvish Ulfserker Ladder_0_3,Footpad Ladder_0_2,Gryphon Rider,Poacher,Thief"
		save_id="id1"
		scroll_to_leader=yes
		share_vision="all"
		shroud=no
		shroud_data=""
		side=2
		side_name=""
		start_gold=100
		suppress_end_turn_confirmation=no
		team_name="Team 2"
		user_team_name="Team 2"
		village_gold=1
		village_support=1
		[ai]
#textdomain wesnoth-ai
			description=_"Multiplayer_AI^Default AI (RCA)"
			id="ai_default_rca"
			mp_rank=1000
			[stage]
				id="main_loop"
				name="ai_default_rca::candidate_action_evaluation_loop"
				[candidate_action]
					engine="cpp"
					id="goto"
					max_score=200000
					name="ai_default_rca::goto_phase"
					score=200000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="recruitment"
					max_score=180000
					name="default_recruitment::recruitment"
					score=180000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_goals"
					max_score=140000
					name="ai_default_rca::move_leader_to_goals_phase"
					score=140000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_leader_to_keep"
					max_score=120000
					name="ai_default_rca::move_leader_to_keep_phase"
					score=120000
				[/candidate_action]
				[candidate_action]
					engine="lua"
					id="high_xp_attack"
					location="ai/lua/ca_high_xp_attack.lua"
					max_score=100010
					name="ai_default_rca::high_xp_attack"
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="combat"
					max_score=100000
					name="ai_default_rca::combat_phase"
					score=100000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="healing"
					max_score=80000
					name="ai_default_rca::get_healing_phase"
					score=80000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="villages"
					max_score=60000
					name="ai_default_rca::get_villages_phase"
					score=60000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="retreat"
					max_score=40000
					name="ai_default_rca::retreat_phase"
					score=40000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="move_to_targets"
					max_score=20000
					name="ai_default_rca::move_to_targets_phase"
					score=20000
				[/candidate_action]
				[candidate_action]
					engine="cpp"
					id="leader_shares_keep"
					max_score=10000
					name="ai_default_rca::leader_shares_keep_phase"
					score=10000
				[/candidate_action]
			[/stage]
			[aspect]
				engine="cpp"
				id="advancements"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.4
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attack_depth"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=5
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="attacks"
				invalidate_on_gamestate_change=yes
				name="composite_aspect"
				[default]
					engine="cpp"
					invalidate_on_gamestate_change=yes
					name="ai_default_rca::aspect_attacks"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="avoid"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[not]
						[/not]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="caution"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=0.25
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="grouping"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="offensive"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_aggression"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="-4.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_goal"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_ignores_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="leader_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="3.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="passive_leader_shares_keep"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_diversity"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="2.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_instructions"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						[recruit]
							importance=0
						[/recruit]
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_more"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_pattern"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_randomness"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=50
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="recruitment_save_gold"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					[value]
						active=0
					[/value]
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="scout_village_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=3
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="simple_targeting"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="support_villages"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=no
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="village_value"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value="1.0"
				[/default]
			[/aspect]
			[aspect]
				engine="cpp"
				id="villages_per_scout"
				name="composite_aspect"
				[default]
					engine="cpp"
					name="standard_aspect"
					value=4
				[/default]
				[facet]
					engine="cpp"
					name="standard_aspect"
					time_of_day=""
					turns=""
					value=8
				[/facet]
			[/aspect]
		[/ai]
		[village]
			x=37
			y=21
		[/village]
		[unit]
			advances_to="Dwarvish Lord Ladder_0_1"
			alignment="neutral"
			attacks_left=1
			canrecruit=yes
			cost=32
			experience=0
			extra_recruit=""
			facing="s"
			flag_rgb="magenta"
			gender="male"
			generate_name=yes
			goto_x=0
			goto_y=0
			halo=""
			hidden=no
			hitpoints=56
			id="id1"
			image="units/dwarves/steelclad.png"
			image_icon=""
			jamming=0
#textdomain wesnoth-units
			language_name=_"Dwarvish Steelclad" +
				_" (ladder)"
			level=2
			max_attacks=1
			max_experience=52
			max_hitpoints=56
			max_moves=5
			moves=5
			name="StonyDrew"
			overlays=""
			profile="portraits/dwarves/fighter.png"
			race="dwarf"
			random_traits=no
			recall_cost=-1
			resting=no
			role=""
			side=2
			small_profile=""
			type="Dwarvish Steelclad Ladder_0_1"
			undead_variation="dwarf"
			underlying_id=2
			unrenamable=no
			upkeep="full"
			usage="fighter"
			variation=""
			vision=-1
			x=40
			y=7
			zoc=yes
			[movement_costs]
				castle=1
				cave=1
				flat=1
				forest=1
				frozen=2
				fungus=1
				hills=1
				mountains=1
				reef=2
				sand=1
				shallow_water=3
				swamp_water=3
				village=1
			[/movement_costs]
			[defense]
				castle=40
				cave=50
				flat=70
				forest=70
				frozen=70
				fungus=60
				hills=40
				mountains=30
				reef=70
				sand=70
				shallow_water=80
				swamp_water=80
				village=50
			[/defense]
			[resistance]
				arcane=90
				blade=70
				cold=90
				fire=90
				impact=70
				pierce=70
			[/resistance]
			[attack]
				accuracy=0
				attack_weight=1
				damage=11
				defense_weight=1
				description="battle axe"
				icon="attacks/battleaxe.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="battle axe"
				number=3
				parry=0
				range="melee"
				type="blade"
				[specials]
				[/specials]
			[/attack]
			[attack]
				accuracy=0
				attack_weight=1
				damage=14
				defense_weight=1
				description="hammer"
				icon="attacks/hammer-dwarven.png"
				max_range=1
				min_range=1
				movement_used=100000
				name="hammer"
				number=2
				parry=0
				range="melee"
				type="impact"
				[specials]
				[/specials]
			[/attack]
			[modifications]
				[trait]
					availability="musthave"
					description="Poison deals 6 HP damage"
					female_name="female^hardy"
					help_text="Units with this trait take only 6 HP damage from poison. However, resting will not reduce the poison damage."
					id="hardy"
					male_name="hardy"
				[/trait]
				[trait]
					female_name="female^quick"
					help_text="<italic>text='Quick'</italic> units have 1 extra movement point, but 5% less hitpoints than usual." +
#textdomain wesnoth
						_"

Quick is the most noticeable trait, particularly in slower moving units such as trolls or heavy infantry. Units with the quick trait often have greatly increased mobility in rough terrain, which can be important to consider when deploying your forces. Also, quick units aren’t quite as tough as units without this trait and are subsequently less good at holding contested positions."
					id="quick"
					male_name="quick"
					[effect]
						apply_to="movement"
						increase=1
					[/effect]
					[effect]
						apply_to="hitpoints"
						increase_total="-5%"
					[/effect]
				[/trait]
			[/modifications]
			[variables]
			[/variables]
			[filter_recall]
			[/filter_recall]
			[status]
			[/status]
			[abilities]
			[/abilities]
		[/unit]
	[/side]
	[time]
		blue=0
		green=-15
		id="dawn"
		image="misc/time-schedules/default/schedule-dawn.png"
		lawful_bonus=0
		name="Dawn"
		red=-25
		sound="ambient/morning.ogg"
	[/time]
	[time]
		blue=0
		green=0
		id="morning"
		image="misc/time-schedules/default/schedule-morning.png"
		lawful_bonus=25
		name="Morning"
		red=0
	[/time]
	[time]
		blue=0
		green=0
		id="afternoon"
		image="misc/time-schedules/default/schedule-afternoon.png"
		lawful_bonus=25
		name="Afternoon"
		red=0
	[/time]
	[time]
		blue=-35
		green=-20
		id="dusk"
		image="misc/time-schedules/default/schedule-dusk.png"
		lawful_bonus=0
		name="Dusk"
		red=10
		sound="ambient/night.ogg"
	[/time]
	[time]
		blue=-13
		green=-45
		id="first_watch"
		image="misc/time-schedules/default/schedule-firstwatch.png"
		lawful_bonus=-25
		name="First Watch"
		red=-75
	[/time]
	[time]
		blue=-13
		green=-45
		id="second_watch"
		image="misc/time-schedules/default/schedule-secondwatch.png"
		lawful_bonus=-25
		name="Second Watch"
		red=-75
	[/time]
	[variables]
		next_scenario="multiplayer_Fallenstar_Lake_Ladder_Random"
		turn_number=1
		x1=0
		x2=0
		y1=0
		y2=0
		[old_side1]
			action_bonus_count=0
			allow_player=yes
			auto_shroud=yes
			base_income=2
			carryover_add=no
			carryover_bonus=1
			carryover_gold=0
			carryover_percentage=80
			chose_random=yes
			color="white"
			controller="human"
			countdown_time=0
			current_player="StonyDrew"
			defeat_condition="no_leader_left"
			disallow_observers=no
			expenses=0
			faction="Ladder Knalgan Alliance"
			faction_name="Knalgan Alliance"
			flag=""
			flag_icon=""
			fog=yes
			fog_data=""
			gold=100
			hidden=no
			id="id1"
			income=2
			lost=no
			net_income=2
			no_leader=no
			num_units=1
			num_villages=0
			objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
			objectives_changed=yes
			persistent=yes
			recall_cost=20
			recruit="Dwarvish Fighter Ladder_0_2,Dwarvish Guardsman Ladder_0_2,Dwarvish Thunderer Ladder_0_2,Dwarvish Ulfserker Ladder_0_3,Footpad Ladder_0_2,Gryphon Rider,Poacher,Thief"
			save_id="id1"
			scroll_to_leader=yes
			share_vision="all"
			shroud=no
			shroud_data=""
			side=2
			side_name=""
			start_gold=100
			suppress_end_turn_confirmation=no
			team_name="team2"
			total_upkeep=0
			user_team_name="teamname^1"
			village_gold=2
			village_support=1
			[ai]
				description="Multiplayer_AI^Default AI (RCA)"
				id="ai_default_rca"
				mp_rank=1000
				[stage]
					id="main_loop"
					name="ai_default_rca::candidate_action_evaluation_loop"
					[candidate_action]
						engine="cpp"
						id="goto"
						max_score=200000
						name="ai_default_rca::goto_phase"
						score=200000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="recruitment"
						max_score=180000
						name="default_recruitment::recruitment"
						score=180000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_goals"
						max_score=140000
						name="ai_default_rca::move_leader_to_goals_phase"
						score=140000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_keep"
						max_score=120000
						name="ai_default_rca::move_leader_to_keep_phase"
						score=120000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="high_xp_attack"
						location="ai/lua/ca_high_xp_attack.lua"
						max_score=100010
						name="ai_default_rca::high_xp_attack"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="combat"
						max_score=100000
						name="ai_default_rca::combat_phase"
						score=100000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="healing"
						max_score=80000
						name="ai_default_rca::get_healing_phase"
						score=80000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="villages"
						max_score=60000
						name="ai_default_rca::get_villages_phase"
						score=60000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="retreat"
						max_score=40000
						name="ai_default_rca::retreat_phase"
						score=40000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_to_targets"
						max_score=20000
						name="ai_default_rca::move_to_targets_phase"
						score=20000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="leader_shares_keep"
						max_score=10000
						name="ai_default_rca::leader_shares_keep_phase"
						score=10000
					[/candidate_action]
				[/stage]
				[aspect]
					engine="cpp"
					id="advancements"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.4
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attack_depth"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=5
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attacks"
					invalidate_on_gamestate_change=yes
					name="composite_aspect"
					[default]
						engine="cpp"
						invalidate_on_gamestate_change=yes
						name="ai_default_rca::aspect_attacks"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="avoid"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[not]
							[/not]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="caution"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="grouping"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="offensive"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="-4.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_goal"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_ignores_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="3.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader_shares_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_diversity"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="2.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_instructions"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[recruit]
								importance=0
							[/recruit]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_more"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_pattern"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
					[facet]
						engine="cpp"
						name="standard_aspect"
						time_of_day=""
						turns=""
						value="fighter,fighter,fighter,mixed fighter,archer,scout"
					[/facet]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_randomness"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=50
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_save_gold"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							active=0
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="scout_village_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=3
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="simple_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="support_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="village_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="villages_per_scout"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=4
					[/default]
				[/aspect]
			[/ai]
		[/old_side1]
		[old_side2]
			action_bonus_count=0
			allow_player=yes
			auto_shroud=yes
			base_income=2
			carryover_add=no
			carryover_bonus=1
			carryover_gold=0
			carryover_percentage=80
			chose_random=yes
			color="teal"
			controller="human"
			countdown_time=0
			current_player="nuclearm1nd"
			defeat_condition="no_leader_left"
			disallow_observers=no
			expenses=0
			faction="Ladder Drakes"
			faction_name="Drakes"
			flag=""
			flag_icon=""
			fog=yes
			fog_data=""
			gold=100
			hidden=no
			id="id2"
			income=2
			lost=no
			net_income=2
			no_leader=no
			num_units=1
			num_villages=0
			objectives="<big>Victory:</big>
<span color='#00ff00'>• Defeat enemy leader(s)</span>"
			objectives_changed=yes
			persistent=yes
			recall_cost=20
			recruit="Drake Burner,Drake Clasher,Drake Fighter Ladder_0_1,Drake Glider,Saurian Augur,Saurian Skirmisher"
			save_id="id2"
			scroll_to_leader=yes
			share_vision="all"
			shroud=no
			shroud_data=""
			side=1
			side_name=""
			start_gold=100
			suppress_end_turn_confirmation=no
			team_name="team1"
			total_upkeep=0
			user_team_name="teamname^2"
			village_gold=2
			village_support=1
			[ai]
				description="Multiplayer_AI^Default AI (RCA)"
				id="ai_default_rca"
				mp_rank=1000
				[stage]
					id="main_loop"
					name="ai_default_rca::candidate_action_evaluation_loop"
					[candidate_action]
						engine="cpp"
						id="goto"
						max_score=200000
						name="ai_default_rca::goto_phase"
						score=200000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="recruitment"
						max_score=180000
						name="default_recruitment::recruitment"
						score=180000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_goals"
						max_score=140000
						name="ai_default_rca::move_leader_to_goals_phase"
						score=140000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_leader_to_keep"
						max_score=120000
						name="ai_default_rca::move_leader_to_keep_phase"
						score=120000
					[/candidate_action]
					[candidate_action]
						engine="lua"
						id="high_xp_attack"
						location="ai/lua/ca_high_xp_attack.lua"
						max_score=100010
						name="ai_default_rca::high_xp_attack"
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="combat"
						max_score=100000
						name="ai_default_rca::combat_phase"
						score=100000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="healing"
						max_score=80000
						name="ai_default_rca::get_healing_phase"
						score=80000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="villages"
						max_score=60000
						name="ai_default_rca::get_villages_phase"
						score=60000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="retreat"
						max_score=40000
						name="ai_default_rca::retreat_phase"
						score=40000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="move_to_targets"
						max_score=20000
						name="ai_default_rca::move_to_targets_phase"
						score=20000
					[/candidate_action]
					[candidate_action]
						engine="cpp"
						id="leader_shares_keep"
						max_score=10000
						name="ai_default_rca::leader_shares_keep_phase"
						score=10000
					[/candidate_action]
				[/stage]
				[aspect]
					engine="cpp"
					id="advancements"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.4
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attack_depth"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=5
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="attacks"
					invalidate_on_gamestate_change=yes
					name="composite_aspect"
					[default]
						engine="cpp"
						invalidate_on_gamestate_change=yes
						name="ai_default_rca::aspect_attacks"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="avoid"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[not]
							[/not]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="caution"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=0.25
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="grouping"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="offensive"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_aggression"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="-4.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_goal"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_ignores_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="leader_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="3.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="passive_leader_shares_keep"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_diversity"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="2.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_instructions"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							[recruit]
								importance=0
							[/recruit]
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_more"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_pattern"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
					[/default]
					[facet]
						engine="cpp"
						name="standard_aspect"
						time_of_day=""
						turns=""
						value="fighter,fighter,archer,healer,scout,scout"
					[/facet]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_randomness"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=50
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="recruitment_save_gold"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						[value]
							active=0
						[/value]
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="scout_village_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=3
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="simple_targeting"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="support_villages"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=no
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="village_value"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value="1.0"
					[/default]
				[/aspect]
				[aspect]
					engine="cpp"
					id="villages_per_scout"
					name="composite_aspect"
					[default]
						engine="cpp"
						name="standard_aspect"
						value=4
					[/default]
				[/aspect]
			[/ai]
		[/old_side2]
		[map_pool]
			id="multiplayer_Basilisk_Ladder_Random"
			name="Caves of the Basilisk"
		[/map_pool]
		[map_pool]
			id="multiplayer_elensefar_courtyard_Ladder_Random"
			name="Elensefar Courtyard"
		[/map_pool]
		[map_pool]
			id="multiplayer_Fallenstar_Lake_Ladder_Random"
			name="Fallenstar Lake"
		[/map_pool]
		[map_pool]
			id="multiplayer_Hamlets_Ladder_Random"
			name="Hamlets"
		[/map_pool]
		[map_pool]
			id="multiplayer_Howling_Ghost_Badlands_Ladder_Random"
			name="Howling Ghost Badlands"
		[/map_pool]
		[map_pool]
			id="multiplayer_Silverhead_Crossing_Ladder_Random"
			name="Silverhead Crossing"
		[/map_pool]
		[map_pool]
			id="multiplayer_Sullas_Ruins_Ladder_Random"
			name="Sulla’s Ruins"
		[/map_pool]
		[map_pool]
			id="multiplayer_Swamp_of_Dread_Ladder_Random"
			name="Swamp of Dread"
		[/map_pool]
		[map_pool]
			id="multiplayer_The_Freelands_Ladder_Random"
			name="The Freelands"
		[/map_pool]
		[map_pool]
			id="multiplayer_The_Walls_of_Pyrennis_Ladder_Random"
			name="The Walls of Pyrennis"
		[/map_pool]
		[map_pool]
			id="multiplayer_Tombs_of_Kesorak_Ladder_Random"
			name="Tombs of Kesorak"
		[/map_pool]
		[map_pool]
			id="multiplayer_Weldyn_Channel_Ladder_Random"
			name="Weldyn Channel"
		[/map_pool]
	[/variables]
	[undo_stack]
		committed=no
		side=1
	[/undo_stack]
	[display]
		color_adjust_blue=0
		color_adjust_green=0
		color_adjust_red=0
		view_locked=no
		[location]
			x=16
			y=7
		[/location]
	[/display]
	[music]
		ms_after=0
		ms_before=12000
		name="knolls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="wanderer.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="transience.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_king_is_dead.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="knalgan_theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_city_falls.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="nunc_dimittis.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="revelation.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="loyalists.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="breaking_the_chains.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="elvish-theme.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="legends_of_the_north.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="traveling_minstrels.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="underground.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="vengeful.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="frantic.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_dangerous_symphony.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="heroes_rite.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="suspense.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="the_deep_path.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="siege_of_laurelmor.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="casualties_of_war.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="silvan_sanctuary.ogg"
		shuffle=yes
	[/music]
	[music]
		append=yes
		ms_after=0
		ms_before=12000
		name="battle-epic.ogg"
		shuffle=yes
	[/music]
[/replay_start]
[replay]
	[upload_log]
		[ai_log]
			ai_id1="ai_default_rca"
			ai_id2="ai_default_rca"
			version="1.14.17"
			[turn_info]
				event="TURN_START"
				gold=100
				side=1
				turn=1
				units=1
				units_cost=30
				villages=0
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=100
				side=2
				turn=1
				units=1
				units_cost=32
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=52
				side=1
				turn=2
				units=4
				units_cost=78
				villages=1
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=38
				side=2
				turn=2
				units=4
				units_cost=94
				villages=2
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=3
				units=6
				units_cost=116
				villages=3
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=3
				units=6
				units_cost=121
				villages=4
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=4
				units=7
				units_cost=132
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=25
				side=2
				turn=4
				units=6
				units_cost=121
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=7
				side=1
				turn=5
				units=8
				units_cost=149
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=5
				units=8
				units_cost=154
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=29
				side=1
				turn=6
				units=8
				units_cost=149
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=10
				side=2
				turn=6
				units=9
				units_cost=178
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=17
				side=1
				turn=7
				units=10
				units_cost=183
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=13
				side=2
				turn=7
				units=10
				units_cost=197
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=8
				units=11
				units_cost=201
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=2
				turn=8
				units=8
				units_cost=164
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=1
				turn=9
				units=11
				units_cost=206
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=9
				units=6
				units_cost=137
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=1
				turn=10
				units=11
				units_cost=210
				villages=11
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=11
				side=2
				turn=10
				units=6
				units_cost=132
				villages=9
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=16
				side=1
				turn=11
				units=12
				units_cost=237
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=12
				side=2
				turn=11
				units=7
				units_cost=151
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=1
				side=1
				turn=12
				units=14
				units_cost=272
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=15
				side=2
				turn=12
				units=8
				units_cost=170
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=19
				side=1
				turn=13
				units=14
				units_cost=272
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=5
				side=2
				turn=13
				units=10
				units_cost=202
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=21
				side=1
				turn=14
				units=14
				units_cost=272
				villages=10
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=8
				side=2
				turn=14
				units=10
				units_cost=202
				villages=8
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=2
				side=1
				turn=15
				units=15
				units_cost=292
				villages=12
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=2
				turn=15
				units=10
				units_cost=202
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=6
				side=1
				turn=16
				units=15
				units_cost=295
				villages=15
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=0
				side=2
				turn=16
				units=9
				units_cost=184
				villages=5
			[/turn_info]
			[turn_info]
				event="TURN_START"
				gold=4
				side=1
				turn=17
				units=16
				units_cost=322
				villages=15
			[/turn_info]
		[/ai_log]
	[/upload_log]
	[command]
		sent=yes
		[start]
		[/start]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=3
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Glider"
			x=2
			y=6
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNe3ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJNuJoJSNLCslLvAF-ZcxQ<K61PVlw7MDLLgx6oeHuQJHYRCyn9lEmEy.M"
			[/result]
			[result]
				next_unit_id=4
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a2ec9b69"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Glider"
			x=2
			y=8
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNe3ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJNuJoJSNLCslLvAF-ZcxQ<K61PVlw7MDLLgx6oeHuQJHYRCyn9lEmEy.M"
			[/result]
			[result]
				next_unit_id=5
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f5f7f5e5"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Glider"
			x=1
			y=9
			[from]
				x=2
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNe2ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJKuJoJSNLCslLvAF-ZcxQ<B61PVlw7MDLLgx6oeHuQJHYRCyn9iEmEy.M"
			[/result]
			[result]
				next_unit_id=6
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="459bf26b"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="2,3,4,5,6"
			y="7,8,8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=6
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="capgelka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=6
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="nuclearm1nd"
			message="gl hf"
			side=1
			time=1628279082
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Footpad Ladder_0_2"
			x=40
			y=6
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Jm0qrZpQeFJjwpzJKLfLARsP2tkAwVbOPPQv7BMJqPtQHncRjqUARIQFGmGevqQPwBEkEKBrRFNtRNKqCJsIKuNQoJHrwN4d6d666hgbJ7nYiYb4GYAO30Qs.5RacZ+x"
			[/result]
			[result]
				next_unit_id=7
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c7fa4bec"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="same"
			side=2
			time=1628279087
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Mighty_Cambronne has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Gryphon Rider"
			x=41
			y=9
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="43.-Em6fQP<J,dopZ5,D65305j8mk61gh7fd>93,a6nkmg,,b-eLmo3.<ko.X2xOw,9hi7kpeY<Vooch-8<7,m83Ca+9<dd<,ijbjq<2cQ9MCDx>kuTF+Sug5alqPwQK"
			[/result]
			[result]
				next_unit_id=8
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="eb8315d3"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Gryphon Rider"
			x=40
			y=8
			[from]
				x=40
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="43.-Em6fQP<J,dopZ5,D65305j8mk61gh7fd>93,a6nkmg,,b-eLmo3.<ko.X2xOw,9hi7kpeY<Vooch-8<7,m83Ca+9<dd<,ijbjq<2cQ9MCDx>kuTF+Sug5alqPwQK"
			[/result]
			[result]
				next_unit_id=9
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2bfd1a1c"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="40,39,38,37,36"
			y="7,8,8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=36
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="2,2,2,2,2,2,2,3"
			y="8,9,10,11,12,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=3
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="1,2,3,4,5,6,7,8,9,10"
			y="9,9,10,10,11,11,12,12,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="2,3,4,5,6,7,8"
			y="6,6,5,5,4,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=8
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="6,7,8,9,10"
			y="8,8,7,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=9
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Clasher"
			x=11
			y=7
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtJSZl>82hemFMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOHQTEyNLSGV7VGCFybF<KD.61PV3zk+27HCupe"
			[/result]
			[result]
				next_unit_id=10
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="60bd9fbe"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Clasher"
			x=11
			y=8
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtPSZl>82hemCMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBORQTEyNLSGV7VGCFybF<KD-61PV3zk+27HDBpe"
			[/result]
			[result]
				next_unit_id=11
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="624878ab"
		[/random_seed]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="41,41,41,41,41,40,40,39"
			y="9,10,11,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="40,39,38,37,36,35,34"
			y="6,6,5,5,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Maeshann has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="krys21 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="40,39,38,37,36,35,34,33,32,31"
			y="8,9,8,8,8,8,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="berny has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="36,35,34,33,32"
			y="8,9,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=11
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Poacher"
			x=32
			y=11
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="IFxJnQSxbByhnyDFArjHMJHwmrsHpCmDRb,qpmwsCFORptMpQsBGxnOjPKBrRFztRNKqCJsMKuNQoJHrwN4d6d6c6hgb4foXtq0NOEx4JMIMEFhaiPH+xpd6QQ3lEhim"
			[/result]
			[result]
				next_unit_id=12
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="361cf6a5"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Thief"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="3l27Hac<VYYqc8>1Uba5-fxt4,9f0-7s,2J6a0<Aa<,1dF53877eer42iY1dlWfn>bhX4>m3.S6f,<3g,wcEsLqhThmEu<bDS<Ib55P7,.6tmRsA.zbLBGEULMiyQCKP"
			[/result]
			[result]
				next_unit_id=13
				random_calls=23
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="964bc18f"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,31"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="8,9,10,11,12,13,14"
			y="4,5,4,4,4,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16"
			y="7,7,8,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,13,13,13,14"
			y="8,8,9,10,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="3,3,3,3,3,4,4,5"
			y="15,16,17,18,19,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=5
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16"
			y="13,14,14,15,15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15"
			y="17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=13
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Saurian Augur"
			x=11
			y=7
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Cpu9yZjSp-ka<646c9-AwwDJe.2D00sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroSKwGOVoBHR>RODKCOMrbt+3jqBkwN0F"
			[/result]
			[result]
				next_unit_id=14
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="69fe6016"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,10,10,11"
			y="7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="34,33,32,31,30,29,28,27"
			y="4,5,4,5,4,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="39,39,39,39,39,38,38,37"
			y="15,16,17,18,19,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=37
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28,27,26,26"
			y="12,11,11,10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,33,33,33,33,32"
			y="11,12,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28"
			y="11,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,31,31,31,30,29,29,28,28,27"
			y="9,10,11,12,12,13,14,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="5,5,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19"
			y="6,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Stoerfallbetrieb has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="16,16,16,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="5,6,7,8,9,10,11,12"
			y="21,20,21,20,20,20,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19"
			y="16,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17"
			y="6,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=14
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=10
			y=10
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMTO1yKwokkjsqLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvCCKBUBmxvCQ.vLIFA8HMjxoFgkmKC7SKt,NVpK+.mK"
			[/result]
			[result]
				next_unit_id=15
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f2aefaab"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Rob_Roy has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Hyke- has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="clmates"
			message="did you choose?"
			time=1628279518
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message=no
			side=2
			time=1628279520
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11,12,13,14,15"
			y="7,6,5,5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,15,15,15"
			y="12,13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,17,16"
			y="17,16,16,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11,11,10,10"
			y="12,13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="28,29,30,31,32"
			y="12,12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,26,25"
			y="5,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,25,24"
			y="8,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23"
			y="8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=15
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<8+.1TFEvex3pCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBszwLRmExtugutNKe1KiDh2ue13r5ygL1FkK."
			[/result]
			[result]
				next_unit_id=16
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2ccf8e8e"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,24"
			y="8,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,26,25,24,23"
			y="16,16,17,16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,25,24"
			y="16,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,24"
			y="16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,31,30,30,29,28,27"
			y="15,15,14,13,13,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=16
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Poacher"
			x=32
			y=11
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="IFxJnQSxbByhnyDFArjHMJHwmrsHpCmDRb,qpmwsCFORptMpQsBGxnOjPKBrRFztRNKqCJsIKuNQoJHrwN4d6d6d6hgb4foXtq0NOEx4JMIMEFhaiPH+xpd6MQ3lEhim"
			[/result]
			[result]
				next_unit_id=17
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d11df00b"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="prasmal1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="37,36,35,34,33,32,31,30"
			y="21,20,20,20,21,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,23"
			y="17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,23,23"
			y="15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,24,23"
			y="5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,24"
			y="6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Vilebeggar has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,14,15,16,17"
			y="20,20,20,20,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,18"
			y="19,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19"
			y="20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19"
			y="5,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19"
			y="14,15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19"
			y="15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20"
			y="14,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,19,19"
			y="16,15,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,17,18"
			y="8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16"
			y="10,10,9,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17,16,15"
			y="5,6,6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,19,18,17,16,15"
			y="13,14,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12"
			y="15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28,27"
			y="12,11,11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,31,30,29,28,27,26"
			y="11,12,11,11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=17
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Gryphon Rider"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="43.-Em6fQO<J,dopZ5,D65305j8mk61gh7fd>93,a6nkmg,,b-eLmo3.<ko.X2xOw,9hi7kpeY<Voj7h-8<7,m83Ca+9<dd<,ijbjq<2fQ9MCDx>kuTF+Sug5alqPwTR"
			[/result]
			[result]
				next_unit_id=18
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="UnknownBread has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ab8122bf"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,23,22,21,20"
			y="9,9,8,7,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=7
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20"
			y="7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,23,23,22,21,21,21,20,19"
			y="12,11,10,9,9,8,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23,22,21,20,19"
			y="5,5,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="30,30,30,29,29,28,27,26,25,24"
			y="20,19,18,18,17,16,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=18
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,29,28,27,26,25,24"
			y="18,17,16,16,15,15,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,26,25,24,23,23"
			y="12,11,11,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="leadfox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16,15,14"
			y="21,20,21,20,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="16,15,15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=15
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19"
			y="15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16,15"
			y="14,14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,11,11,11"
			y="16,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=18
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=10
			y=11
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQG1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBuKBUBmxvCQ.vLIFA8HMjxoFgkmKC7SKt,NIpK+.mK"
			[/result]
			[result]
				next_unit_id=19
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3d3acec7"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=10
			y=10
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQG1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBuKBUBmxvCQ.vLIFA8HMjxoFgkmKC7SKt,NIpK+.mK"
			[/result]
			[result]
				next_unit_id=20
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b9c28beb"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15"
			y="5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16,16,15"
			y="8,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,17,16"
			y="10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="_Atti1a has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16"
			y="12,11,11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15,15,15"
			y="6,7,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16"
			y="8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15"
			y="10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,15"
			y="7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="lessthanpropane has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20,20,20"
			y="12,11,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,26,25,24,23"
			y="10,10,10,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,18,18,17,17,16"
			y="7,6,5,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,24,23,23,23,23,22,22,21"
			y="14,13,13,12,11,10,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,19,18,18"
			y="6,5,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="19,19,18"
			y="6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,25,24,23,22,21,20"
			y="9,9,8,8,7,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28,27,26,25,24,23"
			y="12,11,11,10,10,9,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=20
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<89.1TFEvex3pCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBDzwLRmExtugutNKe1KiDh3ue13r5ygL1FlG."
			[/result]
			[result]
				next_unit_id=21
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2d31befe"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="16,15,15,14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15,16,17,18,19,20"
			y="19,20,19,19,19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22"
			y="19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Areogis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="DaveSnow77 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18"
			y="14,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="SAIKAR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14,13,13,14"
			y="5,4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Footpad Ladder_0_2"
			defender_weapon=0
			tod="second_watch"
			turn=7
			weapon=0
			[source]
				x=14
				y=2
			[/source]
			[destination]
				x=15
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="cce37f34"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Kirezae has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,15"
			y="6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16"
			y="8,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16"
			y="10,10,9,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14"
			y="11,12,12,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,10,10,10,10,10"
			y="12,11,10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,14"
			y="9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,17,16,15"
			y="14,15,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=21
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Saurian Augur"
			x=11
			y=7
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Cpu9yZjSp-ka<646c95AwwDJe.2D10sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroMKwGOVoBHR>RODKCOMrbt+3jqBkwN0F"
			[/result]
			[result]
				next_unit_id=22
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="159296be"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Clasher"
			x=11
			y=8
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtNSZl>82hemFMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOLQTEyNLSGV7VGCFybF<KD-61PV3zk+27HCupe"
			[/result]
			[result]
				next_unit_id=23
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="11f4e2f6"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14"
			y="7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14"
			y="7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15"
			y="6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28,27"
			y="12,11,11,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=23
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<83.1TFEvex3oCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBBzwLRmExtugutNKe1KiDh2ue13r5ygL1FkK."
			[/result]
			[result]
				next_unit_id=24
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e9d300db"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14"
			y="3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17,16,16,15,14"
			y="3,3,2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="second_watch"
			turn=7
			weapon=0
			[source]
				x=14
				y=1
			[/source]
			[destination]
				x=14
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=11
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=24
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b38dd178"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Woldmord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Kalisoooo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,18,17,17,16"
			y="8,8,7,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="second_watch"
			turn=7
			weapon=1
			[source]
				x=16
				y=5
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3db64310"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,20,19,18,17,16"
			y="6,5,5,4,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="second_watch"
			turn=7
			weapon=1
			[source]
				x=16
				y=4
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="34d20ae8"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="night_nistic has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,20,20,19,18,17,17,16,15"
			y="8,7,6,6,5,5,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="second_watch"
			turn=7
			weapon=0
			[source]
				x=15
				y=4
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1bbba672"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,17,16,15,14,14"
			y="4,4,3,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="second_watch"
			turn=7
			weapon=0
			[source]
				x=14
				y=4
			[/source]
			[destination]
				x=15
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2a75736a"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,21,20,19,18,17,17,16"
			y="8,7,7,6,6,5,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="23,22,22,21,20"
			y="9,8,7,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25,26,27"
			y="20,20,19,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="rng was not on my side"
			side=2
			time=1628280767
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,27"
			y="19,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27"
			y="17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		undo=no
		[speak]
			id="nuclearm1nd"
			message="yeah"
			side=1
			time=1628280800
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,20,21,22,23,24"
			y="16,16,17,17,18,18,19,19,20,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11"
			y="7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=24
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="at least they klled a drake"
			side=2
			time=1628280824
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Burner"
			x=11
			y=7
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="b>hwvdGviG,A9+7D,N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBxKBUBmxvCQ.vLIFA8HMjxnFgkm0nWH-T0yVMzRzA4cO"
			[/result]
			[result]
				next_unit_id=25
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Narcillus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="945eb1a3"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,13"
			y="7,7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Drake Warrior Ladder_0_1"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=13
				y=5
			[/source]
			[destination]
				x=14
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=11
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5dfb80cb"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="capgelka has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="ykot has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="it felt good killing a drake with a thief"
			side=2
			time=1628280870
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Davis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="but now is not the time for thieves"
			side=2
			time=1628280884
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,14"
			y="5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Footpad Ladder_0_2"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=14
				y=4
			[/source]
			[destination]
				x=14
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="710703c7"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Woldmord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,13"
			y="6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Footpad Ladder_0_2"
			defender_weapon=1
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=13
				y=4
			[/source]
			[destination]
				x=14
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e6f473ef"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,14,13,13,13,13"
			y="7,6,5,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=13
				y=2
			[/source]
			[destination]
				x=14
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=51730242
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,13,13,13,14"
			y="6,5,5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Thief"
			defender_weapon=-1
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=14
				y=2
			[/source]
			[destination]
				x=14
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="29cfcdef"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,14,15"
			y="8,7,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=15
				y=5
			[/source]
			[destination]
				x=16
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4e2bfefb"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="this is terrible"
			side=2
			time=1628280949
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,17,18,18,17"
			y="8,7,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=17
				y=5
			[/source]
			[destination]
				x=16
				y=5
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="6d8c64d9"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,14,14,15,16"
			y="12,11,10,9,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,18,17"
			y="7,6,6,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=17
				y=4
			[/source]
			[destination]
				x=16
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="43cabbb7"
		[/random_seed]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="golgol has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="noeggs has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="15,14"
			y="4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=14
				y=3
			[/source]
			[destination]
				x=14
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7b37fff6"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="14,15,16,17,18,18"
			y="1,1,1,2,2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Thief"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=30
				damage=8
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1be419af"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,15"
			y="4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="dawn"
			turn=8
			weapon=1
			[source]
				x=15
				y=4
			[/source]
			[destination]
				x=14
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4586cb91"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="16,16,16,15,14"
			y="3,2,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=14
				y=1
			[/source]
			[destination]
				x=14
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=12
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=8
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=12
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=25
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0fc73254"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="20,19,19,19,18"
			y="6,6,5,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=18
				y=3
			[/source]
			[destination]
				x=17
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="141cf68d"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28,28,27"
			y="12,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="janop14 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="dawn"
			turn=8
			weapon=0
			[source]
				x=27
				y=15
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=25
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d72bf0f9"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Gryphon Rider"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="43.-Em6fQO<J,dopZ5,D65305j8mk61gh7fd>93,a6nkmg,,b-eLmo3.<ko.X2xOw,9hi7kpeY<Vooeh-8<7,m83Ca+9<dd<,ijbjq<2cQ9MCDx>muTF+Sug5alqPwQI"
			[/result]
			[result]
				next_unit_id=26
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="046cd926"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,27,27,27,27"
			y="10,11,12,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="janop14 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Krospergen has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,12,12,12,13"
			y="7,6,5,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=13
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			tod="morning"
			turn=9
			weapon=1
			[source]
				x=13
				y=3
			[/source]
			[destination]
				x=14
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0b12ef0c"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			tod="morning"
			turn=9
			weapon=1
			[source]
				x=13
				y=4
			[/source]
			[destination]
				x=14
				y=3
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="4e168799"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,17,16,15,14,14"
			y="4,5,5,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Poacher"
			defender_weapon=0
			tod="morning"
			turn=9
			weapon=1
			[source]
				x=14
				y=4
			[/source]
			[destination]
				x=15
				y=4
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e40daeb1"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="leadfox has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,14,15"
			y="5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="momom2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			tod="morning"
			turn=9
			weapon=1
			[source]
				x=13
				y=2
			[/source]
			[destination]
				x=14
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="80537e48"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15,15"
			y="5,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			tod="morning"
			turn=9
			weapon=1
			[source]
				x=15
				y=2
			[/source]
			[destination]
				x=14
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2fb27ffe"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,16,15,15,14"
			y="5,4,4,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=14
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=0
			tod="morning"
			turn=9
			weapon=0
			[source]
				x=14
				y=2
			[/source]
			[destination]
				x=14
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=12
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=12
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="57cdce26"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,16,16,15"
			y="8,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="SAIKAR has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,16"
			y="7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,12,11,10"
			y="5,6,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=10
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=26
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Burner"
			x=11
			y=8
			[from]
				x=10
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="b>hwvdGviG,A9+7D,N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBxKBUBmxvCQ.vLIFA8HMjxnFgkm0nWH-T0yVMzRzA4cO"
			[/result]
			[result]
				next_unit_id=27
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f3b062c4"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26,27,28,29,30"
			y="19,19,19,20,20,21,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26,25,24,23,22,21,20,19"
			y="16,16,16,15,15,14,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="morning"
			turn=9
			weapon=0
			[source]
				x=14
				y=1
			[/source]
			[destination]
				x=14
				y=2
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=12
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=27
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="231fe05c"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="vvf has logged into the lobby"
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="nuclearm1nd"
			message="I believe you timed the attack wrong"
			side=1
			time=1628281277
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,31,31,31,31,31,31,30,30"
			y="12,13,14,15,16,17,18,18,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="morning"
			turn=9
			weapon=0
			[source]
				x=30
				y=19
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0d57ab4a"
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="nuclearm1nd"
			message="my counterattack started right at dawn"
			side=1
			time=1628281306
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Deemajeir has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,27,27,27,27,27"
			y="15,16,17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,27,27"
			y="14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="18,19,20,21"
			y="3,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=27
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<89.1TFEvex3pCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBDzwLRmExtugutNKe1KiDh3ue13r5ygL1FlG."
			[/result]
			[result]
				next_unit_id=28
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1ade18f1"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="maxbother has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Zotnam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="loonycyborg has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,18,17,16,15"
			y="15,15,16,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,31,32,33,34,35,36,37,38,39"
			y="20,21,20,20,19,19,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=20
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="32,33,34,35,36,37,38,39"
			y="20,20,19,19,18,18,17,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="2,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,14,15,15"
			y="4,3,3,2"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=2
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Gryphon Rider"
			defender_weapon=-1
			tod="afternoon"
			turn=10
			weapon=1
			[source]
				x=15
				y=2
			[/source]
			[destination]
				x=14
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=28
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2b1ebe72"
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[choose]
			value=1
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Zotnam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,13,14,15"
			y="3,4,5,6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,12,13,14,15,16"
			y="8,8,9,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,15,15,15,15,15"
			y="5,6,7,8,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="14,15"
			y="4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,15"
			y="2,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="13,13,13,13,14,14,14,15"
			y="2,3,4,5,5,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="im down to re after"
			side=2
			time=1628281453
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="but we must finish"
			side=2
			time=1628281464
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,10,10,10,10,11"
			y="7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=28
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Areogis has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Saurian Augur"
			x=10
			y=11
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="CpxcyZjSp-ka<646c9<AwwDJe.2D10sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroPKwGOVoBHR>RODKCOMrbt+3jtBkwN0F"
			[/result]
			[result]
				next_unit_id=29
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="09d2ab2a"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="in the end"
			side=2
			time=1628281472
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="i believe dragons will overrun north"
			side=2
			time=1628281483
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,28,29,30"
			y="20,19,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="30,31,32,33,34,35,36,37,38"
			y="19,20,19,19,18,18,17,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=38
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="afternoon"
			turn=10
			weapon=0
			[source]
				x=38
				y=17
			[/source]
			[destination]
				x=39
				y=17
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="496f9c1d"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,32,33,34,35"
			y="12,12,13,13,14"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=14
				stopped_early=no
			[/result]
			[result]
				next_unit_id=29
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=12
			[from]
				x=32
				y=10
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<83.1TFEvex3oCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBBzwLRmExtugutNKe1KiDh2ue13r5ygL1FkK."
			[/result]
			[result]
				next_unit_id=30
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1eb529a6"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,32,32,32"
			y="10,9,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="21,22,22"
			y="5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="39,39,39,39,39,39,39,39,39,39"
			y="17,16,15,14,13,12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=14
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="39,39,39,39,39,39,39"
			y="14,13,12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="noize has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="16,16,17,17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=17
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19"
			y="17,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Woldmord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="18,18,18"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=18
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,19,20"
			y="10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19"
			y="5,4,4,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="2,2,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18"
			y="3,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=18
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="if rng was even drake would be dead and i take vill"
			side=2
			time=1628281640
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16"
			y="8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,15"
			y="11,12,11,11,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=30
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="2 dead drakes"
			side=2
			time=1628281648
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Clasher"
			x=10
			y=10
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtPSZl>82hemCMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBORQTEyNLSGV7VGCFybF<KD-61PV3zk+27HDBpe"
			[/result]
			[result]
				next_unit_id=31
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="21722b0a"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Saurian Augur"
			x=10
			y=11
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Cpu9yZjSp-ka<646c9>AwwDJe.2D00sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroOKwGOVoBHR>RODKCOMrbt+3jtBkwN0F"
			[/result]
			[result]
				next_unit_id=32
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="maybe not"
			side=2
			time=1628281667
		[/speak]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="b1f3abae"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11,11,11,11,12,13,13,14,15,15"
			y="12,13,14,15,16,16,17,18,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="a lot of it was in retal"
			side=2
			time=1628281674
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="38,38,38"
			y="17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=38
				final_hex_y=16
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="38,38"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=38
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="38,39"
			y="15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="35,36,36,36,37"
			y="14,13,12,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=37
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="22,23,24,25,26"
			y="6,7,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=32
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=7
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<8+.1TFEvex3pCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBszwLRmExtugutNKe1KiDh2ue13r5ygL1FkK."
			[/result]
			[result]
				next_unit_id=33
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="bcf7f179"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,32,32,33,34,35"
			y="12,11,10,10,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=35
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="vUIH has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="30,29,28,27,26,25"
			y="20,20,19,19,19,19"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=19
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="39,39,38,38,37,36,36,35,35,34"
			y="8,7,6,5,5,4,3,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20,21,22,23,24"
			y="3,3,3,4,3,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Tamashi has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21,22,23,24,25"
			y="4,4,4,3,3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="18,19,20,21,22,23"
			y="4,5,4,4,3,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Rasmukharacho has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21"
			y="6,6,5,5,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21,22"
			y="7,7,6,6,5,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,20,20"
			y="9,8,8,7,7,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20"
			y="8,8,7,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,16,17,18,18,19"
			y="9,8,8,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=19
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16,17"
			y="11,12,11,11,10,10,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=17
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="anyway i made mistakes but i play on"
			side=2
			time=1628281833
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,16"
			y="10,10,9,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,20,20,21"
			y="18,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,13,13,14,15,15"
			y="16,17,18,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="CGM has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="blizz has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="39,38,37,36,36,36,36,36,36"
			y="15,14,14,13,12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=36
				final_hex_y=9
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="36,36"
			y="9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=36
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="35,34,34,34,34,34"
			y="9,8,7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="37,36,35,34,33"
			y="11,10,10,9,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28,27"
			y="7,6,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=6
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,28,27"
			y="6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=5
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="28,27"
			y="5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=33
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Woldmord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Fighter Ladder_0_2"
			x=31
			y=7
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="a.qrYaFt.LuC4jeh-jjGM.R-SMUzrylACGBy.M7U2JqzPMVnEAVmCpvjEALUH>F,ptKSGQouUNpPI5NtMTprOtQKDnUGqvsnEGxvmyp7pyCF.+6fh8-OZ.+xki,wIooV"
			[/result]
			[result]
				next_unit_id=34
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="dea2a12d"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Fighter Ladder_0_2"
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="a.qrYaFt.LuC4ogh-jjGM.R-TMUzrylACGBy.M7U2JqzPMVnEAVmCpvjEALUH>F,ptKSGQouUNpPI5NtMTprOtQKDnUGxxsnEGxvmyp7pyCF.+6fh8.OZ.+xki,wIooL"
			[/result]
			[result]
				next_unit_id=35
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e7ae02cf"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Maximusphineaus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,27,27,27,26"
			y="16,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="25,25,25,26,27"
			y="19,18,17,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,23,23,23,23,24"
			y="16,16,17,18,19,20,21,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22,23"
			y="6,7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,25,24"
			y="4,5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,25"
			y="3,3,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,23"
			y="3,4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="34,33,32,31,30,29,28,27,26,25"
			y="1,1,1,1,1,1,1,1,1,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24"
			y="4,3,4,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24"
			y="4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,21,22"
			y="5,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21,22"
			y="8,8,7,8,7,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="19,20,21"
			y="6,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21"
			y="9,8,8,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=21
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="20,20,21,21,22"
			y="11,10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=22
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=35
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Glider"
			x=17
			y=19
			[from]
				x=15
				y=20
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNe3ikkD7pK4pWz-ySxpxNGmzPpBzTJBAA-qxSsyR7FAFqKCIHrm++yB9OyPJuTzQYMtpsLJRuJoJSNLCslLvAF-ZcxQ<B61PVlw7MDLLgx6oeHuQJHYRCyn9pEmEy.M"
			[/result]
			[result]
				next_unit_id=36
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3ee0c0c4"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,15,14,13,13,12"
			y="20,19,18,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="phinnaeus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,27,27,27,26"
			y="5,4,3,2,1"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=1
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="second_watch"
			turn=13
			weapon=0
			[source]
				x=26
				y=1
			[/source]
			[destination]
				x=25
				y=1
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=36
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="09ebde75"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,26,26,26,27"
			y="8,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="phinnaeus has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,26,26,26,26"
			y="12,11,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="34,33,32,31,30,29"
			y="4,5,5,6,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,29"
			y="7,6,6,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,30,29,28"
			y="8,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="36,36,36,36,36,37,38,38,39"
			y="8,9,10,11,12,13,13,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=39
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="33,32,31,30,29"
			y="9,8,8,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=36
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<89.1TFEvex3pCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBDzwLRmExtugutNKe1KiDh3ue13r5ygL1FlG."
			[/result]
			[result]
				next_unit_id=37
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="d53adffe"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26,27,28,29"
			y="21,21,20,20,20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,30"
			y="20,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="17,18,19,20,21,22,23,24,25"
			y="19,19,20,20,21,21,21,21,22"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=22
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25"
			y="7,7,8,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=25
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="731e46d0"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,24,24,25,26"
			y="4,5,6,7,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=26
				y=7
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8db6b44f"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,24,25"
			y="6,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Soothsayer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=25
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1169a538"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="21,22,23,24,25,26"
			y="8,8,9,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=26
				y=9
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="03fe54eb"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,26,27,27"
			y="6,7,6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=0
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=27
				y=8
			[/source]
			[destination]
				x=26
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=37
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="68d21d19"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25,26"
			y="6,7,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25,26,27,28"
			y="8,9,9,10,10,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Fighter Ladder_0_1"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_0_2"
			defender_weapon=-1
			tod="dawn"
			turn=14
			weapon=1
			[source]
				x=28
				y=9
			[/source]
			[destination]
				x=28
				y=8
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="41397f45"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="22,23,24,25,26,27"
			y="7,8,8,9,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="arpus i'll play you after if you want"
			side=2
			time=1628282546
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Xplorer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="23,24,25,26"
			y="7,6,7,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,25"
			y="4,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="24,25,25,25,25"
			y="3,4,5,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,11,11,11"
			y="16,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=37
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Crypta has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Burner"
			x=10
			y=10
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="b>hwvdRviG,A9+7D,N5FvRiHPBurYUnFdsDSnMMGMpIBAoA7ANLnvDkvDrvHQLToAb9sC-TBFoRHOFowRVQvBCKBUBmxvCQ.vLIFA8HMjxnFgkm0nWH-T0zRMzRzA4cO"
			[/result]
			[result]
				next_unit_id=38
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="aeabd09f"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Saurian Augur"
			x=10
			y=11
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="Cpu9yZjSp-ka<646c9>AwwDJe.2D00sVIU9JrB-yU9Puu-VGpPG3wtdtFj,TNmKgtE3RBv4NATpBwGESs>2QsMGJEDHAHOvroOKwGOVoBHR>RODKCOMrbt+3jtBkwN0F"
			[/result]
			[result]
				next_unit_id=39
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8f64f2f4"
		[/random_seed]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,28,29,29,29,29"
			y="16,16,17,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=18
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,29,29"
			y="18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=20
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=29
				y=20
			[/source]
			[destination]
				x=30
				y=20
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e8c17290"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="39,39,39,39,39,38,38,37"
			y="15,16,17,18,19,19,20,21"
		[/move]
		[checkup]
			[result]
				final_hex_x=37
				final_hex_y=21
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,29,29,30,30,29"
			y="6,7,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=29
				y=10
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f0cc860e"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="28,29"
			y="8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=29
				y=9
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=6
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8c4d32a2"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="xx1 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,29,29,29,28"
			y="5,6,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Fighter Ladder_0_1"
			defender_weapon=0
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=30
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=39
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ba1d6ee9"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,29,29,28,27"
			y="8,9,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="dawn"
			turn=14
			weapon=0
			[source]
				x=27
				y=10
			[/source]
			[destination]
				x=26
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a973df1d"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="hi SD"
			time=1628282683
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="sorry, its late here..."
			time=1628282700
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="...I have to go to sleep"
			time=1628282710
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="ok"
			side=2
			time=1628282718
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,26,25,24"
			y="5,4,4,3"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=3
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="26,26,26,26,27"
			y="1,2,3,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,31,30,29"
			y="8,7,6,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=39
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Dwarvish Guardsman Ladder_0_2"
			x=31
			y=8
			[from]
				x=32
				y=7
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="t7pHj,PRDjg<85.1TFEvex3pCQFk.cDyMK.BRbgUQVvVre>KDdggOrCx.fum0h9.xBoTOPHsyngE.ALOROOr6oSGJmMBzzwLRmExtugutNKe1KiDh2ue13r5ygL1FlG."
			[/result]
			[result]
				next_unit_id=40
				random_calls=14
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="405e9c60"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="last time we played such a long game that I was useless next day  :-)"
			time=1628282770
		[/speak]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="xx2 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,25"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=25
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="i remember"
			side=2
			time=1628282832
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,25,26,27"
			y="9,10,11,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=27
				y=11
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2719b12b"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,25,25,26"
			y="7,8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=26
				y=10
			[/source]
			[destination]
				x=27
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=40
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="39851fd9"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="some games or in a row make one useless the next day"
			side=2
			time=1628282854
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="how you know wesnoth is hard game"
			side=2
			time=1628282867
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,26,26,27,28"
			y="8,8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Soothsayer"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=28
				y=10
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3564707a"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="good game"
			side=2
			time=1628282876
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,27,27,28,29"
			y="8,9,10,11,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=1
			[source]
				x=29
				y=11
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="03476e58"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="yes...its like sume nasty drug"
			time=1628282883
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="na"
			side=2
			time=1628282887
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="drugs can be nasty"
			side=2
			time=1628282895
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Blazas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="this is nothing"
			side=2
			time=1628282904
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,26,26,27,28"
			y="8,8,9,10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=0
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=28
				y=9
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="59ebfabe"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27"
			y="9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,25,26"
			y="6,7,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,27,28,29,30"
			y="10,11,11,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="I have no other passion, so I cannot know"
			time=1628282948
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,27"
			y="8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,26,26"
			y="6,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=26
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,26,26,27,27,28"
			y="7,8,8,9,10,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,26,27,28"
			y="10,11,11,12,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="25,25,26,26,27,27,27,27"
			y="22,21,20,19,19,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,31,32,32,32,32,32"
			y="20,20,19,18,17,16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="if i had a better cpu id be playing war thunder"
			side=2
			time=1628282959
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15,15,16"
			y="11,12,11,11,10,10,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=16
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15"
			y="10,10,9,9,8,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=40
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="but is hit and miss mostly miss"
			side=2
			time=1628282967
		[/speak]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Clasher"
			x=10
			y=10
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="LRcODsIWMdgtJSZl>82hemFMOH5NPxnBiuRnPrkwCvV2Trnyr<yBr-EIvozcFkVRumysUKoxZrAdxRwnVPqRsuGONBOHQTEyNLSGV7VGCFybF<KD.61PV3zk+27HCupe"
			[/result]
			[result]
				next_unit_id=41
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="534d10bd"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="11,11,11,11,11,12,13,13,14,15,15"
			y="12,13,14,15,16,16,17,18,18,19,20"
		[/move]
		[checkup]
			[result]
				final_hex_x=12
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Miudo has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="i go + but would be greater with functioning pc"
			side=2
			time=1628282985
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="BarsukEughen555 has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="this game ends soon"
			side=2
			time=1628282999
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,30,30,31,31,31"
			y="20,19,18,18,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=31
				y=16
			[/source]
			[destination]
				x=32
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="78f24ad0"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="37,37,36,35,35,34,33,33"
			y="21,20,19,19,18,17,17,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=33
				y=16
			[/source]
			[destination]
				x=32
				y=15
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=10
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=11
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=41
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="7cf4f978"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="BumbleB has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,32,32,32,32,31"
			y="7,8,9,10,11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=41
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[recruit]
			type="Poacher"
			x=32
			y=11
			[from]
				x=31
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="IFuJnQSxbByhnyDFArjHMJHwmrsHpCmDRb,qpmwsCFORptMpQsBGxnOjPKBrRFztRNKqCJsVKuNQoJHrwN4d6d6c6hgb4foXtq0NOEx4JMIMEFhaiPH+xpd6JQ3lEhim"
			[/result]
			[result]
				next_unit_id=42
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ec89c3cb"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="i don't know that game..."
			time=1628283061
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad Ladder_0_1"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=31
				y=12
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="23f71b41"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,30,31,31"
			y="9,9,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=31
				y=11
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="8d1426aa"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="magadoomer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alakazam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,31,31,30"
			y="8,9,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=30
				y=10
			[/source]
			[destination]
				x=30
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="e4c0bded"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="yungching has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="SD: what about a casual game?"
			time=1628283107
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,30"
			y="10,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="28,29,30,30,29"
			y="8,8,8,9,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Fighter Ladder_0_2"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=29
				y=10
			[/source]
			[destination]
				x=29
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=2
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="9b527502"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="I have about a hour..."
			time=1628283118
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,27,27,28,28"
			y="5,6,7,7,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=28
				y=8
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3bae8533"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="we can save a ledder half way through"
			side=2
			time=1628283127
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="im fine with casual though"
			side=2
			time=1628283134
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,25,26,27"
			y="3,4,4,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="29,29,29,29"
			y="6,7,8,9"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=9
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="morning"
			turn=15
			weapon=0
			[source]
				x=29
				y=9
			[/source]
			[destination]
				x=28
				y=9
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="357ae2e8"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="TheDoomBringer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="I don't want to play ladder...makes my pulse go up"
			time=1628283154
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="30,31,32,33,34"
			y="9,9,8,8,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message=":-)"
			time=1628283161
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="ok then"
			side=2
			time=1628283164
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Xplorer has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="ladder era"
			side=2
			time=1628283170
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="ok"
			time=1628283176
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="practice"
			side=2
			time=1628283175
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="Weldyn?"
			time=1628283182
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="weldyn channel good with you?"
			side=2
			time=1628283187
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message=yes
			side=2
			time=1628283191
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="ok"
			time=1628283194
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,29"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="26,27,28,29"
			y="10,11,11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="is fun and easy"
			side=2
			time=1628283197
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_0_2"
			defender_weapon=-1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=29
				y=11
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c8f5954c"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,29"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28"
			y="10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,28"
			y="11,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_0_2"
			defender_weapon=-1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=28
				y=10
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=42
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="408e70f5"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alakazam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,30"
			y="13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,29"
			y="12,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,29"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28,28,29,30"
			y="9,10,11,12,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Fighter Ladder_0_2"
			defender_weapon=0
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=30
				y=11
			[/source]
			[destination]
				x=31
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=7
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed=88544404
		[/random_seed]
	[/command]
	[command]
		dependent=yes
		from_side=1
		[choose]
			value=0
		[/choose]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="want toi pick or randoim"
			side=2
			time=1628283287
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,28"
			y="16,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=28
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,28,28,27,27,27"
			y="12,12,13,14,15,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,29"
			y="11,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="27,28,29"
			y="10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=29
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Clasher"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=0
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=29
				y=10
			[/source]
			[destination]
				x=30
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="ccf19ed6"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="lets go random"
			time=1628283320
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,31,32,32"
			y="13,14,14,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="ok"
			side=2
			time=1628283322
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=32
				y=15
			[/source]
			[destination]
				x=31
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=50
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="be903016"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,29,30"
			y="15,16,16"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=16
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Glider"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=30
				y=16
			[/source]
			[destination]
				x=31
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="c3098e5e"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="if undead you need to play to practice"
			side=2
			time=1628283333
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,30"
			y="13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_0_1"
			defender_weapon=-1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=30
				y=12
			[/source]
			[destination]
				x=31
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="1269506d"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="is easy"
			side=2
			time=1628283340
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="28,28,29,29,30"
			y="12,13,14,15,15"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=15
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=30
				y=15
			[/source]
			[destination]
				x=31
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="449b6a90"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="that's it"
			time=1628283345
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="16,17,18,19,20,21,22,23"
			y="8,8,7,7,6,7,6,7"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=7
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="15,16,17,18,19,20"
			y="8,8,9,8,9,8"
		[/move]
		[checkup]
			[result]
				final_hex_x=20
				final_hex_y=8
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="ghould skeppys and adepts"
			side=2
			time=1628283353
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="10,11,12,13,14,15"
			y="10,10,9,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=15
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="12,12,12,11,11,11"
			y="16,15,14,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=11
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=42
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=10
			y=10
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQI1yKwokkjsqLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBwKBUBmxvCQ.vLIFA8HMjxpFgkmKC7SKt,NVpK+.mK"
			[/result]
			[result]
				next_unit_id=43
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="a14faa41"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[recruit]
			type="Drake Fighter Ladder_0_1"
			x=10
			y=11
			[from]
				x=11
				y=12
			[/from]
		[/recruit]
		[checkup]
			[result]
				checksum="bNzb4uMQD1yKwokkjsrLiDprO1PmvqI7G,.sDSnMMGMpIBAoA7ANLnwBkvDrvHQLToAb9sC-TwFoRHOFowRVQvBrKBUBmxvCQ.vLIFA8HMjxoFgkmKC7SKt,NVpK+.mK"
			[/result]
			[result]
				next_unit_id=44
				random_calls=22
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="0ba52437"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="today I played a ladder with picked rebels"
			time=1628283369
		[/speak]
	[/command]
	[command]
		[end_turn]
			next_player_number=2
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup1]
	[/command]
	[command]
		sent=yes
		[init_side]
			side_number=2
		[/init_side]
		[checkup]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Blazas has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="so I can somehow accept if next match is UD"
			time=1628283400
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="33,33,32,31,30,29,28,27,27"
			y="16,17,17,18,18,18,18,18,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Gryphon Rider"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=1
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=27
				y=17
			[/source]
			[destination]
				x=27
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=50
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=10
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=44
				random_calls=2
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5362c0a6"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="34,34,34,34"
			y="7,6,5,4"
		[/move]
		[checkup]
			[result]
				final_hex_x=34
				final_hex_y=4
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="27,26,25,24,23"
			y="5,5,5,5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=24
				final_hex_y=5
				stopped_early=yes
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="24,23"
			y="5,6"
		[/move]
		[checkup]
			[result]
				final_hex_x=23
				final_hex_y=6
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=23
				y=6
			[/source]
			[destination]
				x=23
				y=7
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=5
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="45b1dbb3"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="28,28,28,28,27"
			y="8,7,6,5,5"
		[/move]
		[checkup]
			[result]
				final_hex_x=27
				final_hex_y=5
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=29
				y=9
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=1
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="686e9aff"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="30,31"
			y="10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="32,32,31,30"
			y="11,10,10,10"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=10
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Poacher"
			defender_lvl=1
			defender_type="Drake Clasher"
			defender_weapon=-1
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=30
				y=10
			[/source]
			[destination]
				x=29
				y=10
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=3
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="2c004f1b"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="UltraLord has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=2
			attacker_type="Dwarvish Steelclad Ladder_0_1"
			defender_lvl=1
			defender_type="Saurian Augur"
			defender_weapon=0
			tod="afternoon"
			turn=16
			weapon=1
			[source]
				x=31
				y=12
			[/source]
			[destination]
				x=30
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=15
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3a30a02f"
		[/random_seed]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,32,32"
			y="10,10,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[move]
			x="31,31"
			y="16,17"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=17
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=2
		sent=yes
		[attack]
			attacker_lvl=1
			attacker_type="Dwarvish Guardsman Ladder_0_2"
			defender_lvl=1
			defender_type="Drake Glider"
			defender_weapon=0
			tod="afternoon"
			turn=16
			weapon=0
			[source]
				x=31
				y=17
			[/source]
			[destination]
				x=30
				y=16
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=60
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=7
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=6
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=44
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="5e9188cf"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		[end_turn]
			next_player_number=3
		[/end_turn]
		[checkup1]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup1]
		[checkup2]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup2]
	[/command]
	[command]
		[init_side]
			side_number=1
		[/init_side]
		[checkup]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="KhorneflakesBA has logged into the lobby"
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alakazam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="32,32,32,33,33"
			y="15,14,13,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=33
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=33
				y=12
			[/source]
			[destination]
				x=32
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=60
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="84041f9c"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,31,32,32,32"
			y="15,15,14,13,12"
		[/move]
		[checkup]
			[result]
				final_hex_x=32
				final_hex_y=12
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=1
			defender_type="Dwarvish Guardsman Ladder_0_2"
			defender_weapon=1
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=32
				y=12
			[/source]
			[destination]
				x=32
				y=11
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=4
				hits=yes
			[/result]
			[result]
				dies=yes
			[/result]
			[result]
				next_unit_id=44
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="25ff97c6"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,29,30,31"
			y="12,13,13,13"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=13
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Saurian Soothsayer"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_0_1"
			defender_weapon=-1
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=31
				y=13
			[/source]
			[destination]
				x=31
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="f339e094"
		[/random_seed]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Saurian Augur"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_0_1"
			defender_weapon=-1
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=30
				y=12
			[/source]
			[destination]
				x=31
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=3
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="96c065a0"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="gg"
			side=2
			time=1628283540
		[/speak]
	[/command]
	[command]
		from_side=1
		[move]
			x="30,31"
			y="11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=31
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		from_side=1
		[move]
			x="29,30"
			y="11,11"
		[/move]
		[checkup]
			[result]
				final_hex_x=30
				final_hex_y=11
				stopped_early=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=0
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="Alakazam has logged into the lobby"
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=1
			attacker_type="Drake Burner"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_0_1"
			defender_weapon=-1
			tod="dusk"
			turn=17
			weapon=1
			[source]
				x=30
				y=11
			[/source]
			[destination]
				x=31
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=5
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=4
			[/result]
		[/checkup]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="76314c97"
		[/random_seed]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="StonyDrew"
			message="arpus let's go"
			side=2
			time=1628283547
		[/speak]
	[/command]
	[command]
		from_side=1
		[attack]
			attacker_lvl=2
			attacker_type="Drake Thrasher"
			defender_lvl=2
			defender_type="Dwarvish Steelclad Ladder_0_1"
			defender_weapon=0
			tod="dusk"
			turn=17
			weapon=0
			[source]
				x=31
				y=11
			[/source]
			[destination]
				x=31
				y=12
			[/destination]
		[/attack]
		[checkup]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=9
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=70
				damage=0
				hits=no
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				chance=40
				damage=6
				hits=yes
			[/result]
			[result]
				dies=no
			[/result]
			[result]
				next_unit_id=44
				random_calls=7
			[/result]
		[/checkup]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="StonyDrew becomes an observer."
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="nuclearm1nd takes control of side 2."
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="StonyDrew has surrendered."
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[surrender]
			side_number=1
		[/surrender]
	[/command]
	[command]
		dependent=yes
		from_side="server"
		sent=yes
		[random_seed]
			new_seed="3c0df024"
		[/random_seed]
	[/command]
	[command]
		undo=no
		[speak]
			id="nuclearm1nd"
			message="gg"
			side=1
			time=1628283561
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="will yo host?"
			time=1628283562
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="server"
			message="nuclearm1nd has been chosen as the new host."
		[/speak]
	[/command]
	[command]
		sent=yes
		undo=no
		[speak]
			id="Arpus"
			message="congrat nuclearm1nd"
			time=1628283576
		[/speak]
	[/command]
	[command]
		undo=no
		[speak]
			id="nuclearm1nd"
			message="thanks"
			side=1
			time=1628283589
		[/speak]
	[/command]
[/replay]

